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Thread: The perfect MMO

  1. #26
    Senior Member Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23's Avatar
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    Quote Originally Posted by Ball Tripper View Post
    Two words to describe the perfect mmo.

    FORGOTTEN REALMS

    I can't believe the dnd mmorpg was set in ebberon. What were they thinking...
    Warforged is what they were thinking I'd assume.

    I'm shocked it wasn't, you know, Greyhawk. The default setting for D&D's core books.
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  2. #27
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    Quote Originally Posted by Sanosuke23 View Post
    Warforged is what they were thinking I'd assume.

    I'm shocked it wasn't, you know, Greyhawk. The default setting for D&D's core books.
    Screw warforged. I can probably think of 100 different races to play as that are cooler than warforged.

    Forgotten Realms would be hard to pull off I imagine. Atleast if they tried to do it in any scale compareable to the scope of the world. FR is MASSIVE. But I think it would also be an instant success just with the popularity of FR.

    I really like playing in the warcraft universe. Serving Thrall, killing Jaina for the hell of it. Cool cameos and such, I'm a nerd with the lore. But I would drop it in a second if Elminster wanted to send me on a quest.
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  3. #28
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    i played 2 MMOFPS games a while ago...

    one was like "planetscape" or something similar,
    very good, vehicles and everything...
    but not much in the way of team play... was more like a bf2 with massive maps...

    the other was "eden" or something else starting with 'E'
    was VERY good, was like lineage 2 but with guns,
    wasnt so much FPS tho...
    I want 10,000 tough guys, and i want 10,000 soft guys to make the tough guys look tougher! And heres how i want them arranged: tough, tough, soft, tough, soft, soft, tough, tough, soft, soft, tough, soft...
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  4. #29
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    hmm a perfect MMO would be Naruto Online xD like World Of Warcraft just the Naruto world. and all their moves. and make your own char...... would be so F****** COOL!

  5. #30
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    Yogurting is the best mmorpg ever made you should all try it www.yogurting.jp

    i know that it's on japanese but even if, try it it's easy to learn how to play. and there is a lot of guides here www.yogurting.tk on english ^^

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  6. #31
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    Asheron's Call, I played from the start and played for several years,

    It never will be replaced to me,

    I haven't found an MMORPG that I've played like that since.

  7. #32
    Senior Member Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23's Avatar
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    Quote Originally Posted by Dryaxx View Post
    hmm a perfect MMO would be Naruto Online xD like World Of Warcraft just the Naruto world.
    You know, given Naruto's extremely loose definition of "ninja" I can totally see a skill-based classless leveling system, with certain restrictions and benefits for each tier of ninja.

    Villages provide PvP opportunity, and skill acquisition through either slow, free self-practice or costly but expedient instruction make this seem like not a bad idea at all... *ponder*

  8. #33
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    Quote Originally Posted by Sanosuke23 View Post
    You know, given Naruto's extremely loose definition of "ninja" I can totally see a skill-based classless leveling system, with certain restrictions and benefits for each tier of ninja.

    Villages provide PvP opportunity, and skill acquisition through either slow, free self-practice or costly but expedient instruction make this seem like not a bad idea at all... *ponder*
    As a semi-related point, I have long pondered a Naruto -> D20 conversion (I do it when I'm working, shut up). Base classes would be d20 Modern-esque, Chakra/non Taijutsu Jutsus would be psionics-rule based, most specialization would be through Advanced/Prestige Classes, Tailed Beasts would be templates, Basically every Akatsuki-level ninja would be in the level 30 range, etcetera, etcetera. The big problems would be play balancing that stuff, and keeping it interesting when basically every encounter ends up a series of one on one duels worth insane experience points.
    Ehhh, I dunno if I'll stick around. We'll see.

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  9. #34
    Senior Member Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23 has a reputation beyond repute Sanosuke23's Avatar
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    MP2k: There already is a Naruto module floating around under the OGL, but from what I hear it's terrible.

    The one-on-one battle dynamic issue is a valid one for tabletop play, but that's the beauty of an MMO. All of it is really one player vs. the game, as far as directing things goes.


    Have you considered NPC classes, by the way? Just planning to use d20Modern base rules for, say, that sea of mercenaries Zabuza had to cut through? If you use rival ninja battles as mostly boss encounters it might work.

  10. #35
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    Quote Originally Posted by Sanosuke23 View Post
    MP2k: There already is a Naruto module floating around under the OGL, but from what I hear it's terrible.

    The one-on-one battle dynamic issue is a valid one for tabletop play, but that's the beauty of an MMO. All of it is really one player vs. the game, as far as directing things goes.


    Have you considered NPC classes, by the way? Just planning to use d20Modern base rules for, say, that sea of mercenaries Zabuza had to cut through? If you use rival ninja battles as mostly boss encounters it might work.
    As far as Non-Ninja characters, The d20 Modern classes would be fine. But I don't think having Ninjas only as bosses would be true to the setting. Non-Ninjas are cannon fodder at even low levels, and the Ninjas gain power so quickly that the non-Ninjas can't keep up. I figure by the current storyline, all of the Kohana Kids would be at least level 16, and the setting has no non-ninjas anywhere near that power to offer. So while it could work at level 5, it would quickly stop being feasible, unless you want your characters fighting swarms of Red Shirts.

    Also, I figure that I would have to add another base stat for chakra, because there is no base stat that would make sense. I want to say wisdom would be good, but Naruto and Lee both would have average-to-low wisdom scores and are on completely different ends of the spectrum chakra wise (even considering that Naruto gets a good boost from his tailed beast). And then a chakra control skill to justify why most people have no chakra to speak of inspite of having average potential.
    Ehhh, I dunno if I'll stick around. We'll see.

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  11. #36
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    Quote Originally Posted by Manhattan_Project_2000 View Post
    As far as Non-Ninja characters, The d20 Modern classes would be fine. But I don't think having Ninjas only as bosses would be true to the setting. Non-Ninjas are cannon fodder at even low levels, and the Ninjas gain power so quickly that the non-Ninjas can't keep up. I figure by the current storyline, all of the Kohana Kids would be at least level 16, and the setting has no non-ninjas anywhere near that power to offer. So while it could work at level 5, it would quickly stop being feasible, unless you want your characters fighting swarms of Red Shirts.

    Also, I figure that I would have to add another base stat for chakra, because there is no base stat that would make sense. I want to say wisdom would be good, but Naruto and Lee both would have average-to-low wisdom scores and are on completely different ends of the spectrum chakra wise (even considering that Naruto gets a good boost from his tailed beast). And then a chakra control skill to justify why most people have no chakra to speak of in spite of having average potential.
    Well the old Red Shirts would be replaced with lower-level ninja as time went on, which is indeed the case if you're going with all-out Ninja warfare, but then you're getting into Mass Battle rules and things are getting sloppy from the get-go. If we're talking, say, one outing, you can also take into account the various jutsus that are effectively mind control on both humanoids and beasts, summoning jutsus, clone jutsus, etc. Then there's the typical three-man cell dynamic found in the series, and we've seen by now that there's typically varying degrees of power even in an individual cell, probably effectively +/-1 amongst their given levels in an average group and more in a specialized group.

    As for Chakra, I'd make it in the same vein as Will saves; Smart heroes get the most while Powerful would get the least. THEN you'd need to make an advanced Ninja class to even USE Chakra effectively. A Chakra Control skill seems unnecessary when Concentration can pretty easily pick up the tab for that. Say, fail by more than five and it costs X amount more, succeed by more than 5 and it costs x amount less, etc. Then again I'm not too up on Modern, so if there's no Concentration anymore then I guess a new skill needs to be used.

    To be perfectly honest, it would probably be easier to work it out in GURPS, but that's pretty much what the system was made for.


    BUT THIS THREAD IS ABOUT MMORPGS AND NOT TABLETOPS, SO TO RERAIL THE THREAD: Ball Tripper: I second the "screw Warforged" and "lore nerd" sentiments. I'd love to play Forgotten Realms stuff, even if it wasn't strictly FR and instead a mishmash of everything.

    As for the final(as far as sequence is concerned, at least) epic quest of the game for adventurers, they can completely reenact Die Vecna Die!, only without the segue into a new version. If you choose not to adventure, well then enjoy whatever it is you're doing and disregard that part.

    Me, I'd roll Expert and play a merchant.
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  12. #37
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    Quote Originally Posted by Sanosuke23 View Post
    Well the old Red Shirts would be replaced with lower-level ninja as time went on, which is indeed the case if you're going with all-out Ninja warfare, but then you're getting into Mass Battle rules and things are getting sloppy from the get-go. If we're talking, say, one outing, you can also take into account the various jutsus that are effectively mind control on both humanoids and beasts, summoning jutsus, clone jutsus, etc. Then there's the typical three-man cell dynamic found in the series, and we've seen by now that there's typically varying degrees of power even in an individual cell, probably effectively +/-1 amongst their given levels in an average group and more in a specialized group.

    As for Chakra, I'd make it in the same vein as Will saves; Smart heroes get the most while Powerful would get the least. THEN you'd need to make an advanced Ninja class to even USE Chakra effectively. A Chakra Control skill seems unnecessary when Concentration can pretty easily pick up the tab for that. Say, fail by more than five and it costs X amount more, succeed by more than 5 and it costs x amount less, etc. Then again I'm not too up on Modern, so if there's no Concentration anymore then I guess a new skill needs to be used.
    I disagree. As for Chakra points, you can't tell me Naruto and Sharkface have enough levels in Smart/Dedicated or appropriate advanced classes to explain why they have infinitely more chakra then say, Shikamaru. And while there would be a concentration skill, I don't think that it would cover chakra control. Early Sakura had no concentration skill to speak of, but she was good at chakra control. Early Naruto was exact opposite (which makes sense, because his Tailed Beast obviously gives him, I don't know, + 4 Con in addition to Fast Healing at the base level).

    To be perfectly honest, it would probably be easier to work it out in GURPS, but that's pretty much what the system was made for.


    BUT THIS THREAD IS ABOUT MMORPGS AND NOT TABLETOPS, SO TO RERAIL THE THREAD: Ball Tripper: I second the "screw Warforged" and "lore nerd" sentiments. I'd love to play Forgotten Realms stuff, even if it wasn't strictly FR and instead a mishmash of everything.

    As for the final(as far as sequence is concerned, at least) epic quest of the game for adventurers, they can completely reenact Die Vecna Die!, only without the segue into a new version. If you choose not to adventure, well then enjoy whatever it is you're doing and disregard that part.

    Me, I'd roll Expert and play a merchant.
    Really, FR-MMO would suck, if only because there would be nothing but Chaotic Good Drow Rangers walking around.

    I call Mindflayer Barbarian!
    Ehhh, I dunno if I'll stick around. We'll see.

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  13. #38
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    Quote Originally Posted by Manhattan_Project_2000 View Post
    I disagree. As for Chakra points, you can't tell me Naruto and Sharkface have enough levels in Smart/Dedicated or appropriate advanced classes to explain why they have infinitely more chakra then say, Shikamaru. And while there would be a concentration skill, I don't think that it would cover chakra control. Early Sakura had no concentration skill to speak of, but she was good at chakra control. Early Naruto was exact opposite (which makes sense, because his Tailed Beast obviously gives him, I don't know, + 4 Con in addition to Fast Healing at the base level).
    Well Shark guy(I cannot remember his name for the life of me, damn you) is a member of Akatsuki so I'd say yes, he DOES have quite a bit of Chakra and would have levels in an advanced class. Wasn't he, like, a Swordsman of the Mist village or something? As for Naruto, his training under Jiraya would also give him advanced class levels. Keep in mind that Stamina also plays a part in how much Chakra you have, so that +4 Con would probably have something to do with Naruto's extra Chakra. Besides, Naruto would probably be Dedicated.

    I also object to the idea that Shikamaru has less Chakra than them, as we have no idea how to quantify how much his shadow manipulation jutsus actually consume. If anything I'd say it consumes Chakra per five feet it travels, and for every round you hold a person, in a game mechanic. Even someone with scores of Chakra would have that run them down after a while. As for Sakura, what do you mean she had little Concentration? She's more a scholar than anything else before Tsunade teaches her how to Hulk Smash, so I'd think she'd have max ranks in Concentrate at any given level and any module-specific Knowledge skills. Keep in mind that at the time she'd only know the lower stuff, probably around DC 10+jutsu level so say 11 or 12, and in order for average mercs to not be a problem for a ninja they'd be about level 3-5 during the Zabuza thing to the mercs being like 1-3. This is why I said even being a Ninja would probably be an Advanced Class.


    Really, FR-MMO would suck, if only because there would be nothing but Chaotic Good Drow Rangers walking around.

    I call Mindflayer Barbarian!
    This is why I'd advocate a mixing of lore/characters/etc. from the three realms. There's stuff in Greyhawk, FR, and Eberron that are pretty cool and I'd definitely play in an MMO.
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  14. #39
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    Quote Originally Posted by Sanosuke23 View Post
    Well Shark guy(I cannot remember his name for the life of me, damn you) is a member of Akatsuki so I'd say yes, he DOES have quite a bit of Chakra and would have levels in an advanced class. Wasn't he, like, a Swordsman of the Mist village or something? As for Naruto, his training under Jiraya would also give him advanced class levels. Keep in mind that Stamina also plays a part in how much Chakra you have, so that +4 Con would probably have something to do with Naruto's extra Chakra. Besides, Naruto would probably be Dedicated.
    Shark Guy might, he seems to be a Strong/Water Jutsu/Swordsmen type, but Naruto seems to be more of a Fast/Tough/Clone Specialist/and maybe 1 level of Wind Specialist type to me. In spite of his Ninja code, Naruto isn't a Dedicated at all. For one thing, his base Wisdom seems to suck (although it gets better post time-skip) which makes it unlikely. Dedicated in d20 Modern is for Police Officers, Detectives, Medical-type characters, and anyone who progresses with reason and/or empathy. Sakura is more of a Dedicated Ninja then Naruto.

    And if I remember correctly, Kakashi gave an explanation of Chakra early on. He basically said that it was a intrinsic attribute, and explained that it existed outside of normal stamina (although a ninja could fatigue himself to gain more if need be).


    I also object to the idea that Shikamaru has less Chakra than them, as we have no idea how to quantify how much his shadow manipulation jutsus actually consume. If anything I'd say it consumes Chakra per five feet it travels, and for every round you hold a person, in a game mechanic. Even someone with scores of Chakra would have that run them down after a while.
    It's remarked repeatedly that Naruto has super-freakishly high levels of chakra even without using the Tailed beast's chakra. I remember that Kakashi early on stated that Naruto had more then twice as much chakra as he did, and Kakashi is an experienced genius-level ninja. Each time he creates a clone, it get's half of his chakra, and he is still able to create thirty or so to use as Red Shirts (losing all that chakra when they die) and still use the Rasengan which is by definition a ball of dense spinning chakra. For whatever reason (possibly his chakra eating sword) Sharkface was able to match Naruto in chakra even through one of Pein's clones limited to using something like 30-50% of Sharkface's chakra. As for Shikamaru, I assume that like Sakura he has average chakra levels, but good chakra control. It's never been stated that he has extraordinary reserves of chakra, so I assume he doesn't.


    As for Sakura, what do you mean she had little Concentration? She's more a scholar than anything else before Tsunade teaches her how to Hulk Smash, so I'd think she'd have max ranks in Concentrate at any given level and any module-specific Knowledge skills. Keep in mind that at the time she'd only know the lower stuff, probably around DC 10+jutsu level so say 11 or 12, and in order for average mercs to not be a problem for a ninja they'd be about level 3-5 during the Zabuza thing to the mercs being like 1-3. This is why I said even being a Ninja would probably be an Advanced Class.
    I mean she seemed flightly, and would quickly lose concentration if she was injured, at least before all that stupid Sakura Blooms garbage. Either that or she failed a will save vs every action every enemy ever took. After she got Medical Ninja training she was clearly near max-ranks in Concentration.



    This is why I'd advocate a mixing of lore/characters/etc. from the three realms. There's stuff in Greyhawk, FR, and Eberron that are pretty cool and I'd definitely play in an MMO.
    I'd be happy if Dread Necromancer was a choice.
    Ehhh, I dunno if I'll stick around. We'll see.

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    i would have a realistic rpg with full pvp, you can build your own city/docks/boats/houses
    where there is at least 12 classes and 12 races
    some classes would be race specific
    at lvl 80 you can choose an extension class e.g. a lvl 80 warrior could become either a berserker or a dread knight
    fully user controlled economy
    character customizable down to the last hair
    user leaders of each race e.g. a lvl 150 dread knight leading a 5000 man army of players into a battle against the orks would be awesome
    completely free to play and no restrictions on the game

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