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Thread: Sign-Up: .hack//OMEN

  1. #1
    SOS Brigade Leader kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan's Avatar
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    Default Sign-Up: .hack//OMEN

    .hack//OMEN
    A LadyP Approved RPG of Pure Win


    .hack//OMEN takes place primarily in the fictional game [The World] which, about a year ago released it's OMEN expansion. Players interact with [The World: OMEN] via FMDs (Face-Mounted Displays) and rather Dreamcast-like controllers.
    [The World:OMEN] consists of a cluster of servers distributed around the world. When players log in, they materialize in the Root Town of the server they last used. Each server in the game has its own Root Town. They are the starting and ending point of any gaming session. In order to properly log out of the game, the player must be in a Root Town. Each Root Town has a Chaos Gate, a large revolving ring used to transport players to areas or other servers. To transport to an area, a series of three keywords must be entered. These keywords determine such parameters as difficulty, terrain, and weather amongst many other things. Most keyword combinations result in an area with a field and a dungeon.
    Each area features a large boundless expanse of terrain of finite size characterized by its open-air environment and lack of living civilization. Typically most structures in the field are the ruins of some long-ancient dwellings, or the bones of some massive creature. They contain dungeons, which are labyrinths containing two to five descending levels of interconnected rooms. It contains a single entrance/exit that links the first level to the field and a single stairway between levels. The deepest level of the dungeon contains a special room known for the distinctive floating figure, known as a Gott Statue, behind a golden treasure chest.
    Most characters are known only by their virtual avatars within [The World]. The character class chosen determines the role that they can play in combat. Many times, some character classes are only chosen as a matter of aesthetic value, reflecting the user's self-image wether real or ideal.
    In the real world, Pluto's Kiss, a virus written by a ten-year-old elementary student cause a simultaneous crash of all computers and network control systems on the Internet that did not run on the ALTIMIT OS, which subsequently became the dominant operating system worldwide.

    * * * * *
    A note from the CC Corp. Admin:

    Hello, prospective players. My name is Kirei and I'm here with a bit of a greeting, a bit of a warning, and a bit of a smile all rolled into one. I would just like to thank everyone who even takes the time to read this, and especially those who wish to sign up and play along. I should also take this opportunity to let you all know that .hack//OMEN is a very information-intensive game that asks a little something extra of its players. Character creation, though is the hardest part, and one of the few times during which you will need to view and incorporate all of the information at once. After that, it's simply there for reference should you need it again.

    One of the ways in which this game asks a bit more of its players is in dynamic post signatures, or HUDs. Each player is asked to track their stats carefully and add them to the end of each post. This HUD should look something like this:

    Level 54
    910HP/1670SP/30IP
    Attack - 270
    Magic Attack - 270
    Defense - 54
    Magic Defense - 54
    Agility - 216


    The concept here is to help track vital information on your character without having to keep reverting back to your character sheet, which we at CC Corp also ask that you maintain. Don't worry, though. We'll be here to help you along the way, and will make frequent checks to see that you have done everything correctly.

    Well, I won't keep you from your labourous next steps any longer. Here is your information!

    * * * * *

    Character Creation

    The first thing you're going to need to do is create a character. And to create a character, you'll need a character sheet. Here it is:

    Code:
    Character Details:
    
    Name: <Name of your charatcer.>
    Age: <Age the character appears.>
    Gender: <Character's sex.>
    Clothing: <What the character wears.>
    Hair: <Describe their hair.>
    Eyes: <Describe their eyes.>
    Height: <Your character's height in feet and inches.>
    Weight: <Your character's weight in pounds.>
    Member Address: <Seven numbers; used so people can contact you in-game.>
    Extra: <Anything else you feel should be added.>
    
    
    Life Details:
    
    Level: <Your current level.>
    HP / SP: <Your current HP and SP. To find out what you start with, look on how much HP or SP you get per level. Then, add the HP to 100, and you have your starting stat. Add the SP to 50, and you have that one! Then, just keep adding the 'per-level' every time you level up.>
    First Wave: <Pick one element your character should learn.>
    Second Wave: <Pick a second element your character should learn. Please note, you are restricted to two until you learn all of the spells from one element. Then, you can add a 'Third Wave,' 'Fourth,' and so on. You may only learn the elemental spells your picked for your waves, but you can learn any healing, weakening, or strengthening spells you want.>
    Class: <Your character's main class.>
    Sub-class: <Your character's main class. Restricted to Lv.5 and above.>
    Job: <Character's job. Restricted to Lv.10 and above.>
    Guild: <N/a, unless a guild's leader chose you to be in the guild.>
    
    
    Combat Details:
    
    Weapon Description: <A description or picture of what your weapon looks like. It must fit your class!>
    Weapon Traits: <Custom skills for your weapon. Send your ideas, fully planned out, to an admin via PM. If it is accepted, put it here, along with the name of the admin that accepted it. May also get abilities through quests, but it's rare.>
    Weapon Name: <The name of your weapon.>
    
    Items: 
    <Items you've acquired through quests. Everyone starts out with 300 GP, and 3 Health Drinks.>
    
    Class Skills: 
    <Main class skills your character knows. Refer to the information section to see a complete list.>
    
    Spells: 
    <Spells your character has learned.>
    
    Custom Skills:
    <Custom skills. Get these in the same manner that you get a custom ability for your weapon.>
    
    
    Other Information: 
    
    Friends: <Put the names of people who became your allies here.>
    Neutral: <Players you have met.>
    Enemies: <Put the names of people who became your enemies here.>


    Daunting, no? Worry not! I have every intention of holding your hand through this process.

    First Step!

    Alright, first you're going to need to fill out the Character details section. That's this one:

    Code:
    Character Details:
    
    Name: <Name of your charatcer.>
    Age: <Age the character appears.>
    Gender: <Character's sex.>
    Clothing: <What the character wears.>
    Hair: <Describe their hair.>
    Eyes: <Describe their eyes.>
    Height: <Your character's height in feet and inches.>
    Weight: <Your character's weight in pounds.>
    Member Address: <Seven numbers; used so people can contact you in-game.>
    Extra: <Anything else you feel should be added.>


    Obviously you need a name, and there are many ways to come up with one. There are various name generators on the Interwebs that can be a great help, as well as many websites that list names for just such a reason. However, you should keep in mind that we at CC Corp really do want you to use an appropriate name and can at any time decide to make you change it. Once you have that, you can move along to the other specifics!

    For your character's age, don't write down the actual age. This field is for giving everyone else a general idea of how old your character looks. This is your character's "apparent" age. Gender, I think, is quite obvious, as are height and weight.

    As for your character's clothing, hair, and eyes, try to be as descriptive as is possible. Use big, long-winded descriptions, although we do accept pictures. If you can do both, go for it!

    Your member address is a seven-digit number used for RP purposes. If you've ever played FFXI Online, then you're familiar with the concept (PlayOnline ID). This is what you give a fellow player of [The World: OMEN] when you wish to become friends.

    The extra space is for you! For example, my character has a tattoo on her arm, but she wears sleeves. I noted the tattoo in my extra section.

    Second Step!

    Now we're going to fill out the life details section. That's this one:

    Code:
    Life Details:
    
    Level: <Your current level.>
    HP / SP: <Your current HP and SP. To find out what you start with, look on how much HP or SP you get per level. Then, add the HP to 100, and you have your starting stat. Add the SP to 50, and you have that one! Then, just keep adding the 'per-level' every time you level up.>
    First Wave: <Pick one element your character should learn.>
    Second Wave: <Pick a second element your character should learn. Please note, you are restricted to two until you learn all of the spells from one element. Then, you can add a 'Third Wave,' 'Fourth,' and so on. You may only learn the elemental spells your picked for your waves, but you can learn any healing, weakening, or strengthening spells you want.>
    Class: <Your character's main class.>
    Sub-class: <Your character's main class. Restricted to Lv.5 and above.>
    Job: <Character's job. Restricted to Lv.10 and above.>
    Guild: <N/a, unless a guild's leader chose you to be in the guild.>


    Level is an easy one as all new characters will start at level 1 unless previously agreed upon with a member of the CC Corporation Staff or Administration.

    You first step here, therefor, should be your primary class. For information on the classes, refer to the posts following this one. Whatever class you choose will determine your stats.

    All characters, as a blank slate, have 100HP and 50SP. Say you choose to become a Marksman like yours truly. If you do, your per level gain is 15HP and 30SP. That means that as a level one Marksman your HP/SP should be 115/80. For that particular class, SP will outrun HP very quickly. Make certain that you're keeping track of your per-level gains.

    Next are your Wave Alignments. Your First and Second Waves are very important decisions in you journey through [The World: OMEN] as they will not only determine what Skills and Spells you can learn, they will also determine your resistances and weaknesses. Here are some things to keep in mind when selecting your first and second Wave:
    • Your First Wave will grant a 100% resistance to that Wave. For example, if your First Wave is Darkness, and AniRom is cast on you, the spell will have no effect.
    • Your First Wave will grant a 100% weakness to its counter-Wave. For example, if your First Wave is Fire, and Rue Kruz is cast on you, it will have double the effect.
    • Your Second Wave will grant a 50% resistance to that Wave.
    • Your Second Wave will grant a 50% weakness to its counter-Wave.
    • You may only learn skills and spells that correspond to your First and Second Waves.
    • Once you learn all spells of your selected Waves, you may choose a Third Wave, etc.
    • Healing, strengthening, and weakening spells are not affected by your Wave, and you may therefor learn any of these you wish at any time.


    Unless you are level 5 you will not be able to select a sub-class or "[Beast Class]". Once you reach level 5, this is where you will put this information if you so decide to become a BCer. The same goes for [Job Classes] and level 10.

    Guilds are wonderful groups, however you must be selected for them by the guild leader, and therefor will likely not fill this section out until later in the game.

    Aaaaalrighty! Now we're going to be moving on to the Combat Details section. That's this one:

    Code:
    Combat Details:
    
    Weapon Description: <A description or picture of what your weapon looks like. It must fit your class!>
    Weapon Traits: <Custom skills for your weapon. Send your ideas, fully planned out, to an admin via PM. If it is accepted, put it here, along with the name of the admin that accepted it. May also get abilities through quests, but it's rare.>
    Weapon Name: <The name of your weapon.>
    
    Items: 
    <Items you've acquired through quests. Everyone starts out with 300 GP, and 3 Health Drinks.>
    
    Class Skills: 
    <Main class skills your character knows. Refer to the information section to see a complete list.>
    
    Spells: 
    <Spells your character has learned.>
    
    Custom Skills:
    <Custom skills. Get these in the same manner that you get a custom ability for your weapon.>


    Okay, now your weapons are one of the most lenient parts of character creation. We don't offer a premade list of weapons and make you pick from them. We allow you to come up with your own weapon. Don't worry, even though your new weapons are essentially traitless (unless approved by the CC Corp ahead of time), there are various items and treasures that you may obtain later to beef them up. You may also obtain new weapons throughout your .hack//OMEN career.

    For the weapon description, we actually recommend a picture AND a description. A lot of people do one or the other and if you only do one or the other, then you can't truly capture the essence of your desired weapon. You should also keep in mind that this weapon must match your class.

    Weapon traits can really be anything you want them to be, up to and including special skills or spells, subject to the approval of CC Corp.

    And you need a name for your weapon(s), of course!

    Items are easy. It doesn't matter what level you and CC Corp agree that you will start out at, you will start with 3 Health Drinks and 300GP.

    Alright, here's where things start getting tricky. Class skills. You'll really need to take a peek at the following info posts for this bit for all the details, but each [Primary Class] has a starting skill, and a new skill at each subsequent level. The crux of the matter is that you may only learn skill of your corresponding Wave, and you may only learn them in sequence. For example, if all a character has is [Revolver], that player cannot learn [GiVak Spiral], as it is a level 3 skill. On that note, if said [Blademaster] has chosen Water and Wood as their Waves, they cannot learn [GiVak Spiral] at all as it is a fire skill.

    Spells are similar in your ability to learn them, however the system is a touch more complex. [Primary Class] determines how many you are alloted as a new level 1 character, and at which levels you gain new spells. You still may only learn spells according to their and Wave, however you may learn Healing, Strengthening, or Weakening spells reguardless of what Waves you have selected.

    Custom Skills may be made up at your discretion, however they must be approved by CC Corp.

    Last but not least is the other info section!

    This is one of the most fun sections as it tracks your friends, enemies, and players you have met. If you are friends with a character, you need to have obtained their member address. Neutral is anyone you've met, and enemies are those characters against which you hold a grudge. If a character holds a grudge against you, that does not necessarily mean that you hold a grudge against them. It is possible for you to be neutral to a player who considers you an enemy and vice versa.

    Well, that's it! I hope you found this helpful. See you in [The World]!
    RaShayRitto, Seraphemei, Infinita, Serpentarius, lilminx, kirei-chan.
    The coolest kids in school.

    Get some.

  2. #2
    SOS Brigade Leader kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan's Avatar
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    Default Primary Classes

    Primary Classes
    The primary class of a character determines many things about him or her. Statistics gained per level, type of weapon with which the character fights, general appearance, strengths and weaknesses, and skills and spells to name a few. The numbers associated with each statistic are the number to be gained per each level.

    Blademaster

    Blademasters are just that, masters of bladed weaponry. They fight with all types of one-handed blades, daggers included, and are excellent choices for newcomers to the game as they are well-rounded.

    Status:
    Health Points per level: 30
    Skill Points per level: 15
    Attack: 4
    Magic Attack: 3
    Defense: 3
    Magic Defense: 3
    Agility per level: 3


    Fist Fighter

    Fist Fighters are the ultimate masters of close-in unarmed combat. They fight with gloves of various design. Unfortunately, as most Fist Fighters spend most if not all of their time in combat training, they lack any semblance of magical prowess.

    Status:
    Health Points per level: 35
    Skill Points per level: 15
    Attack: 5
    Magic Attack: 1
    Defense: 5
    Magic Defense: 1
    Agility: 5

    ((CANNOT LEARN ELEMENTAL SUMMONS/ATTACK SPELLS))


    Heavy Axe

    Heavy Axe, contrary to their name are not limited to axes. They may fight with maces, axes, or hammers. These front-line combatants are extremely strong, but less mobile than is desirable.

    Status:
    Health Points per level: 40
    Skill Points per level: 10
    Attack: 6
    Magic Attack: 1
    Defense: 5
    Magic Defense: 3
    Agility: 1


    Heavy Blade

    Very much like the Heavy Axemen, the Heavy Blades are front-line combatants, though they utilize two-handed blades, from kweinheinders and katanas, to broadswords and claymores.

    Status:
    Health Points per level: 40
    Skill Points per level: 10
    Attack: 6
    Magic Attack: 2
    Defense: 4
    Magic Defense: 2
    Agility: 2


    Twin Axe

    More agile, and often smaller, Twin Axemen sacrifice some strength and defensive capability for a distinct increase in speed and accuracy. They do not use large weapons, but more of cleavers, and tiny maces to get the job done.

    Status:
    Health Points per level: 25
    Skill Points per level: 15
    Attack: 4
    Magic Attack: 3
    Defense: 2
    Magic Defense: 2
    Agility: 5


    Long Arm

    Fighting with polearms and the like, Long Arms are essentially the mid-range to the Blademasters' close-range. They are often seen with weapons like spears and scythes, though cross-over weapons such as halberds are sometimes passed to them from Heavy Axemen.

    Status:
    Health Points per level: 30
    Skill Points per level: 15
    Attack: 4
    Magic Attack: 3
    Defense: 4
    Magic Defense: 3
    Agility: 2


    Marksman

    Marksman rely on long-ranged attacks and wield ranged weaponry. They are strong, and have accurate attacks. Marksmen have the highest SP count, following closely behind the Wavemaster; this allows them to make good use of their magical spells to defeat their enemies. The only downside with this class is their lack of self-defense, but the fact that they are long-range combatants makes up for that.

    Status:
    Health Points per level: 15
    Skill Points per level: 30
    Attack: 5
    Magic Attack: 5
    Defense: 1
    Magic Defense: 1
    Agility per level: 4


    Twin Blade

    The most balanced class in the game, Twin Blades are newbie favourites. They are quick, nimble, and display a seemless balance between physical and magical attacks. They dual wield smaller one-handed blades.

    Status:
    Health Points per level: 20
    Skill Points per level: 20
    Attack: 3
    Magic Attack: 3
    Physical Defense: 2
    Magic Defense: 2
    Agility per level: 6


    Wavemaster

    Masters in magical arts, the Wavemasters rely more on their SP in long-ranged combat than their physical prowess, or lack thereof. They make excellent support characters.

    Status:
    Health Points per level: 10
    Skill Points per level: 35
    Attack: 1
    Magic Attack: 6
    Physical Defense: 1
    Magic Defense: 5
    Agility per level: 3
    RaShayRitto, Seraphemei, Infinita, Serpentarius, lilminx, kirei-chan.
    The coolest kids in school.

    Get some.

  3. #3
    SOS Brigade Leader kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan's Avatar
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    Default Beast Classes

    Beast Classes
    Beast Classes (similar to the various races of other role-playing games) are available to all players level 5 or higher, though are not mandatory. All that is truly asked is to use common sense when selecting a Beast Class in that you play the part.

    Currently available Beast Classes include:
    • Vampyre
    • Werewolf
    • Nekati

    -=[Vampyre]=-
    Revelling in the darkness, these creatures of the night live vicariously through the life-blood of others.

    .:>Porphyric Hemophelia
    As a Vampyre, one is presumably undead, and thus unaffected by both Poison and Repth. Vampyre's are also immune to flinching and resistant to knockbacks.

    .:>Drain Blood
    As a Vampyre's own blood cannot clot or support hemoglobin, they must rely on the blood of others for survival. A Vampyric character may spend 1SP to recover 1HP. This effect works in multiples (ie. 30SP spent for 30HP recovered).

    .:>Embrace
    A Vampyre's legacy is carried out through his or her progeny. This is the only way that the Vampyre Beast Class may be spread. When a PC has reached level 5 or higher, a Vampyre may embrace them, providing they do not already belong to a Beast Class. This must be done with the PC's permission, and the effect also restores 10HP to the Vampyre for every level of the PC.
    [SP Cost: 100]

    -=[Werewolf]=-
    Lupine beasts that display wolf-like traits.

    .:>Lycanthropy
    Werewolves, while displaying mild lupine traits in their human form may transform at will into full wolf form. While this eliminates their ability to use their weapons and armour, it highly increases their agility.

    .:>Nighteye
    Werewolves have the innate ability to see in the dark, thus eliminating the need for lights and torches in darkened fields and dungeons. It is for this reason most Werewolves tend to favour the Twilight Server.

    .:>Fang
    Like the Vampyre, a Werewolf passes its affliction to others through a bite, however, theirs is more brutal and does not heal them. This is the only way that the Werewolf Beast Class may be spread. When a PC has reached level 5 or higher, a Vampyre may embrace them, providing they do not already belong to a Beast Class. This must be done with the PC's permission, and the effect also damages the PC by 100HP.
    [SP Cost: 100]


    -=[Nekati]=-
    Nekati are Player Characters with feline traits. They are incredibly agile.

    .:>Felinity
    Aside from heightened senses of hearing, smell, and sight, Nekati are very agile and receive a 15% bonus to their dodging probability.

    .:>Leap
    Nakati are capable of making gargantuan leaps that a normal player would never be able to pull off. It also allows them to save themselves from otherwise tragic falls.
    [SP Cost: 20]

    RaShayRitto, Seraphemei, Infinita, Serpentarius, lilminx, kirei-chan.
    The coolest kids in school.

    Get some.

  4. #4
    SOS Brigade Leader kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan's Avatar
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    Default Job Classes

    Job Classes

    Job Classes are available to all Player Characters levels 10 and above. Unlike Beast Classes, Job Classes represent trades and/or extensions on a PC's previous abilities.

    Currently available Job Classes are as follows:


    • Ryokugen
    • Engineer
    • Armourer
    -=[Ryokugen]=-
    Ryokugen are a group of mercenaries founded by the man of the same name who first became a popular player in the second version of [The World]. This class is oft favoured by Twin Blades, as it allows them a bit more freedom with the laws of most Root Towns in that they may weild more dangerous weapons for extra protection.

    .:>Longblade
    The Longblade Act passed by a Mayoral Council of all the Root Towns allows for extra protective measures for Blademasters, Marksmen, and Twin Blades. Essentially the act states that Twin Blades may wield any pair of one-handed blades, including the weapons used by Blademasters. Marksmen and Blademasters of the Ryokugen Job Class are allowed to dual wield.

    .:>The Hunt
    Ryokugen, as mercenaries, may be hired by other Player Characters to retrieve treasures and items. The Ryokugen is then contracted to retrieve whatever item or items are requested at a price that both players agree on. The benefit, of course, is that the Ryokugen gets to keep all XP, items, and gold earned in the process, save the items he or she was sent to retrieve.

    .:>Mercantile
    Ryokugen receive 10% bonuses to buy and sell rates.


    -=[Engineer]=-
    Engineers are talented craftsmen who specialize in the creation and repair of items from those as simple as blades and staffs to more complex items such as Wave Guns. More experienced Engineers can make a mint from their creations and repairs.

    .:>Synthesis
    The Engineer has the ability to create new weapons and technology with the use of various goods and other items. What follows is a list of needed reagents in the synthesis of these weapons and technology:
    • Dagger
      • Ore x 2
      • Oil x 1
    • Short Sword
      • Ore x 4
      • Oil x 2
    • One-Handed Longsword
      • Ore x 6
      • Oil x 3
    • Heavy Blades
      • Ore x 10
      • Oil x 5
      • Timber x 1
    • Long Arms
      • Timber x 4
      • Ore x 3
      • Oil x 1
    • Axes, Maces, and Hammers
      • Timber x 2
      • Ore x 4
      • Oil x 2
    • Heavy Axes, Maces, and Hammers
      • Timber x 4
      • Ore x 8
      • Oil x 4
    • Staffs
      • Timber x 4
      • Wave Crystal x 1
      • Ore x 1
    • Wave Guns
      • Ore x 2
      • Oil x 1
      • Wave Crystal x 1

    * Note: All weapons can be given a certain wave by adding a wave crystal, however it is only a mandatory reagent in staffs and wave guns. Technologies must be approved by a GM, and an appropriate list of ingredients will be given.

    .:>Repair
    Engineers may repair damaged weapons and technologies via the use of at least one reagent used in the item's creation.
    [SP Cost: 50]


    -=[Armourer]=-
    Armourers are talented merchants skilled in the art of creating and repairing defensive equipment via the use of various reagents. Like Engineers, there is much money to be had from this profession.

    .:>Smithing
    With the use of various reagents, Armourers have the skill necessary to create various sorts of clothing and armour. What follows is a list of items and their required reagents:

    • Light Armour
      • Cloth x 6
      • Thread x 2
    • Medium Armour
      • Hide x 6
      • Hemp x 2
    • Heavy Armour
      • Ore x 6
      • Oil x 3

    * Note: As with the Engineers Synthesis ability, any of these armours can be associated with a wave by adding the appropriate wave crystal.

    .:>Repair
    Armourers can repair damaged armours via the use of at least one reagent used in the item's creation.
    [SP Cost: 50]

    RaShayRitto, Seraphemei, Infinita, Serpentarius, lilminx, kirei-chan.
    The coolest kids in school.

    Get some.

  5. #5
    SOS Brigade Leader kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan's Avatar
    Gil
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    Default Items

    Items
    .:>Healing Items


    • Antidote [Cures Poison, Paralysis, Slow and Physical Ability Down] [50GP]
    • Restorative [Cures Curse, Sleep, Confuse, Charm and Magical Ability Down] [50 GP]
    • Health Drink [Restores HP by 150] [100 GP]
    • Healing Potion [Restores HP by 400] [500 GP]
    • Recovery Drink [Restores HP by 800] [1000 GP]
    • Healing Elixir [Restores HP to Max] [2000 GP]
    • Mage's Soul [Restores SP by 100] [500 GP]
    • Artisan's Soul [Restores 500 SP] [2500 GP]
    • Emperor's Soul [Restores SP to Max] [5000 GP]
    • Noble Wine [Restores HP and SP to Max] [10000 GP]
    • Resurrect [Revives a dead ally] [300 GP]



    .:>Strengthening Items


    • Warrior Blood [Target's Physical Attack Power increases by 50% for 4 turns] [100 GP]
    • Hunter Blood [Target's Physical Accuracy increases by 50% for 4 turns] [100 GP]
    • Knight Blood [Target's Physical Defence increases by 50% for 4 turns] [100 GP]
    • Hermit Blood [Target's Magical Attack Power increases by 50% for 4 turns] [100 GP]
    • Wizard Blood [Target's Magical Accuracy increases by 50% for 4 turns] [100 GP]
    • Beast Blood [Taget's Magical Defense increases by 50% for 4 turns] [100 GP]
    • Burning Oil [Target becomes resistant to Fire for 5 turns] [100 GP]
    • Pure Water [Target becomes resistant to Water for 5 turns] [100 GP]
    • Holy Sap [Target becomes resistant to Wood for 5 turns] [100 GP]
    • Well Water [Target becomes resistant to Earth for 5 turns] [100 GP]
    • Sports Drink [Target becomes resistant to Thunder for 5 turns] [100 GP]
    • Cooked Bile [Target becomes resistant to Darkness for 5 turns] [100 GP]



    .:>Misc. Items

    • Fortune Wire [Disarms booby-trapped chests] [10 GP]
    • Sprite Ocarina [Warps you out of the Dungeon and returns you to the Field] [100 GP]
    • Fairy's Orb [Displays the full map and enemy locations] [100 GP]



    .:>Treasure

    • Aromatic Grass [Sell it for 5 GP] [None]
    • Boxed Lunch [Special lunch from Takayama Line. Sell it for 50 GP] [None]
    • Popsicle Stick [Sell it for 50 GP] [None]
    • Grunty Doll [Sell it for 250 GP] [None]
    • Rainbow Card [Sell it for 500 GP] [None]
    • Yellow Candy [Sell it for 1000 GP] [None]
    • Silver Scarab [Sell it for 1500 GP] [None]
    • Ivory Bracelet [Sell if for 2000 GP] [None]
    • Scarlet Plate [Sell if for 2500 GP] [None]
    • Ruby Brooch [Sell it for 4000 GP] [None]
    • Crystal Stone [Sell it for 5000 GP] [None]
    • Golem Parts [Sell it for 10000 GP] [None]
    • Vessel of Sky [Sell it for 15000 GP] [None]


    * Note: Treasure cannot be bought, it can only be found in quests. Its primary use is for selling or trading.


    .:>Goods

    • Wave Bullet [Ammo for Wave Guns] [1 GP]
    • Ore [Reagent] [50 GP]
    • Oil [Reagent] [50 GP]
    • Timber [Reagent] [50 GP]
    • Cloth [Reagent] [50 GP]
    • Leather [Reagent] [50 GP]
    • Fire Wave Crystal [Reagent] [500 GP]
    • Water Wave Crystal [Reagent] [500 GP]
    • Thunder Wave Crystal [Reagent] [500 GP]
    • EarthWave Crystal [Reagent] [500 GP]
    • Wood Wave Crystal [Reagent] [500 GP]
    • Light Wave Crystal [Reagent] [500 GP]
    • Darkness Wave Crystal [Reagent] [500 GP]


    * Note: Goods have no apparent function on their own, but are used as materials and catalysts for skills and abilities of certain classes, or in quests. Otherwise, they function exactly like Treasure.
    RaShayRitto, Seraphemei, Infinita, Serpentarius, lilminx, kirei-chan.
    The coolest kids in school.

    Get some.

  6. #6
    SOS Brigade Leader kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan's Avatar
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    Default Skills

    Skills
    All classes start off with one skill, and gain one skill per level up. If you don't know this by now, then you haven't been paying attention, but you can only start with level one skills. Then, you proceed to level two skills, and so on. This pertains to spells, also.



    Lv. = Level of the skill.
    S = Single area target.
    M = Multiple area targets.


    Blademaster Skills

    ~ Spin like a top and slash at high speeds. ~
    Revolver (Lv.1; M: None: 1H Sword: SP: 10)
    Vak Revolver (Lv.2; M: Fire: 1H Sword: SP: 30)
    GiVak Spiral (Lv.3; M: Fire: 1H Sword: SP: 50)
    MeVak Spiral (Lv.4; M: Fire: 1H Sword: SP: 70)
    PhaVak Spiral (Lv.5; M: Fire: 1H Sword: SP: 90)
    Rue Revolver (Lv.2; M: Water: 1H Sword SP: 30)
    GiRue Spiral (Lv.3; M: Water: 1H Sword: SP: 50)
    MeRue Spiral (Lv.4; M: Water: 1H Sword: SP: 70)
    PhaRue Spiral (Lv.5; M: Water: 1H Sword: SP: 90)
    Juk Revolver (Lv.2; M: Wood: 1H Sword: SP: 30)
    GiJuk Spiral (Lv. 3; M: Wood: 1H Sword: SP: 50)
    MeJuk Spiral (Lv.4; M: Wood: 1H Sword: SP: 70)
    PhaJuk Spiral (Lv.5; M: Wood: 1H Sword: SP: 90)
    Gan Revolver (Lv.2; M: Earth: 1H Sword: SP: 30)
    GiGan Spiral (Lv.3; M: Earth: 1H Sword: SP: 50)
    MeGan Spiral (Lv.4; M: Earth: 1H Sword: SP: 70)
    PhaGan Spiral (Lv.5; M: Earth: 1H Sword: SP: 90)
    Rai Revolver (Lv.2; M: Thunder: 1H Sword: SP: 30)
    GiRai Spiral (Lv.3; M: Thunder: 1H Sword: SP: 50)
    MeRai Spiral (Lv.4; M: Thunder: 1H Sword: SP: 70)
    PhaRai Spiral (Lv.5; M: Thunder: 1H Sword: SP: 90)
    Ani Revolver (Lv.2; M: Darkness: 1H Sword: SP: 30)
    GiAni Spiral (Lv.3; M: Darkness: 1H Sword: SP: 50)
    MeAni Spiral (Lv.4; M: Darkness: 1H Sword: SP: 70)
    PhaAni Spiral (Lv.5; M: Darkness: 1H Sword: SP: 90)

    ~ Slash diagonally, and then slash diagonally from the other side. ~
    Cross Slash (Lv.1; S: None: 1H Sword: SP: 10)
    Vak Slash (Lv.2; S: Fire: 1H Sword: SP: 30)
    GiVak Slash (Lv.3; S: Fire: 1H Sword: SP: 50)
    MeVak Slash (Lv.4; S: Fire: 1H Sword: SP: 70)
    PhaVak Slash (Lv.5; S: Fire: 1H Sword: SP: 90)
    Rue Slash (Lv.2; S: Water: 1H Sword: SP: 30)
    GiRue Slash (Lv.3; S: Water: 1H Sword: SP: 50)
    MeRue Slash (Lv.4; S: Water: 1H Sword: SP: 70)
    PhaRue Slash (Lv.5; S: Water: 1H Sword: SP: 90)
    Juk Slash (Lv.2; S: Wood: 1H Sword: SP 30)
    GiJuk Slash (Lv.3; S: Wood: 1H Sword: SP 50)
    MeJuk Slash (Lv.4; S: Wood: 1H Sword: SP: 70)
    PhaJuk Slash (Lv.5; S: Wood: 1H Sword: SP: 90)
    Gan Slash (Lv.2; S: Earth: 1H Sword: SP: 30)
    GiGan Slash (Lv.3; S: Earth: 1H Sword: SP: 50)
    MeGan Slash (Lv.4; S: Earth: 1H Sword: SP: 70)
    PhaGan Slash (Lv.5; S: Earth: 1H Sword: SP: 90)
    Rai Slash (Lv.2; S: Thunder: 1H Sword: SP: 30)
    GiRai Slash (Lv.3; S: Thunder: 1H Sword: SP 50)
    MeRai Slash (Lv.4; S: Thunder: 1H Sword: SP: 70)
    PhaRai Slash (Lv.5; S: Thunder: 1H Sword: SP: 90)
    Ani Slash (Lv.2; S: Darkness: 1H Sword: SP: 30)
    GiAni Slash (Lv.3; S: Darkness: 1H Sword: SP: 50)
    MeAni Slash (Lv.4; S: Darkness: 1H Sword: SP: 70)
    PhaAni Slash (Lv.5; S: Darkness: 1H Sword: SP: 90)

    ~ Jump and strike down from head to toe. ~
    Crack Beat (Lv.1; M: None: 1H Sword: SP: 10)
    Vak Crack (Lv.2; M: Fire: 1H Sword: SP: 30)
    GiVak Crack (Lv.3; M: Fire: 1H Sword: SP: 50)
    MeVak Crack (Lv.4; M: Fire 1H Sword: SP 70)
    PhaVak Crack (Lv.5; M: Fire 1H Sword: SP 90)
    Rue Crack (Lv.2; M: Water: 1H Sword: SP: 30)
    GiRue Crack (Lv.3; M: Water: 1H Sword: SP: 50)
    MeRue Crack (Lv.4; M: Water 1H Sword: SP 70)
    PhaRue Crack (Lv.5; M: Water 1H Sword: SP 90)
    Juk Crack (Lv.2; M: Wood: 1H Sword: SP: 30)
    GiJuk Crack (Lv.3; M: Wood: 1H Sword: SP 30)
    MeJuk Crack (Lv.4; M: Wood 1H Sword: SP 70)
    PhaJuk Crack (Lv.5; M: Wood 1H Sword: SP 90)
    Gan Crack (Lv.2; M: Earth: 1H Sword: SP: 30)
    GiGan Crack (Lv.3; M: Earth: 1H Sword: SP: 50)
    MeGan Crack (Lv.4; M: Earth 1H Sword: SP 70)
    PhaGan Crack (Lv.5; M: Earth 1H Sword: SP 90)
    Rai Crack (Lv.2; M: Thunder: 1H Sword: SP: 30)
    GiRai Crack (Lv.3; M: Thunder: 1H Sword: SP: 50)
    MeRai Crack (Lv.4; M: Thunder 1H Sword: SP 70)
    PhaRai Crack (Lv.5; M: Thunder 1H Sword: SP 90)
    Ani Crack (Lv.2; M: Darkness: 1H Sword: SP: 30)
    GiAni Crack (Lv.3; M: Darkness: 1H Sword: SP: 50)
    MeAni Crack (Lv.4; M: Darkness 1H Sword: SP 70)
    PhaAni Crack (Lv.5; M: Darkness 1H Sword: SP 90)


    Fist Fighter Skills

    ~ Powerfuly striking the with fists. ~
    Parrypunch (Lv.1 P: R: None: SP: 15)
    Fire Smash (Lv.2 P: R: Fire: Fist: SP: 35)
    Flaming Fury (Lv.3 P: R: Fire: Fist: SP: 60)
    Earth Smash (Lv.2 P: R: Earth: Fist: SP: 35)
    Rock Fury (Lv.3 P: R: Earth: Fist: SP: 60)
    Thunder Smash (Lv.2 P: R: Thunder: Fist: SP: 35)
    Storm Fury (Lv.3 P: R: Thunder: Fist: SP: 60)
    Soul Smash (Lv.2 P: R: Darkness: Fist: SP: 35)
    Evil Fury (Lv.3 P: R: Darkness: Fist: SP: 60)

    ~ Powerful attack above and below the waist. ~
    Knucklesandwich (Lv.1 P: S: None: Fist: SP: 10)
    Fire Punch (Lv.2 P: S: Fire: Fist: SP: 30)
    Blaze Punch (Lv.3 P: S: Fire: Fist: SP: 50)
    Rockfist (Lv.2 P: S: Earth: Fist: SP: 30)
    Boulderfist (Lv.3 P: S: Earth: Fist: SP: 50)
    Thunder Punch (Lv.2 P: S: Thunder: Fist: SP: 30)
    Storm Strike (Lv.3 P: S: Thunder: Fist: SP: 50)
    Soulfist (Lv.2 P: S: Darkness: Fist: SP: 30)
    Dark Strike (Lv.3 P: S: Darkness: Fist: SP: 50)

    ~ Continuously kick at high speeds. ~
    Triplekick (Lv.1 P: S: None: Feet: SP: 10)
    MatrixKick (Lv.2 P: S: None: Feet: SP: 15)
    Flaming Kick (Lv.2 P: S: Fire: Feet: SP: 30)
    Burning Sweep (Lv.3 P: S: Fire: Feet: SP: 50)
    Earth Kick (Lv.2 P: S: Earth: Feet: SP: 30)
    Rock Sweep (Lv.3 P: S: Earth: Feet: SP: 50)
    Electric Kick (Lv.2 P: S: Thunder: Feet: SP: 30)
    Thunder Sweep (Lv.3 P: S: Thunder: Feet: SP: 50)
    Dark Kick (Lv.2 P: S: Darkness: Feet: SP: 30)
    Soul Sweep (Lv.3 P: S: Darkness: Feet: SP: 50)


    Heavy Blade Skills

    ~ Somersualt foreward and strike down. ~
    Death Bringer (Lv.1 P: S: None: 2H Sword: SP: 10)
    Vak Smash (Lv.2 P: S: Fire: 2H Sword: SP: 30)
    Vak Divider (Lv.3 P: S: Fire: 2H Sword: SP: 50)
    Juk Smash (Lv.2 P: S: Wood: 2H Sword: SP: 30)
    Juk Divider (Lv.3 P: S: Wood: 2H Sword: SP: 50)
    Gan Smash (Lv.2 P: S: Earth: 2H Sword: SP: 30)
    Gan Divider (Lv.3 P: S: Earth: 2H Sword: SP: 50)
    Rai Smash (Lv.2 P: S: Thunder: 2H Sword: SP: 30)
    Rai Divider (Lv.3 P: S: Thunder: 2H Sword: SP: 50)

    ~ Powerful attack above and below the waist. ~
    Calamity (Lv.1 P: S: None: 2H Sword: SP: 10)
    Vak Drive (Lv.2 P: S: Fire: 2H Sword: SP: 30)
    Vakz Maxima (Lv.3 P: S: Fire: 2H Sword: SP: 50)
    Juk Drive (Lv.2 P: S: Wood: 2H Sword: SP: 30)
    Juka Maxima (Lv.3 P: S: Wood: 2H Sword: SP: 50)
    Gan Drive (Lv.2 P: S: Earth: 2H Sword: SP: 30)
    Ganz Maxima (Lv.3 P: S: Earth: 2H Sword: SP: 50)
    Rai Drive (Lv.2 P: S: Thunder: 2H Sword: SP: 30)
    Raio Maxima (Lv.3 P: S: Thunder: 2H Sword: SP: 50)

    Sohgasho (Lv.1 P: S: None: Katana: SP: 15) [Katana Only]
    Kannon (Lv.2 P: S: Fire: Katana: SP: 30) [Katana Only]
    Kitsusuki (Lv.2 P: S: Wood: Katana: SP: 30) [Katana Only]
    Kamkusabi (Lv.3 P: S: Wood: Katana: SP: 60) [Katana Only]
    Rairaku (Lv.2 P: S: Thunder: Katana: SP: 40) [Katana Only]
    Unyo No Tachi (Lv.3 P: S: Thunder: Katana: SP: 60) [Katana Only]

    ~ Quick draw attack dicing the opponent in a flash. ~
    Hayabusa (Lv.1 P: R: None: Katana: SP: 10) [Katana Only]
    Karin (Lv.2 P: R: Fire: Katana: SP: 30) [Katana Only]
    Ohka (Lv.3 P: R: Fire: Katana: SP: 60) [Katana Only]
    Hirameki (Lv.2 P: R: Wood: Katana: SP: 30) [Katana Only]
    Karatakewari (Lv.3 P: R: Wood: Katana: SP: 60) [Katana Only]
    Danku (Lv.2 P: S: Earth: Katana: SP: 30) [Katana Only]
    Rairaku(Lv.3 P: R: Earth: Katana: SP: 60) [Katana Only]
    Raika (Lv.2 P: R: Thunder: Katana: SP: 30) [Katana Only]
    Murakumo (Lv.3 P: R: Thunder: Katana: SP: 60) [Katana Only]


    Heavy Axeman Skills

    ~ Hold the weapon parallel and spin side-ways. ~
    Triple Wield (Lv.1 P: R: None: 2H Axe: SP: 10)
    Rue Tornado (Lv.2 P: R: Water 2H Axe: SP: 30)
    GiRue Rampage (Lv.3 P: R: Water: 2H Axe: SP: 50)
    Gan Tornado (Lv.2 P: R: Earth: 2H Axe: SP: 30)
    GiGan Rampage (Lv.3 P: R: Earth: 2H Axe: SP: 50)
    Rai Tornado (Lv.2 P: R: Thunder: 2H Axe: SP: 30)
    GiRai Rampage (Lv.3 P: R: Thunder: 2H Axe: SP: 50)
    Ani Tornado (Lv.2 P: R: Darkness: 2H Axe: SP: 30)
    GiAni Rampage (Lv.3 P: R: Darkness: 2H Axe: SP: 50)

    ~ Spin the blade and strike down with force. ~
    Axel Pain (Lv.1 P: R: None: 2H Axe: SP: 10)
    Rue Break (Lv.2 P: R: Water: 2H Axe: SP: 30)
    GiRue Break (Lv.3 P: R: Water: 2H Axe: SP: 50)
    Gan Break (Lv.2 P: R: Earth: 2H Axe SP: 30)
    GiGan Break (Lv.3 P: R: Earth: 2H Axe: SP: 50)
    Rai Break (Lv.2 P: R: Thunder: 2H Axe: SP: 30)
    GiRai Break (Lv.3 P: R: Thunder: 2H Axe: SP: 50)
    Ani Break (Lv.2 P: R: Darkness: 2H Axe: SP: 30)
    GiAni Break (Lv.3 P: R: Darkness: 2H Axe: SP: 50)

    ~ Swing the Axe. Range increases with level. ~
    Brandish (Lv.1 P: R: None: 2H Axe: SP: 10)
    Rue Basher (Lv.2 P: R: Water: 2H Axe: SP: 30)
    Ruem Punish (Lv.3 P: R: Water: 2H Axe: SP: 50)
    Gan Basher (Lv.2 P: R: Earth: 2H Axe: SP: 30)
    Ganz Punish (Lv.3 P: R: Earth: 2H Axe: SP: 50)
    Rai Basher (Lv.2 P: R: Thunder: 2H Axe: SP: 30)
    Raio Punish (Lv.3 P: R: Thunder: 2H Axe: SP: 50)
    Ani Basher (Lv.2 P: R: Darkness: 2H Axe: SP: 30)
    Anid Punish (Lv.3 P: R: Darkness: 2H Axe: SP: 50)


    Long Arm Skills

    ~ Spin the spear in one hand and slash repeatedly. ~
    Repulse Cage (Lv.1 P: R: None: 2H Spear: SP: 10)
    Vak Repulse (Lv.2 P: R: Fire: 2H Spear: SP: 30)
    GiVak Vortex (Lv.3 P: R: Fire: 2H Spear: SP: 50)
    Rue Repulse (Lv.2 P: R: Water: 2H Spear: SP: 30)
    GiRue Vortex (Lv.3 P: R: Water: 2H Spear: SP: 50)
    Juk Repulse (Lv.2 P: R: Wood: 2H Spear: SP: 30)
    GiJuk Vortex (Lv.3 P: R: Wood: 2H Spear: SP: 50)
    Rai Repulse (Lv.2 P: R: Thunder: 2H Spear: SP: 30)
    GiRai Vortex (Lv.3 P: R: Thunder: 2H Spear: SP: 50)

    ~ Powerful attack above and below the waist. ~
    Triple Doom (Lv.1 P: S: None: 2H Spear: SP: 10)
    Vak Doom (Lv.2 P: S: Fire: 2H Spear: SP: 30)
    GiVak Doom (Lv.3 P: S: Fire: 2H Spear: SP: 50)
    Rue Doom (Lv.2 P: S: Water: 2H Spear: SP: 30)
    GiRue Doom (Lv.3 P: S: Water: 2H Spear: SP: 50)
    Juk Doom (Lv.2 P: S: Wood: 2H Spear: SP: 30)
    GiJuk Doom (Lv.3 P: S: Wood: 2H Spear: SP: 50)
    Rai Doom (Lv.2 P: S: Thunder: 2H Spear: SP: 30)
    GiRai Doom (Lv.3 P: S: Thunder: 2H Spear: SP: 50)

    ~ Slash parallel to the ground. Range increases with level. ~
    Double Sweep (Lv.1 P: R: None: 2H Spear: SP: 10)
    Vak Wipe (Lv.2 P: R: Fire: 2H Spear: SP: 30)
    Vakz Tempest (Lv.3 P: R: Fire: 2H Spear: SP: 50)
    Rue Wipe (Lv.2 P: R: Water: 2H Spear: SP: 30)
    Ruez Tempest (Lv.3 P: R: Water: 2H Spear: SP: 50)
    Juk Wipe (Lv.2 P: R: Wood: 2H Spear: SP: 30)
    Juka Tempest (Lv.3 P: R: Wood: 2H Spear: SP: 50)
    Rai Wipe (Lv.2 P: R: Earth: 2H Spear: SP: 30)
    Raio Tempest (Lv.3 P: R: Earth: 2H Spear: SP: 50)


    Marksman Skills

    ~ Aim for critical areas on targetís body ~
    Precision Shot (Lv.1 P: S: None: Ranged: SP: 10)
    Vak Shot (Lv.2; S: Fire: Ranged: SP: 30)
    GiVak Shot (Lv.3; S: Fire: Ranged: SP: 50)
    MeVak Shot (Lv.4; S: Fire: Ranged: SP: 70)
    PhaVak Shot (Lv.5; S: Fire: Ranged: SP: 90)
    Rue Shot (Lv.2; S: Water: Ranged: SP: 30)
    GiRue Shot (Lv.3; S: Water: Ranged: SP: 50)
    MeRue Shot (Lv.4; S: Water: Ranged: SP: 70)
    PhaRue Shot (Lv.5; S: Water: Ranged: SP: 90)
    Juk Shot (Lv.2; S: Wood: Ranged: SP 30)
    GiJuk Shot (Lv.3; S: Wood: Ranged: SP 50)
    MeJuk Shot (Lv.4; S: Wood: Ranged: SP: 70)
    PhaJuk Shot (Lv.5; S: Wood: Ranged: SP: 90)
    Gan Shot (Lv.2; S: Earth: Ranged: SP: 30)
    GiGan Shot (Lv.3; S: Earth: Ranged: SP: 50)
    MeGan Shot (Lv.4; S: Earth: Ranged: SP: 70)
    PhaGan Shot (Lv.5; S: Earth: Ranged: SP: 90)
    Rai Shot (Lv.2; S: Thunder: Ranged: SP: 30)
    GiRai Shot (Lv.3; S: Thunder: Ranged: SP 50)
    MeRai Shot (Lv.4; S: Thunder: Ranged: SP: 70)
    PhaRai Shot (Lv.5; S: Thunder: Ranged: SP: 90)
    Ani Shot (Lv.2; S: Darkness: Ranged: SP: 30)
    GiAni Shot (Lv.3; S: Darkness: Ranged: SP: 50)
    MeAni Shot (Lv.4; S: Darkness: Ranged: SP: 70)
    PhaAni Shot (Lv.5; S: Darkness: Ranged: SP: 90)

    ~ Release a number of shots at once (increases with level) ~
    Ranged Volley (Lv.1; M: None: Ranged: SP: 10)
    Vak Volley (Lv.2; M: Fire: Ranged: SP: 30)
    GiVak Volley (Lv.3; M: Fire: Ranged: SP: 50)
    MeVak Volley (Lv.4; M: Fire: Ranged: SP: 70)
    PhaVak Volley (Lv.5; M: Fire: Ranged: SP: 90)
    Rue Volley (Lv.2; M: Water: Ranged: SP: 30)
    GiRue Volley (Lv.3; M: Water: Ranged: SP: 50)
    MeRue Volley (Lv.4; M: Water: Ranged: SP: 70)
    PhaRue Volley (Lv.5; M: Water: Ranged: SP: 90)
    Juk Volley (Lv.2; M: Wood: Ranged: SP: 30)
    GiJuk Volley (Lv. 3; M: Wood: Ranged: SP: 50)
    MeJuk Volley (Lv.4; M: Wood: Ranged: SP: 70)
    PhaJuk Volley (Lv.5; M: Wood: Ranged: SP: 90)
    Gan Volley (Lv.2; M: Earth: Ranged: SP: 30)
    GiGan Volley (Lv.3; M: Earth: Ranged: SP: 50)
    MeGan Volley (Lv.4; M: Earth: Ranged: SP: 70)
    PhaGan Volley (Lv.5; M: Earth: Ranged: SP: 90)
    Rai Volley (Lv.2; M: Thunder: Ranged: SP: 30)
    GiRai Volley (Lv.3; M: Thunder: Ranged: SP: 50)
    MeRai Volley (Lv.4; M: Thunder: Ranged: SP: 70)
    PhaRai Volley (Lv.5; M: Thunder: Ranged: SP: 90)
    Ani Volley (Lv.2; M: Darkness: Ranged: SP: 30)
    GiAni Volley (Lv.3; M: Darkness: Ranged: SP: 50)
    MeAni Volley (Lv.4; M: Darkness: Ranged: SP: 70)
    PhaAni Volley (Lv.5; M: Darkness: Ranged: SP: 90)

    ~ Launch an attack that deals area-of-effect damage ~
    Exploding Strike (Lv.1; M: None: Ranged: SP: 10)
    Vak Explosion (Lv.2; M: Fire: Ranged: SP: 30)
    GiVak Explosion (Lv.3; M: Fire: Ranged: SP: 50)
    MeVak Explosion (Lv.4; M: Fire: Ranged: SP: 70)
    PhaVak Explosion (Lv.5; M: Fire: Ranged: SP: 90)
    Rue Explosion (Lv.2; M: Water: Ranged: SP: 30)
    GiRue Explosion (Lv.3; M: Water: Ranged: SP: 50)
    MeRue Explosion (Lv.4; M: Water: Ranged: SP: 70)
    PhaRue Explosion (Lv.5; M: Water: Ranged: SP: 90)
    Juk Explosion (Lv.2; M: Wood: Ranged: SP: 30)
    GiJuk Explosion (Lv. 3; M: Wood: Ranged: SP: 50)
    MeJuk Explosion (Lv.4; M: Wood: Ranged: SP: 70)
    PhaJuk Explosion (Lv.5; M: Wood: Ranged: SP: 90)
    Gan Explosion (Lv.2; M: Earth: Ranged: SP: 30)
    GiGan Explosion (Lv.3; M: Earth: Ranged: SP: 50)
    MeGan Explosion (Lv.4; M: Earth: Ranged: SP: 70)
    PhaGan Explosion (Lv.5; M: Earth: Ranged: SP: 90)
    Rai Explosion (Lv.2; M: Thunder: Ranged: SP: 30)
    GiRai Spiral (Lv.3; M: Thunder: Ranged: SP: 50)
    MeRai Explosion (Lv.4; M: Thunder: Ranged: SP: 70)
    PhaRai Explosion (Lv.5; M: Thunder: Ranged: SP: 90)
    Ani Explosion (Lv.2; M: Darkness: Ranged: SP: 30)
    GiAni Explosion (Lv.3; M: Darkness: Ranged: SP: 50)
    MeAni Explosion (Lv.4; M: Darkness: Ranged: SP: 70)
    PhaAni Explosion (Lv.5; M: Darkness: Ranged: SP: 90)


    Twin Blade Skills

    ~ Continuously slash at high speeds. ~
    Sabre Dance (Lv.1 P: S: None: Twin: SP: 10)
    Vak Dance (Lv.2; S: Fire: Twin: SP: 30)
    GiVak Dance (Lv.3; S: Fire: Twin: SP: 50)
    MeVak Dance (Lv.4; S: Fire: Twin: SP: 70)
    PhaVak Dance (Lv.5; S: Fire: Twin: SP: 90)
    Rue Dance (Lv.2; S: Water: Twin: SP: 30)
    GiRue Dance (Lv.3; S: Water: Twin: SP: 50)
    MeRue Dance (Lv.4; S: Water: Twin: SP: 70)
    PhaRue Dance (Lv.5; S: Water: Twin: SP: 90)
    Juk Dance (Lv.2; S: Wood: Twin: SP 30)
    GiJuk Dance (Lv.3; S: Wood: Twin: SP 50)
    MeJuk Dance (Lv.4; S: Wood: Twin: SP: 70)
    PhaJuk Dance (Lv.5; S: Wood: Twin: SP: 90)
    Gan Dance (Lv.2; S: Earth: Twin: SP: 30)
    GiGan Dance (Lv.3; S: Earth: Twin: SP: 50)
    MeGan Dance (Lv.4; S: Earth: Twin: SP: 70)
    PhaGan Dance (Lv.5; S: Earth: Twin: SP: 90)
    Rai Dance (Lv.2; S: Thunder: Twin: SP: 30)
    GiRai Dance (Lv.3; S: Thunder: Twin: SP 50)
    MeRai Dance (Lv.4; S: Thunder: Twin: SP: 70)
    PhaRai Dance (Lv.5; S: Thunder: Twin: SP: 90)
    Ani Dance (Lv.2; S: Darkness: Twin: SP: 30)
    GiAni Dance (Lv.3; S: Darkness: Twin: SP: 50)
    MeAni Dance (Lv.4; S: Darkness: Twin: SP: 70)
    PhaAni Dance (Lv.5; S: Darkness: Twin: SP: 90)

    ~ Spin like a top and slash at high speeds. ~
    Tiger Claws (Lv.1; M: None: Twin: SP: 10)
    Vak Claws (Lv.2; M: Fire: Twin: SP: 30)
    GiVak Claws (Lv.3; M: Fire: Twin: SP: 50)
    MeVak Claws (Lv.4; M: Fire: Twin: SP: 70)
    PhaVak Claws (Lv.5; M: Fire: Twin: SP: 90)
    Rue Claws (Lv.2; M: Water: Twin: SP: 30)
    GiRue Claws (Lv.3; M: Water: Twin: SP: 50)
    MeRue Claws (Lv.4; M: Water: Twin: SP: 70)
    PhaRue Claws (Lv.5; M: Water: Twin: SP: 90)
    Juk Claws (Lv.2; M: Wood: Twin: SP: 30)
    GiJuk Claws (Lv. 3; M: Wood: Twin: SP: 50)
    MeJuk Claws (Lv.4; M: Wood: Twin: SP: 70)
    PhaJuk Claws (Lv.5; M: Wood: Twin: SP: 90)
    Gan Claws (Lv.2; M: Earth: Twin: SP: 30)
    GiGan Claws (Lv.3; M: Earth: Twin: SP: 50)
    MeGan Claws (Lv.4; M: Earth: Twin: SP: 70)
    PhaGan Claws (Lv.5; M: Earth: Twin: SP: 90)
    Rai Claws (Lv.2; M: Thunder: Twin: SP: 30)
    GiRai Claws (Lv.3; M: Thunder: Twin: SP: 50)
    MeRai Claws (Lv.4; M: Thunder: Twin: SP: 70)
    PhaRai Claws (Lv.5; M: Thunder: Twin: SP: 90)
    Ani Claws (Lv.2; M: Darkness: Twin: SP: 30)
    GiAni Claws (Lv.3; M: Darkness: Twin: SP: 50)
    MeAni Claws (Lv.4; M: Darkness: Twin: SP: 70)
    PhaAni Claws (Lv.5; M: Darkness: Twin: SP: 90)

    ~ Slash at high speeds like a dance. ~
    Staccato (Lv.1; M: None: Twin: SP: 10)
    Vak Staccato (Lv.2; M: Fire: Twin: SP: 30)
    GiVak Staccato (Lv.3; M: Fire: Twin: SP: 50)
    MeVak Staccato (Lv.4; M: Fire: Twin: SP: 70)
    PhaVak Staccato (Lv.5; M: Fire: Twin: SP: 90)
    Rue Staccato (Lv.2; M: Water: Twin: SP: 30)
    GiRue Staccato (Lv.3; M: Water: Twin: SP: 50)
    MeRue Staccato (Lv.4; M: Water: Twin: SP: 70)
    PhaRue Staccato (Lv.5; M: Water: Twin: SP: 90)
    Juk Staccato (Lv.2; M: Wood: Twin: SP: 30)
    GiJuk Staccato (Lv. 3; M: Wood: Twin: SP: 50)
    MeJuk Staccato (Lv.4; M: Wood: Twin: SP: 70)
    PhaJuk Staccato (Lv.5; M: Wood: Twin: SP: 90)
    Gan Staccato (Lv.2; M: Earth: Twin: SP: 30)
    GiGan Staccato (Lv.3; M: Earth: Twin: SP: 50)
    MeGan Staccato (Lv.4; M: Earth: Twin: SP: 70)
    PhaGan Staccato (Lv.5; M: Earth: Twin: SP: 90)
    Rai Staccato (Lv.2; M: Thunder: Twin: SP: 30)
    GiRai Spiral (Lv.3; M: Thunder: Twin: SP: 50)
    MeRai Staccato (Lv.4; M: Thunder: Twin: SP: 70)
    PhaRai Staccato (Lv.5; M: Thunder: Twin: SP: 90)
    Ani Staccato (Lv.2; M: Darkness: Twin: SP: 30)
    GiAni Staccato (Lv.3; M: Darkness: Twin: SP: 50)
    MeAni Staccato (Lv.4; M: Darkness: Twin: SP: 70)
    PhaAni Staccato (Lv.5; M: Darkness: Twin: SP: 90)


    Twin Axe Skills

    ~ Continuously chop at high speeds. ~
    Cleaver Maelstrom (Lv.1 P: S: None: Twin: SP: 10)
    Vak Maelstrom (Lv.2; S: Fire: Twin: SP: 30)
    GiVak Maelstrom (Lv.3; S: Fire: Twin: SP: 50)
    MeVak Maelstrom (Lv.4; S: Fire: Twin: SP: 70)
    PhaVak Maelstrom (Lv.5; S: Fire: Twin: SP: 90)
    Rue Maelstrom (Lv.2; S: Water: Twin: SP: 30)
    GiRue Maelstrom (Lv.3; S: Water: Twin: SP: 50)
    MeRue Maelstrom (Lv.4; S: Water: Twin: SP: 70)
    PhaRue Maelstrom (Lv.5; S: Water: Twin: SP: 90)
    Juk Maelstrom (Lv.2; S: Wood: Twin: SP 30)
    GiJuk Maelstrom (Lv.3; S: Wood: Twin: SP 50)
    MeJuk Maelstrom (Lv.4; S: Wood: Twin: SP: 70)
    PhaJuk Maelstrom (Lv.5; S: Wood: Twin: SP: 90)
    Gan Maelstrom (Lv.2; S: Earth: Twin: SP: 30)
    GiGan Maelstrom (Lv.3; S: Earth: Twin: SP: 50)
    MeGan Maelstrom (Lv.4; S: Earth: Twin: SP: 70)
    PhaGan Maelstrom (Lv.5; S: Earth: Twin: SP: 90)
    Rai Maelstrom (Lv.2; S: Thunder: Twin: SP: 30)
    GiRai Maelstrom (Lv.3; S: Thunder: Twin: SP 50)
    MeRai Maelstrom (Lv.4; S: Thunder: Twin: SP: 70)
    PhaRai Maelstrom (Lv.5; S: Thunder: Twin: SP: 90)
    Ani Maelstrom (Lv.2; S: Darkness: Twin: SP: 30)
    GiAni Maelstrom (Lv.3; S: Darkness: Twin: SP: 50)
    MeAni Maelstrom (Lv.4; S: Darkness: Twin: SP: 70)
    PhaAni Maelstrom (Lv.5; S: Darkness: Twin: SP: 90)

    ~ Spin like a top and chop at high speeds. ~
    Bear Fangs (Lv.1; M: None: Twin: SP: 10)
    Vak Fangs (Lv.2; M: Fire: Twin: SP: 30)
    GiVak Fangs (Lv.3; M: Fire: Twin: SP: 50)
    MeVak Fangs (Lv.4; M: Fire: Twin: SP: 70)
    PhaVak Fangs (Lv.5; M: Fire: Twin: SP: 90)
    Rue Fangs (Lv.2; M: Water: Twin: SP: 30)
    GiRue Fangs (Lv.3; M: Water: Twin: SP: 50)
    MeRue Fangs (Lv.4; M: Water: Twin: SP: 70)
    PhaRue Fangs (Lv.5; M: Water: Twin: SP: 90)
    Juk Fangs (Lv.2; M: Wood: Twin: SP: 30)
    GiJuk Fangs (Lv. 3; M: Wood: Twin: SP: 50)
    MeJuk Fangs (Lv.4; M: Wood: Twin: SP: 70)
    PhaJuk Fangs (Lv.5; M: Wood: Twin: SP: 90)
    Gan Fangs (Lv.2; M: Earth: Twin: SP: 30)
    GiGan Fangs (Lv.3; M: Earth: Twin: SP: 50)
    MeGan Fangs (Lv.4; M: Earth: Twin: SP: 70)
    PhaGan Fangs (Lv.5; M: Earth: Twin: SP: 90)
    Rai Fangs (Lv.2; M: Thunder: Twin: SP: 30)
    GiRai Fangs (Lv.3; M: Thunder: Twin: SP: 50)
    MeRai Fangs (Lv.4; M: Thunder: Twin: SP: 70)
    PhaRai Fangs (Lv.5; M: Thunder: Twin: SP: 90)
    Ani Fangs (Lv.2; M: Darkness: Twin: SP: 30)
    GiAni Fangs (Lv.3; M: Darkness: Twin: SP: 50)
    MeAni Fangs (Lv.4; M: Darkness: Twin: SP: 70)
    PhaAni Fangs (Lv.5; M: Darkness: Twin: SP: 90)

    ~ Chop at high speeds like a dance. ~
    Foxtrot (Lv.1; M: None: Twin: SP: 10)
    Vak Foxtrot (Lv.2; M: Fire: Twin: SP: 30)
    GiVak Foxtrot (Lv.3; M: Fire: Twin: SP: 50)
    MeVak Foxtrot (Lv.4; M: Fire: Twin: SP: 70)
    PhaVak Foxtrot (Lv.5; M: Fire: Twin: SP: 90)
    Rue Foxtrot (Lv.2; M: Water: Twin: SP: 30)
    GiRue Foxtrot (Lv.3; M: Water: Twin: SP: 50)
    MeRue Foxtrot (Lv.4; M: Water: Twin: SP: 70)
    PhaRue Foxtrot (Lv.5; M: Water: Twin: SP: 90)
    Juk Foxtrot (Lv.2; M: Wood: Twin: SP: 30)
    GiJuk Foxtrot (Lv. 3; M: Wood: Twin: SP: 50)
    MeJuk Foxtrot (Lv.4; M: Wood: Twin: SP: 70)
    PhaJuk Foxtrot (Lv.5; M: Wood: Twin: SP: 90)
    Gan Foxtrot (Lv.2; M: Earth: Twin: SP: 30)
    GiGan Foxtrot (Lv.3; M: Earth: Twin: SP: 50)
    MeGan Foxtrot (Lv.4; M: Earth: Twin: SP: 70)
    PhaGan Foxtrot (Lv.5; M: Earth: Twin: SP: 90)
    Rai Foxtrot (Lv.2; M: Thunder: Twin: SP: 30)
    GiRai Spiral (Lv.3; M: Thunder: Twin: SP: 50)
    MeRai Foxtrot (Lv.4; M: Thunder: Twin: SP: 70)
    PhaRai Foxtrot (Lv.5; M: Thunder: Twin: SP: 90)
    Ani Foxtrot (Lv.2; M: Darkness: Twin: SP: 30)
    GiAni Foxtrot (Lv.3; M: Darkness: Twin: SP: 50)
    MeAni Foxtrot (Lv.4; M: Darkness: Twin: SP: 70)
    PhaAni Foxtrot (Lv.5; M: Darkness: Twin: SP: 90)
    RaShayRitto, Seraphemei, Infinita, Serpentarius, lilminx, kirei-chan.
    The coolest kids in school.

    Get some.

  7. #7
    SOS Brigade Leader kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan's Avatar
    Gil
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    User Info Thanks / Tagging Info Gifts / Achievements / Awards vBActivity Stats
    Join Date
    Jul 2009
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    Normally, Kentucky.
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    Default Spells

    Spells
    We, the admins, have come up with a list that will tell you how many spells you get per level, and when you start! As you can see, it's different for every class.


    Blademaster ~ Starts off with 1 spell; gains 1 spell every 4 levels.
    Fist Fighter ~ Starts off with 1 spell; gains 1 spell every 5 levels.
    Heavy Axe ~ Starts off with 1 spell; gains 1 spell every 5 levels.
    Heavy Blade ~ Starts off with 1 spell; gains 1 spell every 5 levels.
    Twin Axe ~ Starts off with 1 spell; gains 1 spell every 3 levels.
    Long Arm ~ Starts off with 1 spell; gains 1 spell every 4 levels.
    Marksman ~ Starts off with 1 spell; gains 1 spell every 4 levels.
    Twin Blade ~ Starts off with 1 spell; gains 1 spell every 3 levels.
    Wavemaster ~ Starts off with 3 spells; gains 1 spell every level.



    But to clear it up a little more? Say, you're a Marksman. You start [The World] with one spell of your choice, while you are already at Lv.1. But as soon as you hit Lv.4, you can pick one new spell! Simple. Make sure to follow your waves, though.
    Lv. = Level of the skill.
    S = Single area target.
    M = Multiple area targets.



    Fire Spells

    ~ Fireballs blast towards the target. ~
    Vak Kruz (Lv.1; S: Fire: Blast: SP: 10)
    GiVak Kruz (Lv.2; S: Fire: Blast: SP: 20)
    MeVak Kruz (Lv.3; S: Fire: Blast: SP: 40)
    PhaVak Kruz (Lv.4; S: Fire: Blast: SP: 60)

    ~ Generate a tornado with fire. ~
    Vak Rom (Lv.1; M: Fire: Tornado: SP: 10)
    GiVak Rom (Lv.2; M: Fire: Tornado: SP: 20)
    MeVak Rom (Lv.3; M: Fire: Tornado: SP: 40)
    PhaVak Rom (Lv.4; M: Fire: Tornado: SP: 60)

    ~ Rain fireballs on the target. ~
    Vak Don (Lv.1; M: Fire: Rain: SP: 10)
    GiVak Don (Lv.2; M: Fire: Rain: SP: 20)
    MeVak Don (Lv.3; M: Fire: Rain: SP: 40)
    PhaVak Don (Lv.4; M: Fire: Rain: SP: 60)

    ~ Summon the firebeast in any form. ~
    Vulcan (Lv.1; M: Fire: Summon: SP: 50)
    Vulcan Gi (Lv.2; M: Fire: Summon: SP: 70)
    Vulcan Me (Lv.3; M: Fire: Summon: SP: 90)
    Vulcan Pha (Lv.4; M: Fire: Summon: SP: 110)



    Water Spells

    ~ Ice spears blast towards the target. ~
    Rue Kruz (Lv.1; S: Water: Blast: SP: 10)
    GiRue Kruz (Lv.2; S: Water: Blast: SP: 20)
    MeRue Kruz (Lv.3; S: Water: Blast: SP: 40)
    PhaRue Kruz (Lv.4; S: Water: Blast: SP: 60)

    ~ Generate a tornado with ice spears. ~
    Rue Rom (Lv.1; M: Water: Tornado: SP: 10)
    GiRue Rom (Lv.2; M: Water: Tornado: SP: 20)
    MeRue Rom (Lv.3; M: Water: Tornado: SP: 40)
    PhaRue Rom (Lv.4; M: Water: Tornado: SP: 60)

    ~ Raise ice columns up, below the target. ~
    Rue Zot (Lv.1; M: Water: Raise: SP: 20)
    GiRue Zot (Lv.2; M: Water: Raise: SP: 30)
    MeRue Zot (Lv.3; M: Water: Raise: SP: 50)
    PhaRue Zot (Lv.4; M: Water: Raise: SP: 70)

    ~ Summon the waterbeast in any form. ~
    Merrows (Lv.1; M: Water: Summon: SP: 50)
    Merrows Gi (Lv.2; M: Water: Summon: SP: 70)
    Merrows Me (Lv.3; M: Water: Summon: SP: 90)
    Merrows Pha (Lv.4; M: Water: Summon: SP: 110)



    Wood Spells

    ~ Wood spears blast towards the target. ~
    Juk Kruz (Lv.1; S: Wood: Blast: SP: 10)
    GiJuk Kruz (Lv.2; S: Wood: Blast: SP: 20)
    MeJuk Kruz (Lv.3; S: Wood: Blast: SP: 40)
    PhaJuk Kruz (Lv.4; S: Wood: Blast: SP: 60)

    ~ Generate a tornado with leaves. ~
    Juk Rom (Lv.1; M: Wood: Tornado: SP: 10)
    GiJuk Rom (Lv.2; M: Wood: Tornado: SP: 20)
    MeJuk Rom (Lv.3; M: Wood: Tornado: SP: 40)
    PhaJuk Rom (Lv.4; M: Wood: Tornado: SP: 60)

    ~ Raise trees up, below the target. ~
    Juk Zot (Lvl.1; M: Wood: Raise: SP: 20)
    GiJuk Zot (Lv.2; M: Wood: Raise: SP: 30)
    MeJuk Zot (Lv.3; M: Wood: Raise: SP: 50)
    PhaJuk Zot (Lv.4; M: Wood: Raise: SP: 70)

    ~ Summon the woodbeast in any form. ~
    Krake (Lv.1 M: M: Wood: Summon: SP: 50)
    Krake Gi (Lv.2 M: M: Wood: Summon: SP: 70)
    Krake Me (Lv.3 M: M: Wood: Summon: SP: 90)
    Krake Pha (Lv.4 M: M: Wood: Summon: SP: 110)



    Earth Spells

    ~ Generate a tornado with rocks. ~
    Gan Rom (Lv.1; M: Earth: Tornado: SP: 10)
    GiGan Rom (Lv.2; M: Earth: Tornado: SP: 20)
    MeGan Rom (Lv.3; M: Earth: Tornado: SP: 40)
    PhaGan Rom (Lv.4; M: Earth: Tornado: SP: 60)

    ~ Drop boulders on the target. ~
    Gan Don (Lv.1; S: Earth: Drop: SP: 10)
    GiGan Don (Lv.2; S: Earth: Drop: SP: 20)
    MeGan Don (Lv.3; S: Earth: Drop: SP: 40)
    PhaGon Don (Lv.4; S: Earth: Drop: SP: 60)

    ~ Raise the ground to crush the target. ~
    Gan Zot (Lv.1; M: Earth: Raise: SP: 20)
    GiGan Zot (Lv.2; M: Earth: Raise: SP: 30)
    MeGan Zot (Lv.3; M: Earth: Raise: SP: 50)
    PhaGan Zot (Lv.4; M: Earth: Raise: SP: 70)

    ~ Summon the earthbeast in any form. ~
    Yarthkins (Lv.1; M: Earth: Summon: SP: 50)
    Yarthkins Ch (Lv.2; M: Earth: Summon: SP: 70)
    Yarthkins Rf (Lv.3; M: Earth: Summon: SP: 90)
    Yarthkins Pha (Lv.4; M: Earth: Summon: SP: 110)



    Thunder Spells

    ~ Balls of thunder blast towards the target. ~
    Rai Kruz (Lv.1; S: Thunder: Blast: SP: 10)
    GiRai Kruz (Lv.2; S: Thunder: Blast: SP: 20)
    MeRai Kruz (Lv.3; S: Thunder: Blast: SP: 40)
    PhaRai Kruz (Lv.4; S: Thunder: Blast: SP: 60)

    ~ Generate a tornado with plasma. ~
    Rai Rom (Lv.1; M: Thunder: Tornado: SP: 10)
    GiRai Rom (Lv.2; M: Thunder: Tornado: SP: 20)
    MeRai Rom (Lv.3; M: Thunder: Tornado: SP: 40)
    PhaRai Rom (Lv.4; M: Thunder: Tornado: SP: 60)

    ~ Rain lightning on the target. ~
    Rai Don (Lv.1; M: Thunder: Rain: SP: 10)
    GiRai Don (Lv.2; M: Thunder: Rain: SP: 20)
    MeRai Don (Lv.3; M: Thunder: Rain: SP: 40)
    PhaRai Don (Lv.4; M: Thunder: Rain: SP: 60)

    ~ Summon the thunderbeast in any form. ~
    Lanceor (Lv.1; M: Thunder: Summon: SP: 50)
    Lanceor Gi (Lv.2; M: Thunder: Summon: SP: 70)
    Lanceor Me (Lv.3; M: Thunder: Summon: SP: 90)
    Lanceor Pha (Lv.4; M: Thunder: Summon: SP: 110)



    Darkness Spells

    ~ Balls of darkness blast towards the target. ~
    Ani Kruz (Lv.1; S: Darkness: Blast: SP: 10)
    GiAni Kruz (Lv.2; S: Darkness: Blast: SP: 20)
    MeAni Kruz (Lv.3; S: Darkness: Blast: SP 40)
    PhaAni Kruz (Lv.4; S: Darkness: Blast: SP: 60)

    ~ Drop skulls on the target. ~
    Ani Don (Lv.1; M: Darkness: Drop: SP: 10)
    GiAni Don (Lv.2; M: Darkness: Drop: SP: 20)
    MeAni Don (Lv.3; M: Darkness: Drop: SP: 40)
    PhaAni Don (Lv.4; M: Darkness: Drop: SP: 60)

    ~ Raise dark claws below the target. ~
    Ani Zot (Lv.1; M: Darkness: Raise: SP: 20)
    GiAni Zot (Lv.2; M: Darkness: Raise: SP: 30)
    MeAni Zot (Lv.3; M: Darkness: Raise: SP: 50)
    PhaAni Zot (Lv.4; M: Darkness: Raise: SP: 70)

    ~ Summon the darkbeast in any form. ~
    Wryneck (Lv.1; M: Darkness: Summon: SP: 50)
    Wryneck Gi (Lv.2; M: Darkness: Summon: SP: 70)
    Wryneck Me (Lv.3; M: Darkness: Summon: SP: 90)
    Wryneck Pha (Lv.4; M: Darkness: Summon: SP: 110)



    Healing Spells

    Repth (Lv. 1; Heals 150 HP on one PC. SP: 10)
    Ol Repth (Lv. 2; Heals 400 HP on one PC. SP: 25)
    Pha Repth (Lv. 3; Heals all HP on one PC. SP: 40)
    La Repth (Lv. 2; Heals 150 HP on multiple PCs. SP: 20)
    Ola Repth (Lv. 3; Heals 400 HP on multiple PCs. SP: 35)
    Phal Repth (Lv. 4; Heals all HP on multiple PCs. SP: 60)
    Rip Teyn (S: SP: 10, Same as Antidote.)
    Rip Synk (S: SP: 10, Same as Restorative.)
    Rip Maen (S: SP: 40, Same as Resurrect.)



    Strengthening Spells

    Rig Saem (S: SP: 15, HP Replenishes over time.)
    Rig Gaem (S: SP: 25, SP Replenishes over time.)
    Ap Do (S: SP: 15, Temporary up in speed.)
    Ap Corv (S: SP: 15, Temporary up in Phy. Str.)
    Ap Vorv (S: SP: 15, Temporary up in Phy. Def.)
    Ap Torv (S: SP: 15, Temporary up in Phy. Acc.)
    Ap Corma (S: SP: 15, Temporary up in Mag. Str.)
    Ap Vorma (S: SP: 15, Temporary up in Mag. Def.)
    Ap Torma (S: SP: 15, Temporary up in Mag. Acc.)
    Ap Ganz (M: SP: 10, Temporary up in Earth Att.)
    Ap Ruem (M: SP: 10, Temporary up in Water Att.)
    Ap Vakz (M: SP: 10, Temporary up in Fire Att.)
    Ap Juka (M: SP: 10, Temporary up in Wood Att.)
    Ap Raio (M: SP: 10, Temporary up in Thunder Att.)
    Ap Anid (M: SP: 10, Temporary up in Dark Att.)



    Weakening Spells

    Duk Lei (S: SP: 20, Poisons target temporarily.)
    Suvi Lei (S: SP: 20, Paralyzes target temporarily.)
    Dek Do (S: SP: 20, Slows target temporarily.)
    Miu Lei (S: SP: 40, Charms target temporarily.)
    Mumyn Lei (S: SP: 30, Sleeps target temporarily.)
    Ranki Lei (S: SP: 30, Confuses target temporarily.)
    Maj Lei (S: SP: 30, Curses target temporarily.)
    Dek Corv (S: SP: 15, Temporary down in Phy. Str.)
    Dek Vorv (S: SP: 15, Temporary down in Phy. Def.)
    Dek Torv (S: SP: 15, Temporary down in Phy. Evd.)
    Dek Corma (S: SP: 15, Temporary down in Mag. Str.)
    Dek Vorma (S: SP: 15, Temporary down in Mag. Def.)
    Dek Torma (S: SP: 15, Temporary down in Mag. Evd.)
    Dek Ganz (M: SP: 10, Temporary down in Earth Att.)
    Dek Ruem (M: SP: 10, Temporary down in Water Att.)
    Dek Vakz (M: SP: 10, Temporary down in Fire Att.)
    Dek Juka (M: SP: 10, Temporary down in Wood Att.)
    Dek Raio (M: SP: 10, Temporary down in Thunder Att.)
    Dek Anid (M: SP: 10, Temporary down in Dark Att.)
    RaShayRitto, Seraphemei, Infinita, Serpentarius, lilminx, kirei-chan.
    The coolest kids in school.

    Get some.

  8. #8
    SOS Brigade Leader kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan's Avatar
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    Default Status Ailments

    Status Ailments
    The following is a list of the in-game status ailments that may effect your character during play:

    Berserk:
    Target will attack his enemies normally each turn without using skills, spells, or items.

    Charm:
    Target cannot attack the user who inflicted the status and will attack his own allies.

    Confuse:
    Target will attack any player (including himself) on the field, regardless of original alliance status.

    Curse:
    Target loses twice the SP he normally regenerates per turn.

    Silence:
    Prevents any and all magical spells being used.

    Paralysis:
    Prevents target from moving and using any attacks, skills, spells, or items. Does not lower defenses.

    Petrification:
    Target turns to stone and does not take any damage from attacks or status effects.

    Poison:
    Target loses 5% of their Max HP per turn.

    Sleep:
    Prevents target from moving or using any attacks, skills, spells, or items. Target's defenses are lowered by half. Target is awakened when hit.

    Slow:
    Target's Speed is halved.
    RaShayRitto, Seraphemei, Infinita, Serpentarius, lilminx, kirei-chan.
    The coolest kids in school.

    Get some.

  9. #9
    SOS Brigade Leader kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan's Avatar
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    Default Guilds

    Guilds
    -=[Virulien Guild]=-
    [MUST HAVE PERMISSION TO JOIN]
    The Virulien Guild consists of hackers acting under the wiles of the Apeiron and Helba Viruses. Each Virulien character acts under a core virus which infects them personally, giving them powers above those of the average PC.

    In addition to their general repertoire that identifies them as Viruses, each Virus gets three custom skills to be approved by the Core Virus that make them unique.


    [Apeiron Core: Eila ]
    [Helba Core: Yali]

    [Integrity]
    While a Virus is capable of transcending the bounds of normal play, this comes at a risk. For manipulation like Enphase and Scan, the rules of the code need only be tricked. But for heavier alterations like The Wave and Data Drain, the integrity of the actual field must be comprimised. For every compromise, the Virus risks a backlash on him or herself.

    Every move that compromises the Integrity of the field is marked with an IP Cost. Every Virus has 30 Integrity Points. IP Costs deduct Integrity Points (IP). For every turn in which a Virus does not compromise the integrity of the field, (s)he receives 3 IP, maxing out at 30 IP. A Virus can use more than 30IP, but doing so results in a loss of 50% Max HP for each turn that the Virus has negative IP.
    [Passive]



    [Scan]
    Using this technique, a virus can view the data stream of a field, effectively being able to see the whole field at once. They can also read PC and item data, and check the field's data log to review past events in a field without actually having to be there, thus giving them access to more knowledge than the average PC.
    [Free Move]



    [Enphase]
    A virus is not limited to moving via the Chaos Gate. Rather, they can phase wherever they please within a field and between fields. The only way to prevent a Virus from entering the field is a Barrier, which can be created by CC Corp. The Head Virus can pass through nearly any Barrier. The Virus can only Enphase once per turn, but can attack or defend in that turn as well.
    [Free Move]



    [Bye-Bye!]
    A virus has the unique ability to choose any player(s) they want, and force them out of the field, and back to the nearest Root Town. This is commonly used, but not limited to, right before a virus locks the Chaos Gate.
    [1 IP per player]



    [Data Manipulation]
    The virus can alter the data coding within anything in The World. This allows them to do things like fly, pass through walls, corrupt objects, etc. However, there is a limitation. Stats cannot be altered on anyone or anything, and only level 1 Don spells can be blocked--no higher level spells and no skills at all. Attacks that have no SP can be blocked, however.

    Note that normal Data Manipulation has no cost, but corrupting something costs 2 IP.



    [Gate Lock]
    This seals the Chaos Gate of any field and thus prevents entering or leaving the field through normal means. This does not prevent Enphasing or Alternate Gates, which only CC Corp can create.
    [5 IP]



    [The Wave]
    The virus causes several powerful waves of energy to surge over the area and slam into every object, damaging friend and foe alike. This is a weakened version of The Wave used by Morganna and Skeith. This attack does 10 damage per level of the user to all players in the field excluding the user itself. The virus must sacrifice 2 HP per level to use this technique. It cannot be blocked by Data Manipulation.
    [15 IP]



    [Data Drain]
    This is a last resort technique available only to viruses over the level of 10. The virus attempts to literally drain the data of an opponent and replace it with harmful viral coding. Against a monster, once its HP has been weakened to 20% or less, it will replace the monster with a weak level one monster similar to the original. Unfortunately, doing so means no one fighting the monster gets any experience. Against a PC who has been reduced to 10% HP it is the same as an unblockable level 3 skill, but can have additional drastic effects like giving him/her amnesia or putting him/her into a coma.

    [Note: A Protect Break is required for the viral aspect of Data Drain to take effect. It can be obtained with the targeted player's consent or by a staff member's approval only if logic demands a PB and the player is unwilling to give it. Without a PB active, the attack merely does damage equivalent to a level 3 skill. However, if to further a plot, one virus may be given the right to use this skill without permission.]

    This technique can be used by the Head Virus to turn another player into a servitor virus, or to remove said infection from any player previously altered in this manner.
    [25IP]
    Last edited by kirei-chan; 08-21-2009 at 06:38 PM.
    RaShayRitto, Seraphemei, Infinita, Serpentarius, lilminx, kirei-chan.
    The coolest kids in school.

    Get some.

  10. #10
    SOS Brigade Leader kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan's Avatar
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    Default Example Character Sheet Eila

    Example Character Sheet - Eila
    Character Details:

    Name: Eila
    Age: 21
    Gender: Female
    Clothing:

    Hair: Eila's hair is shoulder-length, auburn, and quite wavy. The style, worn plain, is remeniscent of the "Southern Belle" look.
    Eyes: Eila's eyes burn with a fiery crimson colour that seem to be able to pierce a person's very soul.
    Height: 5'5"
    Weight: 118lbs.
    Member Address: 8551582
    Extra: Eila's left upper arm displays a black floral tattoo.


    Life Details
    :

    Level: 54
    HP / SP / IP: 910 / 1670 / 30
    First Wave: Darkness
    Second Wave: Wood
    Class: Marksman
    Sub-class: Vampyre
    Job: Ryokugen
    Guild: Virulien Guild


    Combat Details
    :

    Weapon Description: Twin Wave Pistols

    Weapon Traits: Each Pistol is made with a different Wave Crystal. One Ani, the other Juk.
    Weapon Name: ShiAni and ShiJuk

    Items:


    • 300 GP
    • Health Drink x 3


    Class Skills:

    ~ Aim for critical areas on target’s body ~
    Precision Shot (Lv.1 P: S: None: Ranged: SP: 10)
    Juk Shot (Lv.2; S: Wood: Ranged: SP 30)
    GiJuk Shot (Lv.3; S: Wood: Ranged: SP 50)
    MeJuk Shot (Lv.4; S: Wood: Ranged: SP: 70)
    PhaJuk Shot (Lv.5; S: Wood: Ranged: SP: 90)
    Ani Shot (Lv.2; S: Darkness: Ranged: SP: 30)
    GiAni Shot (Lv.3; S: Darkness: Ranged: SP: 50)
    MeAni Shot (Lv.4; S: Darkness: Ranged: SP: 70)
    PhaAni Shot (Lv.5; S: Darkness: Ranged: SP: 90)

    ~ Release a number of shots at once (increases with level) ~
    Ranged Volley (Lv.1; M: None: Ranged: SP: 10)
    Juk Volley (Lv.2; M: Wood: Ranged: SP: 30)
    GiJuk Volley (Lv. 3; M: Wood: Ranged: SP: 50)
    MeJuk Volley (Lv.4; M: Wood: Ranged: SP: 70)
    PhaJuk Volley (Lv.5; M: Wood: Ranged: SP: 90)
    Ani Volley (Lv.2; M: Darkness: Ranged: SP: 30)
    GiAni Volley (Lv.3; M: Darkness: Ranged: SP: 50)
    MeAni Volley (Lv.4; M: Darkness: Ranged: SP: 70)
    PhaAni Volley (Lv.5; M: Darkness: Ranged: SP: 90)

    ~ Launch an attack that deals area-of-effect damage ~
    Exploding Strike (Lv.1; M: None: Ranged: SP: 10)
    Juk Explosion (Lv.2; M: Wood: Ranged: SP: 30)
    GiJuk Explosion (Lv. 3; M: Wood: Ranged: SP: 50)
    MeJuk Explosion (Lv.4; M: Wood: Ranged: SP: 70)
    PhaJuk Explosion (Lv.5; M: Wood: Ranged: SP: 90)
    Ani Explosion (Lv.2; M: Darkness: Ranged: SP: 30)
    GiAni Explosion (Lv.3; M: Darkness: Ranged: SP: 50)
    MeAni Explosion (Lv.4; M: Darkness: Ranged: SP: 70)
    PhaAni Explosion (Lv.5; M: Darkness: Ranged: SP: 90)


    Spells:

    ~ Balls of darkness blast towards the target. ~
    Ani Kruz (Lv.1; S: Darkness: Blast: SP: 10)
    GiAni Kruz (Lv.2; S: Darkness: Blast: SP: 20)
    MeAni Kruz (Lv.3; S: Darkness: Blast: SP 40)
    PhaAni Kruz (Lv.4; S: Darkness: Blast: SP: 60)

    ~ Drop skulls on the target. ~
    Ani Don (Lv.1; M: Darkness: Drop: SP: 10)
    GiAni Don (Lv.2; M: Darkness: Drop: SP: 20)
    MeAni Don (Lv.3; M: Darkness: Drop: SP: 40)
    PhaAni Don (Lv.4; M: Darkness: Drop: SP: 60)

    ~ Raise dark claws below the target. ~
    Ani Zot (Lv.1; M: Darkness: Raise: SP: 20)
    GiAni Zot (Lv.2; M: Darkness: Raise: SP: 30)
    MeAni Zot (Lv.3; M: Darkness: Raise: SP: 50)
    PhaAni Zot (Lv.4; M: Darkness: Raise: SP: 70)

    ~ Summon the darkbeast in any form. ~
    Wryneck (Lv.1; M: Darkness: Summon: SP: 50)
    Wryneck Gi (Lv.2; M: Darkness: Summon: SP: 70)


    Custom Skills:
    None at this time.


    Other Information
    :

    Friends: Yali
    Neutral: None at this time
    Enemies: None at this Time.
    Last edited by kirei-chan; 08-21-2009 at 06:42 PM.
    RaShayRitto, Seraphemei, Infinita, Serpentarius, lilminx, kirei-chan.
    The coolest kids in school.

    Get some.

  11. #11
    Neverwinter Gnostic Luzifer has a reputation beyond repute Luzifer has a reputation beyond repute Luzifer has a reputation beyond repute Luzifer has a reputation beyond repute Luzifer has a reputation beyond repute Luzifer has a reputation beyond repute Luzifer has a reputation beyond repute Luzifer has a reputation beyond repute Luzifer has a reputation beyond repute Luzifer has a reputation beyond repute Luzifer has a reputation beyond repute Luzifer's Avatar
    Gil
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    Default

    Character Details:

    Name: Nero Vasago
    Age: 17
    Gender: Male
    Clothing: He wears a persona over the left half of his face (the persona has a stoic expression). The right half is uncovered. His clothes consist primarily of a heavy jacket, brown. The collar is furred, but only slightly, as though it was designed for chilly but not altogether fridged temperatures. The jacket is open revealing a chest that has some muscle but is mostly bone.
    His pants are long, slim, black denim jeans, that have a splash of white paint on the right leg.
    Hair: Shoulder length hair green, that is sometimes back in a pony tail.
    Eyes: His right eye is purple, the left is covered by his persona.
    Height: 6' 1"
    Weight: 146
    Member Address: 7136663
    Extra: N/A


    Life Details:

    Level: 1
    HP / SP: 130HP / 65 SP/
    First Wave: Earth
    Second Wave: Wood
    Class: Long Arm
    Sub-class: None
    Job: None
    Guild: N/A


    Combat Details:

    Weapon Description: http://www.filban3d.com/Images/Galle...erd01_full.jpg
    The weapon seems to not move,even when clearly in motion. It seems instead to seek stillness, silence. It letters never blur, no matter how fast its swung, and it makes no sound in the air.
    Weapon Traits: None
    Weapon Name: Stasis

    Items: 300 GP 3 health Drinks

    Class Skills:

    ~ Slash parallel to the ground. Range increases with level. ~
    Double Sweep (Lv.1 P: R: None: 2H Spear: SP: 10)

    Spells:


    Repth (Lv. 1; Heals 150 HP on one PC. SP: 10)

    Custom Skills:
    None


    Other Information:

    Friends: None
    Neutral: None
    Enemies: None
    Last edited by Luzifer; 08-20-2009 at 04:14 PM.
    The tragedy of life comes not from pain, despair, sorrow, or even death; but the constant annihilating amnesia that begs us to forget we live.


  12. #12
    SOS Brigade Leader kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan's Avatar
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    Default

    Quote Originally Posted by Luzifer View Post
    Life Details:

    Level: 1
    HP / SP: 130HP / 65 SP/
    First Wave: Earth
    Second Wave: Wood
    Class: Long Arm
    Sub-class: None at this time.
    Job: None at this time.
    Guild: N/A
    Other than those changes, you're good to go. Welcome to the party. ^^
    RaShayRitto, Seraphemei, Infinita, Serpentarius, lilminx, kirei-chan.
    The coolest kids in school.

    Get some.

  13. #13
    boopaloop! IFS has a reputation beyond repute IFS has a reputation beyond repute IFS has a reputation beyond repute IFS has a reputation beyond repute IFS has a reputation beyond repute IFS has a reputation beyond repute IFS has a reputation beyond repute IFS has a reputation beyond repute IFS has a reputation beyond repute IFS has a reputation beyond repute IFS has a reputation beyond repute IFS's Avatar
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    Default

    aww man I would like to join this but do I need to read through all the spells before I can do so?

    Millionaire Campaign:
    Making millionaires out of everyone


    This was unknowingly
    brought to you
    by .Elmer
    and knowingly
    sponsored by Baka Baka!!!



    avi made by my sweet cousin .Elmer


  14. #14
    Planeswalker Valkarma has a reputation beyond repute Valkarma has a reputation beyond repute Valkarma has a reputation beyond repute Valkarma has a reputation beyond repute Valkarma has a reputation beyond repute Valkarma has a reputation beyond repute Valkarma has a reputation beyond repute Valkarma has a reputation beyond repute Valkarma has a reputation beyond repute Valkarma has a reputation beyond repute Valkarma has a reputation beyond repute Valkarma's Avatar
    Gil
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    Default

    Character Details:

    Name: Jace Beleren

    Age: 23

    Gender: Male

    Clothing: Baggy long clothing. He wears comfortable, long and dark pants with many pockets. They are worn to contrast with his hair and eyes. He typically has a long, hooded trench coat, made from a tough but comfortable material. All his clothing looks worn, dirty and well used. Because it is all a little too big for him they make him seem lanky and tall.

    Hair: Bright blue hair. Long enough to go down to the bottom of his back. It is tied into a pony tail at all times. There are five dark blue ties in his hair, equally spaced apart to keep it together.

    Eyes: They are an unnatural blue just like his hair.

    Height: 6 foot

    Weight: 12 stone

    Member Address: 7777777

    Extra: Has a tattoo on his either cheek in the shape of a vertical eye with a single tear coming out at the bottom. As a person he is relentless in doing what he wants.


    Life Details:

    Level: 1

    HP: 115
    SP: 80
    Attack: 5
    Magic Attack: 5
    Defence: 1
    Magic Defence: 1
    Agility (per level): 4


    First Wave: Thunder

    Second Wave: Darkness

    Class: Marksman

    Sub-class: N/A until lvl 5

    Job: N/A until lvl 10

    Guild: N/A Unless invited.


    Combat Details:

    Weapon Description:
    http://www.spatcave.com/screenprops/mIMG_4234.jpg
    Sharp and solid. It is a trusty rifle that could last a long time. Tough and easy to keep clean it has a low chance of ever jamming in its' lifetime.

    Weapon Traits: Long range.

    Weapon Name: Judgement

    Items:
    200 GP, 100 Wave bullet and 3 Health Drinks.
    (OOC: I assume that I could spend some of the starting money so I had bullet for my gun.)

    Class Skills:
    ~ Aim for critical areas on targetís body ~
    Precision Shot (Lv.1 P: S: None: Ranged: SP: 10)

    Spells:
    Rai Don (Lv.1; M: Thunder: Rain: SP: 10)

    Custom Skills:
    N/A

    Other Information:

    Friends: N/A
    Neutral: N/A
    Enemies: N/A

    (OOC: I shouldn't have missed anything out. Just say if I have.)
    "I don't need to have the perfect plan. My foe just has to have an imperfect one." Jace Beleren

    "Why fight the body when you can dominate the mind that rules it?" Jace Beleren



  15. #15
    SOS Brigade Leader kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan's Avatar
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    Default

    Everything is in order. Welcome to [The World]!
    RaShayRitto, Seraphemei, Infinita, Serpentarius, lilminx, kirei-chan.
    The coolest kids in school.

    Get some.

  16. #16
    Chaos Unborn Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo's Avatar
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    Name: Kenshiro Minamoto
    Age: 24
    Gender: Male
    Clothing:
    Hair: <Describe their hair.>
    Eyes: <Describe their eyes.>
    Height: <Your character's height in feet and inches.>
    Weight: <Your character's weight in pounds.>
    Member Address: 5389820
    Extra: <Anything else you feel should be added.>


    Life Details:

    Level: Level 6
    HP / SP: HP: 220. SP: 150
    First Wave: Water
    Second Wave: Thunder
    Class: BladeMaster
    Name: Kenshiro Minamoto
    Age: 24
    Gender:Male
    Appearance: See attackment 1

    Will finish later


    Sub-Class: WereWolf
    Job: N/A
    Guild: N/A

    Combat Details:

    Weapon Description: <See attachment 2>
    This weapons beauty is only second to his destructive nature.
    The long ribbon connected to the handle is a symbol of beauty. Lurking his enemies in before finishing them off in a display of sheer elegance.

    Weapon Traits
    : Ribbon can be used to tie the enemy, or detract them.

    Weapon Name
    : Sode no Shirayuki

    Items:
    300 GP, and three health drinks

    Class Skills:
    ~Spins like a top, and slashs at high speeds.~
    GiRue Spiral ((L. 3; M: Water: 1 H Sword SP: 50))


    Spells:
    ~Ice spears blast towards enemy~
    Rue Kruz ((LV. 1 S: Water: Blast sp: 10

    Custom Skills:
    N/A till Pm is replied to.


    Other Information:


    Friends: N/a all the way down.
    Neutral:
    Enemies:

  17. #17
    The Poet Sword Tetsanosuke has a reputation beyond repute Tetsanosuke has a reputation beyond repute Tetsanosuke has a reputation beyond repute Tetsanosuke has a reputation beyond repute Tetsanosuke has a reputation beyond repute Tetsanosuke has a reputation beyond repute Tetsanosuke has a reputation beyond repute Tetsanosuke has a reputation beyond repute Tetsanosuke has a reputation beyond repute Tetsanosuke has a reputation beyond repute Tetsanosuke has a reputation beyond repute Tetsanosuke's Avatar
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    Character Details:

    Name: Nocturne
    Age: 26
    Gender: Male
    Clothing: Slightly tightened Hakuma pants, black and midnight blue cloth with black boots. A single large copper ring front and back with leather straps tied around his body through the rings, almost like leather mummy wraps. His hair spiked back with short black and midnight blue colors, two bangs over his face which is is masked over in the faintest resemblance to a ninja.
    Hair: Black and Midnight blue
    Eyes: Black with Blue circles as the outline of the none existent irises
    Height: 6'5''
    Weight: 174 lbs
    Member Address: 6586154
    Extra: Large dragon Tattoo on his back that shows through the ring, the tattoo extends around to his front where the ring is too.


    Life Details:

    Level: 1
    HP / SP: 140 HP / 60 SP/
    First Wave: Lightning
    Second Wave: Water
    Class: Heavy Blade
    Sub-class: None
    Job: None
    Guild: N/A


    Combat Details:

    Weapon Description: Like this; Except for it's blade being mainly blue with black on the edge, magickal looking runes along said edge carved in silver-blue. At each side of it's guard, there is what looks like a azure crystal eye.
    Weapon Traits: None yet.
    Weapon Name: Katana Azura

    Items: 300 GP 3 health Drinks

    Class Skills:
    ~ Quick draw attack dicing the opponent in a flash. ~
    Hayabusa (Lv.1 P: R: None: Katana: SP: 10) [Katana Only]

    Spells:
    Rig Saem (S: SP: 15, HP Replenishes over time.)

    Custom Skills:
    None

    Other Information:

    Friends: None
    Neutral: None
    Enemies: None


    For my own reference~~~
    Status:
    Health Points per level: 40
    Skill Points per level: 10
    Attack: 6
    Magic Attack: 2
    Defense: 4
    Magic Defense: 2
    Agility: 2
    Last edited by Tetsanosuke; 08-22-2009 at 09:42 PM.


    Perhaps the world was never meant to make perfect sense.


  18. #18
    SOS Brigade Leader kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan's Avatar
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    Quote Originally Posted by Return of Ryushin View Post
    aww man I would like to join this but do I need to read through all the spells before I can do so?
    Ryushin - Well, I won't sit here and make you read through every one of the spells, as that would just be silly. But it might help. Theoretically, once you choose your Waves, those would really be the only spells you would need to focus on.

    Tetsanosuke - Your Waves would actually be Thunder and Water on paper, but you may apply that in very flashy and icy ways in actual RP. ^^ Everything else is in order, welcome to the game.
    RaShayRitto, Seraphemei, Infinita, Serpentarius, lilminx, kirei-chan.
    The coolest kids in school.

    Get some.

  19. #19
    SOS Brigade Infinita has a reputation beyond repute Infinita has a reputation beyond repute Infinita has a reputation beyond repute Infinita has a reputation beyond repute Infinita has a reputation beyond repute Infinita has a reputation beyond repute Infinita has a reputation beyond repute Infinita has a reputation beyond repute Infinita has a reputation beyond repute Infinita has a reputation beyond repute Infinita has a reputation beyond repute Infinita's Avatar
    Gil
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    Character details:

    Name: Yali
    Age: 17
    Clothing: (In attachments)
    Gender: Female
    Hair: Blond, wavy/curly, the length is about down to her mid back section
    Height: 5"0
    Weight: 110
    Eyes: A golden honey colour/ golden yellow
    Member Address: 9472206

    Life details:

    Level: 50
    HP/SP: 600/1750
    First Wave: Water
    Second Wave: Fire
    Third Wave: Thunder
    Class: Wave Master
    Job: Engineer
    Guild: Virulien Guild

    Combat Details:

    Weapon Description: Staff (in attachments)
    Weapon traits: Magical staff that has unique properties yet to be unlocked
    Weapon name: Icy Redemption

    Items:

    1k GP
    Resurrect x 3

    Class skills:

    Spells:

    Healing:
    Repth (Lv. 1; Heals 150 HP on one PC. SP: 10)
    Ol Repth (Lv. 2; Heals 400 HP on one PC. SP: 25)
    Pha Repth (Lv. 3; Heals all HP on one PC. SP: 40)

    Water:
    ~ Ice spears blast towards the target. ~
    Rue Kruz (Lv.1; S: Water: Blast: SP: 10)
    GiRue Kruz (Lv.2; S: Water: Blast: SP: 20)
    MeRue Kruz (Lv.3; S: Water: Blast: SP: 40)
    PhaRue Kruz (Lv.4; S: Water: Blast: SP: 60)

    ~ Generate a tornado with ice spears. ~
    Rue Rom (Lv.1; M: Water: Tornado: SP: 10)
    GiRue Rom (Lv.2; M: Water: Tornado: SP: 20)
    MeRue Rom (Lv.3; M: Water: Tornado: SP: 40)
    PhaRue Rom (Lv.4; M: Water: Tornado: SP: 60)

    ~ Raise ice columns up, below the target. ~
    Rue Zot (Lv.1; M: Water: Raise: SP: 20)
    GiRue Zot (Lv.2; M: Water: Raise: SP: 30)
    MeRue Zot (Lv.3; M: Water: Raise: SP: 50)
    PhaRue Zot (Lv.4; M: Water: Raise: SP: 70)

    ~ Summon the waterbeast in any form. ~
    Merrows (Lv.1; M: Water: Summon: SP: 50)
    Merrows Gi (Lv.2; M: Water: Summon: SP: 70)
    Merrows Me (Lv.3; M: Water: Summon: SP: 90)
    Merrows Pha (Lv.4; M: Water: Summon: SP: 110)

    Fire:
    ~ Fireballs blast towards the target. ~
    Vak Kruz (Lv.1; S: Fire: Blast: SP: 10)
    GiVak Kruz (Lv.2; S: Fire: Blast: SP: 20)
    MeVak Kruz (Lv.3; S: Fire: Blast: SP: 40)
    PhaVak Kruz (Lv.4; S: Fire: Blast: SP: 60)

    ~ Generate a tornado with fire. ~
    Vak Rom (Lv.1; M: Fire: Tornado: SP: 10)
    GiVak Rom (Lv.2; M: Fire: Tornado: SP: 20)
    MeVak Rom (Lv.3; M: Fire: Tornado: SP: 40)
    PhaVak Rom (Lv.4; M: Fire: Tornado: SP: 60)

    ~ Rain fireballs on the target. ~
    Vak Don (Lv.1; M: Fire: Rain: SP: 10)
    GiVak Don (Lv.2; M: Fire: Rain: SP: 20)
    MeVak Don (Lv.3; M: Fire: Rain: SP: 40)
    PhaVak Don (Lv.4; M: Fire: Rain: SP: 60)

    ~ Summon the firebeast in any form. ~
    Vulcan (Lv.1; M: Fire: Summon: SP: 50)
    Vulcan Gi (Lv.2; M: Fire: Summon: SP: 70)
    Vulcan Me (Lv.3; M: Fire: Summon: SP: 90)
    Vulcan Pha (Lv.4; M: Fire: Summon: SP: 110)


    Thunder:

    ~ Generate a tornado with plasma. ~
    Rai Rom (Lv.1; M: Thunder: Tornado: SP: 10)
    GiRai Rom (Lv.2; M: Thunder: Tornado: SP: 20)
    MeRai Rom (Lv.3; M: Thunder: Tornado: SP: 40)
    PhaRai Rom (Lv.4; M: Thunder: Tornado: SP: 60)


    Strengthening:

    Rig Saem (S: SP: 15, HP Replenishes over time.)
    Rig Gaem (S: SP: 25, SP Replenishes over time.)
    Ap Do (S: SP: 15, Temporary up in speed.)
    Ap Corv (S: SP: 15, Temporary up in Phy. Str.)
    Ap Corma (S: SP: 15, Temporary up in Mag. Str.)
    Ap Anid (M: SP: 10, Temporary up in Dark Att.)
    Ap Vorv (S: SP: 15, Temporary up in Phy. Def.)

    Weakening:

    Suvi Lei (S: SP: 20, Paralyzes target temporarily.)
    Duk Lei (S: SP: 20, Poisons target temporarily.)
    Ranki Lei (S: SP: 30, Confuses target temporarily.)
    Dek Vorv (S: SP: 15, Temporary down in Phy. Def.)

    Custom Skills:
    None at the moment

    Other Information:

    Friends: Eila
    Neutral: None at the moment
    Enemies: None at the moment
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    Last edited by Infinita; 08-22-2009 at 02:09 PM.



    Every great work of art has two faces, one toward its own time and one toward the future, toward eternity.
    Daniel Barenboim

    Here is my family!:
    lilminx: My awesome big sister!
    *Tsuki*: Awesome lil sister!
    Teddy2116:Cool big bro!
    Hikaru_Hitachiin: Cool older Brother!
    kirei-chan: Awesomo big sister!
    Serpentarius: Brother in law!

  20. #20
    SOS Brigade Leader kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan's Avatar
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    Quote Originally Posted by Infinita View Post
    Level: 50
    HP/SP: 600/1750
    First Wave: Water
    Second Wave: Fire
    Third Wave: Thunder
    Class: Wave Master
    Job: Engineer
    Guild: Virulien Guild
    Other than those changes, you should note that you are able to pick up two more spells, that staffs are made with Wave Crystals, and that Eila is not on Yali's friends list. >_____<
    Last edited by kirei-chan; 08-21-2009 at 06:48 PM.
    RaShayRitto, Seraphemei, Infinita, Serpentarius, lilminx, kirei-chan.
    The coolest kids in school.

    Get some.

  21. #21
    Chaos Unborn Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo's Avatar
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    [COLOR=PaleGreen][FONT=Garamond]OCC: Because I'm stupid I'm just going to start over. I can't even think right now. Frustration >.<

    Character Details
    :

    Name: Kenshiro Minamoto
    Age: 24
    Gender: Male
    Clothing: He wears a white, and crimson red dragon kimono. It hangs to his ankles, and under he wears a nomral dojo uniform. White in it's color. With the red dragon on it's back.
    Hair: Waist length white hair. slightly spiked as it reachs back, and then hanging down. The tips are colored red.
    Eyes: No one knows. He walks around with his eyes closed. Some think hes blind.
    Height: 6' 1"
    Weight: 165
    Member Address: 5389831
    Extra: There is a large clean cut traveling from his left bottom chin to the uppr right of his face.


    Life Details:

    Level: 43
    HP / SP:1820/480.
    First Wave: Fire
    Second Wave: Thunder
    Class: Heavy Blade
    Sub-class: Werewolf
    Job: Ryokugen
    Guild: N/A


    Combat Details:

    Weapon Description: See attachment #1.
    Weapon Traits: The long ribbon on the end of the handle can be used to distract the enemy. Or to insnare them.
    Weapon Name: Shirayuki

    Items: 300 GP 3 health Drinks

    Class Skills:
    ~ Somersualt foreward and strike down. ~
    Death Bringer (Lv.1 P: S: None: 2H Sword: SP: 10)
    Vak Smash (Lv.2 P: S: Fire: 2H Sword: SP: 30)
    Vak Divider (Lv.3 P: S: Fire: 2H Sword: SP: 50)
    Rai Smash (Lv.2 P: S: Thunder: 2H Sword: SP: 30)
    Rai Divider (Lv.3 P: S: Thunder: 2H Sword: SP: 50)

    ~ Powerful attack above and below the waist. ~
    Calamity (Lv.1 P: S: None: 2H Sword: SP: 10)
    Vak Drive (Lv.2 P: S: Fire: 2H Sword: SP: 30)
    Vakz Maxima (Lv.3 P: S: Fire: 2H Sword: SP: 50)
    Rai Drive (Lv.2 P: S: Thunder: 2H Sword: SP: 30)
    Raio Maxima (Lv.3 P: S: Thunder: 2H Sword: SP: 50)

    Sohgasho (Lv.1 P: S: None: Katana: SP: 15) [Katana Only]
    Kannon (Lv.2 P: S: Fire: Katana: SP: 30) [Katana Only]
    Rairaku (Lv.2 P: S: Thunder: Katana: SP: 40) [Katana Only]
    Unyo No Tachi (Lv.3 P: S: Thunder: Katana: SP: 60) [Katana Only]

    ~ Quick draw attack dicing the opponent in a flash. ~
    Hayabusa (Lv.1 P: R: None: Katana: SP: 10) [Katana Only]
    Karin (Lv.2 P: R: Fire: Katana: SP: 30) [Katana Only]
    Ohka (Lv.3 P: R: Fire: Katana: SP: 60) [Katana Only]
    Raika (Lv.2 P: R: Thunder: Katana: SP: 30) [Katana Only]
    Murakumo (Lv.3 P: R: Thunder: Katana: SP: 60) [Katana Only]

    Spells:
    ~ Fireballs blast towards the target. ~
    Vak Kruz (Lv.1; S: Fire: Blast: SP: 10)
    GiVak Kruz (Lv.2; S: Fire: Blast: SP: 20)
    MeVak Kruz (Lv.3; S: Fire: Blast: SP: 40)

    ~ Generate a tornado with fire. ~
    Vak Rom (Lv.1; M: Fire: Tornado: SP: 10)
    GiVak Rom (Lv.2; M: Fire: Tornado: SP: 20)

    ~ Rain fireballs on the target. ~
    Vak Don (Lv.1; M: Fire: Rain: SP: 10)
    GiVak Don (Lv.2; M: Fire: Rain: SP: 20)

    ~ Summon the firebeast in any form. ~
    Vulcan (Lv.1; M: Fire: Summon: SP: 50)
    Vulcan Gi (Lv.2; M: Fire: Summon: SP: 70)



    Custom Skills:

    Each leads into the other. Creating a powerful finishing move.

    ~Dashing toward the enemy, and dicing right through them~
    LV. 1
    Dai Guren: (LV: 1 S: Thunder: Katana: SP: 40)

    ~Spinning using the momentom of the dash to cut through the waist.~
    Lv. 2
    Sai Shi: (Lv: 2 S: Thunder: Katana SP 50)

    ~Jumping above the opponent, and swing downward~
    LV: 3
    Rin Maru: (LV: 3 S: Thunder: 2H Sword: SP: 60)

    ~Grabbing hold of the ribbon on Shirayuki, and swinging it around, throwing the blade like a flair. Wrapping around the enemy.~
    LV: 4
    Ten ken: (LV: 4 S: Thunder: Shirayuki: SP: 70)

    ~Pulling the enemy into the air where several desvestaing blows are dealt, and finished with a crushing drop slash. SLamming them into the ground in a show of Thunder~
    LV: 5
    Sode no Shirayuki: (LV: 5 S: Thunder: SHirayuki: SP 80)


    Other Information:

    Friends: None
    Neutral: None
    Enemies: None
    Attached Thumbnails Attached Thumbnails Click image for larger version

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    Last edited by Hollow Ichigo; 08-22-2009 at 06:21 PM.

  22. #22
    SOS Brigade Leader kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan has a reputation beyond repute kirei-chan's Avatar
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    Alright, Ichigo. ~takes a deep breath~ There are a few changes that you need to make, but once you do, you're accepted and good to go for play.

    1 - Your HP/SP should actually be 1820/480.
    2 - Theoretically, you should have all of your class skills by this point.
    3 - Really, you're only supposed to have 9 spells at your level. You'll get your next one at level 45.
    4 - If you want to flesh out your character's own special attacks, send them to me in a PM describing SP cost, element, target, and effect, and once approved you can add them to the custom skills section of your character sheet.

    Fix that and you're all set. ^^
    RaShayRitto, Seraphemei, Infinita, Serpentarius, lilminx, kirei-chan.
    The coolest kids in school.

    Get some.

  23. #23
    Chaos Unborn Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo has a reputation beyond repute Hollow Ichigo's Avatar
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    Editted.

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