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Thread: Build the Arcology City: the Sim City 2000 City With the Highest Population Challenge

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    Default Build the Arcology City: the Sim City 2000 City With the Highest Population Challenge

    This article will discuss how to build the ultimate Sim City 2000 City with the highest population possible. The most useful and versatile buildings used in the Sim City 2000 game are the Arcologies. At a population of 120,000, the player will be granted permission by the game to build an Arcology. The Arcologies are not only capable of providing almost all the infrastructure needed by a city; they are also capable of housing large amounts of people in small spaces due to their tremendous heights. All four types of Arcology available in the game will be used because each type of Arcology has a unique set of features it incorporates to eliminate the need for additional infrastructure. The only other buildings needed by the city are the power plants because they are needed for the Arcologies to operate. The most efficient type of power plant to be used in the game is the fusion power plant because it has the best cost efficacy and the highest power density among all the power plants in the game. The features of the Arcologies and the fusion power plants will be discussed below.

    1.) Plymouth Arcology:
    Statistics:

    Area: 16 tiles
    Population Capacity: 55,000
    Power Required: 5 mw
    Cost: $100,000
    Built-in Infrastructure:
    Industrial Areas
    Army Bases
    Naval Bases
    Air Force Bases
    Missile Silos

    2.) Forest Arcology:
    Statistics:

    Area: 16 tiles
    Population Capacity: 30,000
    Power Required: 5 mw
    Cost: $120,000
    Built-in Infrastructure:
    Educational Facilities
    Parks
    Residential Areas
    Commercial Areas

    3.) Darco Arcology:
    Statistics:

    Area: 16 tiles
    Population Capacity: 45,000
    Power Required: 5 mw
    Cost: $150,000
    Built-in Infrastructure:
    Recreational Facilities
    Residential Areas
    Commercial Areas

    4.) Launch Arcology:
    Statistics:

    Area: 16 tiles
    Population Capacity: 65,000
    Power Required: 5 mw
    Cost: $200,000
    Built-in Infrastructure:
    Spaceflight Capabilities
    Residential Areas
    Commercial Areas

    5.) Features Possessed by all Arcologies:
    Pipes
    Power Lines
    Roads
    Railways
    Seaports
    Airports
    Police Stations
    Fire Stations
    Hospitals
    Prisons

    6.) Fusion Power Plant:
    Statistics:

    Area: 16 tiles
    Power Output: 2500MW
    Life Span: 50 years
    Cost: $40,000
    Power Density: 156.25 MW/tile
    Cost Efficacy: $16/MW

    7.) Average Power Density of the Other Power Plants: 38.22MW/tile
    Average Cost Efficacy of the Other Power Plants: $25/MW


    Calculating the maximum population achievable based on the optimum configuration for the infrastructure:

    The Arcologies of the city have all been clustered into groups of four in an 8x8 grid with each type of Arcology being within that grid. Since there are 40,000 tiles in the game, the maximum number of grids that can be constructed is 625, but because the Arcologies require electricity from an external source, space must be made to accommodate the best type of power plant available, the fusion power plant.

    Since there are a total of 2,500 Arcologies that can be built in the space provided by the game, and they each use 5MW of power, they will consume an estimated,

    2,500 Arcologies x 5MW = 12,500MW

    With 2,500 MW of power per fusion plant, the total number of fusion plants needed to sustain such a city is,

    12,500MW/2,500MW = 5 Power Plants

    Because the power plants will occupy space, it will be deducted from the space that can occupied by the Arcology grids, with an area of 16 tiles per fusion plant and 5 fusion plants needed, the total area they will occupy is,

    16 tiles/plant x 5 = 80 tiles

    Thus the total area available to the Arcologies is,

    40,000 total tiles - 80 used tiles = 39,920 spare tiles for the Arcologies

    With 64 tiles occupied by each Arcology grid and 39,920 spare tiles, the total number of grids that can be built is,

    39,920 tiles/64 tiles = 623.75 tiles

    Because there are five fusion plants that will be used, the fifth fusion plant will infringe on the space occupied by one of the Arcology grids, therefore, the space of the Arcology with the lowest population capacity, the forest Arcology will be used up by the fifth fusion plant instead for that one grid.

    With a total of 39,920 available tiles and 16 tiles used by each Arcology, the total number of Arcologies that can be built is,

    39,920/16 tiles per Arcology = 2,495 Arcologies

    Because one grid will have a fusion plant in its place of the forest Arcology to be built there, the total population in that grid will amount to,

    55,000 People in the Plymouth Arcology + 45,000 People in the Darco Arcology + 65,000 People in the Launch Arcology = 165,000 People

    For the remaining 623 grids with 2,492 Arcologies, and 623 of each type of Arcology, the total population of all the Arcologies is,

    Plymouth Arcology: 623 Arcologies x 55,000 People = 34,265,000 People

    Forest Arcology: 623 Arcologies x 30,000 People = 18,690,000 People

    Darco Arcology: 623 Arcologies x 45,000 People = 28,035,000 People

    Launch Arcology: 623 Arcologies x 65,000 People = 40,495,000 People

    Total Population:

    165,000 People from the Arcology grid with a fusion plant + 34,265,000 People from the Plymouth Arcologies + 18,690,000 People from the Forest Arcologies + 28,035,000 People from the Darco Arcologies + 40,495,000 People Launch Arcologies = 121,650,000 People

    Calculating the total cost of building the Arcology City:

    Plymouth Arcology: 624 Arcologies x $100,000 = $62,400,000

    Forest Arcology: 623 Arcologies x $120,000 = $74,760,000

    Darco Arcology: 624 Arcologies x $150,000 = $93,600,000

    Launch Arcology: 624 Arcologies x $200,000 = $124,800,000

    Fusion Power Plants: 5 Plants x $40,000 = $200,000

    Total Cost of the Arcology City: $480,560,000

    Images showing how the city is structured:

    1.) The four types of Arcology side by side:



    2.) An image showing how the Arcology grid containing all four types of Arcology are arranged:



    3.) An image showing how the fusion power plants are arranged, with the fifth plant occupying the space for the forest Arcology in one of the grids:



    4.) An image showing a corner of the Arcology city:



    5.) An image showing the center of the Arcology city:



    6.) A poster of the Combine Arcology:



    7.) A poster of a block of the Arcology city:



    8.) A Launch Arcology fan art:


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    Default Re: Build the Arcology City: the Sim City 2000 City With the Highest Population Chall

    Uh, I see.



    Hey look, Japan made a movie about me!

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    Default Re: Build the Arcology City: the Sim City 2000 City With the Highest Population Chall

    Quote Originally Posted by Eris View Post
    Uh, I see.
    So help me if you move this to my section... ;P

    ^by Hakuchuumu^

    ^Xey Oiz^

    The Brighter the Light the Darker the Shadow

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    Default Re: Build the Arcology City: the Sim City 2000 City With the Highest Population Chall

    right........

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    Default Re: Build the Arcology City: the Sim City 2000 City With the Highest Population Chall

    Quote Originally Posted by Ericgamer1 View Post
    So help me if you move this to my section... ;P
    You know you want it. It's all shiny with lots of text and some pictures.



    Hey look, Japan made a movie about me!

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