So if you could be a god of the video game industry, what 10 commandments would you issue to your video game developers?
Mine would be (and in no particular order...):
1. Thou shall not produce lousy licence titles. (That's right EA, with your lousy FIFAs and what not!)
2. Thou shall not produce lousy ports (Yes, again I'm looking at you, EA.); therefore, thou shall make full use of hardware per targeted console.
3. Thou shall not steal ideas from thy neighbouring game developer companies (especially you, Bandicoot... and erm Pacman!).
4. Thou shall not design game quests that lead to nowhere.
5. And in the above, thou shall not design game quests that force the player to search frantically in unlikely places for ordinary things.
6. Thou shall not produce games that contain manufactured "cool" (That's right, Sims!).
7. Thou shall not design beat 'em ups in which a fighter can defeat an opponment with a cheap tap, just because he/she has a sliver of vitality left - that's just silly...
8. Thou shall not design a game in which the player can effectively freeze time when accessing an inventory, weapon, book etc..
9. Thou shall not design games that force players to buy game guides in order to unlock everything.
10. Thou shall not create a game idol and worship it. For I am the lord your God and I tolerate no rivals!
The sharing of commandments is also welcome here btw... and you can be as serious and/or as humourous as you like! Oh... and although this thread is entitled "The 10 Commandments of Video Games", please feel free to write as many or as few commandments as you like... you are a god here after all!
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