Goku
[Kamehameha] – One-shot. Goku may attempt to kill one person during any Day Phase. This attack will penetrate Bulletproof status, but will fail against his sons Gohan and Goten.
[Super Saiyan/Super Saiyan 2] – Two-shot. Goku can activate this ability at any point in the game to become a Super Saiyan. When this is activated, he becomes Bulletproof for one cycle, negating all attacks against him. The second time he activates this, he becomes a Super Saiyan 2.
[Spirit Bomb] – One-shot. When the situation turns desperate, Goku may launch a Spirit Bomb, saving the town from making a mistake by stopping a lynch.
Gohan
[Super Saiyan] – One-shot. Gohan can activate this ability at any point in the game to become a Super Saiyan. When this is activated, he becomes Bulletproof for one cycle, negating all attacks against him.
[The Great Saiyaman] – During each Night Phase, Gohan turns into The Great Saiyaman, allowing him to investigate the alignment of a player.
Piccolo
[Close Bonds] – Should Gohan be attacked, Piccolo will intervene and sacrifice himself in order to save Gohan.
Vegeta
[Final Flash] – Should his son Trunks be killed, Vegeta will have access to a one-shot kill in order to avenge his son's death. This kill does not penetrate Bulletproof status.
[Super Saiyan] – One-shot. Vegeta can activate this ability at any point in the game to become a Super Saiyan, granting him Bulletproof status for one cycle, negating all attacks against him.
[???] – This ability is only known to Vegeta.
Kid Trunks
[Masons] – Kid Trunks is in a Masons faction with Goten. As such, the two are allowed to freely communicate with each other outside of the thread via quicktopic.
[Gotenks Fusion] – At any point in the game, Kid Trunks and Goten may fuse together to form Gotenks. When both players agree to use this ability, their voting power will double for that day phase.
Goten
[Masons] – Goten is in a Masons faction with Kid Trunks. As such, the two are allowed to freely communicate with each other outside of the thread via quicktopic.
[Gotenks Fusion] – At any point in the game, Goten and Kid Trunks may fuse together to form Gotenks. When both players agree to use this ability, their voting power will double for that day phase.
Krillin
[Tracker] – Every Night phase, Krillin may track a player. He will learn who that player targeted, but not the actions performed.
Tien
[Solar Flare] – During each Night Phase, Tien may target a player. Should anyone attempt to kill that player, Tien will use this ability, causing them to fail.
[Chiaotzu] – Tien can summon his friend Chiaotzu to use his powers of telepathy to communicate with the dead each Day Phase in order to discern their identity.
Bulma
[Dragon Radar] – Bulma will attempt to search for 2 Dragon Balls each phase. The possibility of finding one Dragon Ball will be 50%, while the possibility of finding two Dragon Balls will be 25%.
[Wishes] – Should Bulma gather all 7 Dragon Balls, she may use them to grant a wish. Her options are stopping a lynch, reviving a player, gaining bulletproof status for a cycle, gaining a one-shot investigation that will succeed on all (including Godfathers), or gaining a one-shot kill to use on a player.
Android 17
[Nexus] – During the Night Phase, all actions that target Android 17 will be redirected towards a random player. This does not include kills.
Good Buu
[Chocolate Beam] – One-shot. Negates all actions from occurring during a Night Phase.
[???] - This ability is only known to Good Buu.
Mr.Popo
[Instantaneous Movement] – One-shot. Mr. Popo flees all danger for one cycle, causing all actions that target him to fail.
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