I just signed up, like 5 minutes ago. And am kindda new to art forums, or rather forums in general. So I thought I'd post a few penned images just to test the waters. Good to be here and so on...
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I just signed up, like 5 minutes ago. And am kindda new to art forums, or rather forums in general. So I thought I'd post a few penned images just to test the waters. Good to be here and so on...
Again new, but am totally open to make new friends. Aww...now when no one replies this is gonna look sad.
I've actually been doing this for a while and am happy with where I am. Still working on getting a Creative Suite to begin digital art, but one step at a time. Penned artwork is still cool, right?
Last edited by Bulf; 11-25-2012 at 11:48 AM.
You seem to be copying other images, and not really creating your own stuff. What exactly are planning on doing? Being good at copying images, creating your own characters, etc?
You dont have a very good anatomy on these, I would start there and begin practicing drawing things from life.
Ok...umm, thanks?
Not that I'm offended, Serated. But I just came here at the reference of a friend, not with an agenda. Just posting drawings of my own, if they seem copied, is'nt that a good thing then?
I was referencing to the earlier ones.
But regarding these new ones, you're using MS paint to draw them, right? I would personally just sketch paper and then scan them, most public libraries have scanners you can use. The reason I say that is because I think you will find more comfort in drawing with a pencil, than on a screen.
I would recommend looking into better anatomy, like, good the '8 heads principle' and the 'golden ratio' if your looking to draw more serious stuff. If your into anime/cartoons, I could look into drawing a lot of facial anatomy, like lips, noses, etc. And combining them all to make interesting expressions. Like, for example, the girl in the last drawing, the facial proportions are all wrong, one eye is really tiny, so those two things might help you start experimenting more.
I appreciate it! But I do not draw in MS paint, the thought of it is just icky. As for rules /guides to use when drawing anime I am in the dark, being self taught'll do that to you.
These are two sketches (penned for clarity) of my idea of how a leprechaun would, and in my humble opinion should be represented in anime. Now, I don't claim to be particularly good, so pointers and critical analysis of them would be wonderful. Maybe a few links to resources would be welcome as well.
For future reference, try and keep all your posts in one thread If you need me to change the name, lemme know
As for critiques, the second one...his hands are...odd. If there's any advice I can give you, it's to draw from life before you draw from anime.
Well thats a certainly good bit of advice, Ellipsis. But, is it really that bad? or just has room for improvement? (to clarify) I'd like to know if I'm just kidding myself and looking foolish or if I actually have got a shot at this.
It's not necessarily bad; It just makes more sense to draw real people first, since anime characters are only stylized versions of them . They still function the same way as far as proportions go (I'm not 100% sure on that actually, Anime characters have REALLY long legs sometimes xD). The right (His left) hand is fine, except for small things. The other hand (the one with the rings) just has some odd parts. His thumb looks fine, it just comes out a bit too far. The fingers are unnaturally straight (Or actually, not that I've a good look at it, I think they may just be too skinny), and the knuckles are...odd. I'm not really sure how to describe it.
Apart from that his proportions look alright (his shoulders may be a tad broad, but that's fine for now), and there doesn't seem to be anything really catching my attention in a bad way. Overall, I'd say you've definitely got a shot at it, just practice a lot . No one gets it all right on their first tries =D
Thanks, I appreciate the advice. Unfortunately, I'm not that new to drawing line art. I'm new to forums, to be sure, but I've been drawing since my high school days. Yeah, I've never taking a fancy, schmancy art or drafting class, and only loosely follow guides I made up myself. Oh, well. maybe need to just draw a lot more then. But again, Thanks Ellipsis!It's not necessarily bad; It just makes more sense to draw real people first, since anime characters are only stylized versions of them . They still function the same way as far as proportions go (I'm not 100% sure on that actually, Anime characters have REALLY long legs sometimes xD). The right (His left) hand is fine, except for small things. The other hand (the one with the rings) just has some odd parts. His thumb looks fine, it just comes out a bit too far. The fingers are unnaturally straight (Or actually, not that I've a good look at it, I think they may just be too skinny), and the knuckles are...odd. I'm not really sure how to describe it.
Apart from that his proportions look alright (his shoulders may be a tad broad, but that's fine for now), and there doesn't seem to be anything really catching my attention in a bad way. Overall, I'd say you've definitely got a shot at it, just practice a lot . No one gets it all right on their first tries =D
---------- Post added at 04:26 PM ---------- Previous post was at 04:24 PM ----------
Wait so I can't change the thread name? Darn. Well, if you'd kindly change the title to "Carrot's Drawings"? Oh great master Ellipsis!
Just thought I'd upload a few pictures today, You don't necessarily need to critique them as they are years old and not really anime. btw, is posting non-anime imagery on this "anime forum" a no no? regardless, I'm here to post my work for all to see! Enjoy!..or not.
Here is what I plan on trying out this weekend, by using this model and pose for a drawing. Its been devised by using several Resources directed to me by, Serated. Tell me what you think, etc.... Oh! and yeah I know there is no detail yet, its just a model or guide Imma use.
Alright, I'll comment on the previously posted image since you're newest one is just a model. I like your shading in the couple one, but the heads just feel weird. The biggest part is the eye placement. The eyes are too high up on the girl and too far over on the guy. Another thing is to watch the arms. On the girl, the arm is kind of plain, and it gets too skinny toward her hand. On the guy, his right (our left) arm is too short, and both hands are a bit small. Also watch the shoulders on the guy. One shoulder is bigger than the other which looks kind of weird.
Sig by Feferi <3
"Don't go around saying the world owes you a living. The world owes you nothing. It was here first."
-Mark Twain
I guess you didn't like the monkey?Alright, I'll comment on the previously posted image since you're newest one is just a model. I like your shading in the couple one, but the heads just feel weird. The biggest part is the eye placement. The eyes are too high up on the girl and too far over on the guy. Another thing is to watch the arms. On the girl, the arm is kind of plain, and it gets too skinny toward her hand. On the guy, his right (our left) arm is too short, and both hands are a bit small. Also watch the shoulders on the guy. One shoulder is bigger than the other which looks kind of weird.
Alright, so I didn't get that picture done over the weekend. (got too emotionally involved in Banjo N&B...don't ask.) But this is a sketch I did not to long ago, a male protagonist design, I got a lot of ideas for it from the fighter Zappa in the guilty gear series of fighters. But I still tried to make him my own. Tell me what 'cha think!
I know its been a while and I have my reasons, but I've been practicing with proportion (Seven heads and all that) and I did a quick concept of clothing a young sorcerer might wear to go over the model. If I understand it you draw the arms down to the mid-thigh. Making them roughly four and a half heads length...give or take. The torso takes the immediate two below the head and one for the waist, giving the upper body a total of three heads length. The remaining four are reserved for the legs (Thigh and fore-leg) not including the feet. Tell me your opinions or methods If you don't mind.
I know its been awhile but here's what I've managed to do, not much I know. This is me working with proportion using the 7 heads principle. I do have to admit, though, it really does give the anatomy a sense of uniformity.
Last edited by Carrot Copper; 02-18-2013 at 10:21 AM. Reason: Moar Arts!
Okay, a couple things. First, you have your characters well rendered. You seem to know exactly what you want to draw, which is good.
However, the better proportion is 8 heads. The average man is 8 heads high, the average woman is 7 and a half, so most people round up to 8. Another thing to consider is that this head proportion thing DOES NOT account for hair. So the hair is not part of measuring thing, that should help refine you even more. Good luck, and keep practicing.
Thanks, @Serated ! And not to get technical but when I say 7 heads I mean 7 heads not including the actual head. Next I need a way or rule for faces....any thoughts?
Last edited by Carrot Copper; 01-29-2013 at 03:16 AM.
Heres some practice work with faces and dynamic poses. Is it just me? or is fore-shortening a pain?
Here is a series of small models with light muscle detailing, all set to proportion.
Last edited by Carrot Copper; 02-08-2013 at 12:05 PM. Reason: Moar Arts!
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