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    the lone samuri Shuuchishin has a brilliant future Shuuchishin has a brilliant future Shuuchishin has a brilliant future Shuuchishin has a brilliant future Shuuchishin has a brilliant future Shuuchishin has a brilliant future Shuuchishin has a brilliant future Shuuchishin has a brilliant future Shuuchishin has a brilliant future Shuuchishin has a brilliant future Shuuchishin has a brilliant future Shuuchishin's Avatar
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    Default Sign up: Final battle

    OCC: This is Approved by Lady P. Serenity.

    There was never a beginning, and there will never be an end. Death is but a phase of an endless cycle, like the periodic knocking of a wheel on its axis. This is the truth for all things, men, animals, nations, religion, even worlds. Nothing can avoid these preordained changes. However, it is during these knockings and transitory periods that the cycle is at its most frail. If a certain force were to be applied at the right angle the entire wheel of existence could be thrown off. The question is, when that happens, how will you guide the wheel that rolls?
    The Fall:
    Our world ended just as it always had, by the hands of men. That is not to blame the men for the stagnant state of the world, it is merely to say that since the cycle of existence is powered by the will of men, the Anima, then it goes that it is this power that ends each cycle as well. As time passed, men fell in to sin and squalor. They lost the childish lust for exploration and became jaded on their successes. Without the air of expansion and intellectual discovery the world began to decay, even if the vast majority of people never even realized it.
    However, three young men all knew what was coming, and they knew what needed to be done. These people are now known as the Trinity. Together they used the power of ancient scripture to bring about the end of the cycle. On July 13 2015, the Shard of Tetragrammaton fell to earth and within moments all life on the face of the earth had been disintegrated. The world returned to a state of Chaos, everything became infused with human Emotion and Energy but none of the Divine Triad that allowed human existence. Instead, from the combination of Emotion and Energy came demons, creatures born of a single human emotion and without free will. However, what they lacked in will, they made up in power, each was capable of wielding Anima to fight. They wandered the world aimlessly, fighting each other without organization or reason.
    The Returners:
    However, not all of the humans that had been disintegrated were absorbed into the Anima. Some reconstituted and were abandoned into Chaos. These people however, had been transformed by the power of Anima. They had been granted the power of demons while retaining the freedom to choose, and to feel all spectrums of emotions, just as when they had been human.
    When these people entered the world of demons, of Chaos, they were seen as gods. Around each individual grew a following of exactly 100 demons, each demon draw to some facet of the individuals consciousness and becoming representative of the person’s mental state. Each of these humans was granted with their power a choice, the opportunity to decide the fate of the next world. He who could reach the top of the Tower of Babel, and there grasp the Shard of the Tetragrammaton could speak unto god and shape the world that would be.

    The Trinity:
    However, the Tower of Babel was surrounded on all sides by demons and the door to its interior was guarded by an immense door with three keys. These Keys of Peter were possessed by the group known as the Trinity. The Trinity was a trio of individuals who, though their visions for the next world differed, were united in their distaste for the present. They had used the Keys to bring about the end of the world. When they reemerged in the land of Chaos they each possessed one of the rings.
    However, where before they had been united, now they diverged their separate ways. Using these Keys as rallying points each gathered a like-minded group of followers and there three factions are three major forces that now head towards the Tower of Babel. Each of these factions take their name from what each believes to be the greatest human faculty and what should be the focus of the next world.
    First, is the group known as The Wisdom, lead by Father Hayah. The Wisdom seeks to an establish a world without completion or dissidence, where all human emotions are revealed to be illusions and there is a great and eternal unity. Father Hayah, a former theologian, calls this the “Departitioning of Anima” as it will remove the boundaries from one soul and the next.
    Second of the groups is the Sages of Intellect who are lead by the brilliant, if slightly bizarre, Yeshua. The goal of the Sages is to create a world of completion both physical and intellectual, where scientist consistantly compete in a never ending pursuit of the rational truth and warriors fight forever. The idea, cackles Yeshua, is “to create a world that will give birth to the perfect individual. For it is in each individual that the whole is manifest!”The last group is the Order of the Divine Will, lead by the immaterial Ghost. Their precept is to create a world where each individual could shape his experience to his own will, create their own cosmologies and experience through nothing more than a manifestation of their will. Ghost whispered, his voice dripping ambiguity, “The individual can gain nothing from else but his own mind. All other things are mere illusions and faes”
    How Demons Work:

    This is an important part of the RPG so it bears some explaining. You’re character will function as the leader of a 100 strong band of demons. These demons will be divided into categories based on the human emotion that each demonic type represents, and each will have abilities which can be considered symbolic of that emotion. For example, Compassion might take the form of a healer, while Fury would take the form of a lightly armored Berserker style soldier. Also, demons can be similar but not the same based off the nuances of the emotion. Cunning may take the form of a rogue that relies on stealth while Deceit might be a wizard who uses illusion spells.
    After a demon dies it returns to the Anima for a time and then is pushed back out into the real world, thus if you’re army is killed it will eventually regenerate, however this will take time corresponding to the severity of the casualties.
    The composition of the force will be based upon your character’s psychology, where the force is made up of the characters dominate emotions. All characters will be aware of this fact so it will be possible to for one character to be suspicious of another since there may be a group of Deceit demons in his force. In addition, the force will not necessarily be stagnant. Depending on the emotional changes you’re character goes through the composition will change. For example, say two characters fall in love with each other, gradually; demons of the emotion Love and Lust may begin to appear in their force while other emotions, like Greed, or Intellect might be sidelined to make room in the character psychosis.
    As a final note, all demons that are based on a emotion are the exact same, i.e. all Cunning demons are the EXACT same and function in exactly the same way. Thus, once someone creates a profile for a demon type, all characters after that individual have to use that demon’s character sheet.

    DEMONS:
    Name/Emotion: Serenity
    Description: http://s184.photobucket.com/albums/x...ikuri-Hime.png
    Fighting Style: Moves slowly, calms and strengthens demons around it. Some healing spells.

    Name/Emotion: Patience
    Description: http://s184.photobucket.com/albums/x...Okuninushi.png
    Fighting style: Skilled with ambushes. Used to take up a position before a battle and then launch an attack upon enemies back or flank. Moves slowly and is more durable than strong.

    Name/Emotion: Despair
    Description: http://s184.photobucket.com/albums/x..._PaleRider.png
    Fighting style: Light cavalry. Weak to enemy attacks but can sow chaos in enemy ranks. Weakens nearby enemy units.

    Name/Emotion: Hope
    Description: http://s184.photobucket.com/albums/x...th_Unicorn.png
    Fighting style: Light Cavalry. Weak to enemy attacks but it strengthens nearby friendly units.

    Name/Emotion: Self Sacrifice
    Description: http://s184.photobucket.com/albums/x...6/th_Power.png
    Fighting style: Shield bearers. Durable but cannot attack. Can sacrifice themselves to revive fallen allies.

    Name/Emotion: Guilt
    Description: http://i184.photobucket.com/albums/x...6/Minakata.png
    Fighting style: Durable and powerful however they are very slow.

    Name/Emotion: Sorrow
    Description: http://s184.photobucket.com/albums/x...h_Scathach.png
    Fighting style: Gives forth a deafening wail towards a target which can kill it instantly by filling its heart with sorrow till it dies of sadness.

    Name/Emotion: Wisdom
    Description: http://s184.photobucket.com/albums/x.../th_Virtue.png
    Fighting style: Uses hand-to-hand combat. Frail, however it can predict attacks, making them very difficult to hit effectively. Low damage

    Name/Emotion: Madness
    Description: http://s184.photobucket.com/albums/x.../th_Legion.png
    Fighting style: Random. Completely unpredictable, it can be healing the enemy one second, then blasting them with magic, then attacking its allies in melee.

    Name/Emotion: Intelligence
    Description: http://s184.photobucket.com/albums/x...h_Metatron.png
    Fighting style: Wizard. Uses black magic and can fly allowing it to redeploy to another location quickly, frail.

    Name/Emotion: Cunning
    Description: http://s184.photobucket.com/albums/x...86/th_Loki.png
    Fighting style: Stealthy and quick. Relies on sneaking up on its opponents and striking from behind. Frail.

    Name/Emotion: Compassion
    Description: http://s184.photobucket.com/albums/x...th_Parvati.png
    Fighting style: Healer. Heals nearby allys.

    Name/Emotion: Cruelty
    Description: http://s184.photobucket.com/albums/x..._Chernobog.png
    Fighting style: Light Infantry. Combines light melee combat with spells that inflict pain directly upon its enemies.

    Name/Emotion: Craving
    Description: http://i184.photobucket.com/albums/x...86/Abaddon.png
    Fighting style: Heavy infantry. Slow and incredibly difficult to kill. Eating an opponent can restore its life and heal wounds.

    Name/Emotion: Emptiness
    Description: http://i184.photobucket.com/albums/x...1986/Skadi.png
    Fighting style: Light Infantry. Fast infantry that do little damage however their nebulous form renders the almost impervious to physical damage

    Name/Emotion: Self-Righteousness
    Description: http://i184.photobucket.com/albums/x...Sandalphon.png
    Fighting style: Heavy infantry. Durable and metal skinned, they can fly however they are slow. They get stronger when outnumbered

    Name/Emotion: Will
    Description: http://i184.photobucket.com/albums/x...986/Athena.png
    Fighting style: Heavy Infantry. Intractable defenders, the great the attack they harder they are to kill. They are fast when attacking, however they lose their defensive advantage and become frail.

    Name/Emotion: Loneliness
    Description: http://i184.photobucket.com/albums/x...86/Shikome.png
    Fighting style: Light Infantry. Becomes far stronger when it fights by itself rather than near its allies.
    Name/Emotion: Inspiration
    Description: http://i184.photobucket.com/albums/x...986/Vishnu.png
    Fighting style: Light Infantry. Normally very weak however it can become very power for a brief period of time once per battle. After their period of ‘inspired’ fighting they become exhausted and cannot be used for the rest of the battle.

    Name/Emotion: Creativity
    Description: http://i184.photobucket.com/albums/x...86/Lakshmi.png
    Fighting style: Wizard. Creativity casts powerful magic however she cannot cast the same spell twice in the same battle. They have to constantly come up with a new attack.

    Name/Emotion: Heartbreak
    Description: http://i184.photobucket.com/albums/x.../Decarabia.png
    Fighting style: Wizard. Its spells become stronger as the rest of its master’s army dies.

    Name/Emotion: Prejudice
    Description: http://i184.photobucket.com/albums/x...986/Taraka.png
    Fighting style: Light Infantry. Fast and strong, however once it engages with an enemy demon type it cannot stop fighting enemies of that type until all demons of that type are dead. (i.e. once it starts fighting a despair, it has to kill ALL other despairs before it can engage any other type)

    Name/Emotion: Inner-strength
    Description: http://i184.photobucket.com/albums/x...g?t=1220851117
    Fighting style: Heavy Infantry. Moderate in all attributes.

    Example:
    Name: Father Hayah
    Age before the fall: 25
    Gender: Male
    Demonic Traits:
    ·Blindness. He may open his eyes from time to time, but he is, in fact, blind.
    ·Oneness with Anima: He flows with the magic of the world of Chaos and can hear its subtlest whispers and most veiled truths. He is able to react to things he would not otherwise know.
    ·Palm of Return: He can return demonic spirits to the Anima with a touch of his hand
    ·White Magic: Can cast various spells of light and healing.
    ·Divine Aura: He seems to glow with an inner light.
    ·Three White Wings: He has three white wings across his left flank
    Weapons: None
    Army Composition: 10 Serenity; 20 Patience; 15 Despair; 5 Hope; 10 Self-Sacrifice; 10 Guilt; 10 Sorrow; 20 Wisdom
    Allegiance: Wisdom
    Appearance: http://www.trinitygoth.bravehost.com...zaphikel12.jpg
    Personality: An incredibly calm man, he has never been seen in a moment of passion and bears about him a sense of authority and wisdom. His defocused eyes only further increase this sense of otherworldliness about him. He works hard for those who have faith in him to the point that he will over-extend himself in order to avoid letting others down. Despite this calm there is always, behind the bright glow of his skin, a sense of lingering doubt and sadness.
    History: Like all of the trinity, not much is known about Father Hayah until he worked with Yeshua and Ghost to bring about the end of the world. When Hayah talks about his past he talks only in broad sweeping generalities, he used to be a Roman Catholic priest, but at some point he became disillusioned with both the Church and the world entire. He felt that no one could obtain salvation in a world so mired in sin and sorrow and felt that the world needed a new beginning. With the other members of the Trinity he brought the Shard of Tetragrammaton down upon the world and created Chaos, as we know it today.
    He will admit he feels guilty about what he had to do but he knew that it was a necessary action, something that had to be done. He continues to say, “If God himself were to give me the chance to undo what I have done, and if I chose not to I would be cast into the flames of hell, I would not. For my salvation does not come before the salvation of others.”
    NoteI need some one to be father hayah so Pm if you can do it)

    Basic Character Sheet (Character):
    Name:
    Age before the Fall:
    Gender:
    Demonic Traits: (Can be anything from bodily mutations and weaknesses to spells and abilities.)
    Weapons: (Simple weapons made of bone and other organic materials)
    Army Composition: (What demons make up you’re hundred?)
    Allegiance: (Wisdom, Intellect, or Will?)
    Appearance: (Description or picture)
    Personality:
    History:

    Demon Sheet:
    Name/Emotion:
    Description:
    Fighting style:

    My Bio:
    Age before the Fall:
    Gender: Formerly Male, Now Genderless
    Demonic Attributes:
    ·Ethereal Form: Ghost has no corporeal body and can take any form. Also, most physical attacks pass right through him.
    ·Instill Spirit: Demons and Humans near him are filled with a portion of his determination and vigor, they become stronger then normal
    ·Shape Chaos: Ghost has a strong affinity with the Anima-soaked matter of Chaos and can manipulate inanimate objects in chaos directly.
    ·Single Colorless Wing: No matter what form Ghost takes he will always have a colorless wing on his back.
    Weapons: None
    Army Composition: 30 Will, 10 Loneliness, 10 Inspiration, 20 Creativity, 10 Heartbreak, 10 Prejudice, 10 Inner-strength
    Personality: Ghost is a quiet leader, he seldom speaks and when he does it is always to some practical end. He uses his nebulous form to avoid others, even those who want to speak with him, until he finds that putting it off any longer would be detrimental. He avoid others and spends most of his time shaping the land of Chaos into works of art, creating beautiful sculptures out of the anima-soaked soil.
    He is a soul in pain, but he does not mind it, in fact , he craves the sorrow and agony of his own solitude and uses his emotional pains to provide him inspiration.
    His voice is always painfully emotionless, hardened and inexpressive. His emotions are devoted entirely to his art.
    History: Ghost is, as you might guess, not his real name. His real name is unknown and he does not give it.
    When he was a child he was a solitary type who enjoyed painting and art work. He would spend hours after school in the art room just fiddling with clay or paints or whatever else he could, and when he went home he would stare out his window and watch the people from his families apartment window.
    He went through a brief romantic period in his art, however, the trigger for this is unexplained and he detests the art he made during this time, though some of them were considered beautiful by others.
    He read many books and viewed many works of art and came to view his life as an attempt to distill his soul into individual works of creation. He wanted to out do everyone else and dedicated himself to his arts, developing a skill with both novel and poetry. He won many accolades under the pseudonym Ghost but grew even more despondent from the world, becoming increasingly isolationist. Others were an anathema to him, his poetry and art came from within his own soul and not from others. Nothing good could come from relying on others for inspiration, beauty could only be gained from solitude. His attitude began to venture toward solipsist, the view that the individual was only existing thing and everything else was an illusion.
    However, he read a book by Betrand Russell, who had been a solipsist and came to the conclusion that the world was not as he had thought. But it should be. His desires began to show in his art work, his poetry became a tremolo of solitude and a nocturne to the night of the lonely moon. Eventually he fell into the collusion known as the Trinity and deciding to make his perfect world a reality. Wherever one was alone and beautiful.
    To distance his real self from the self he projected to others he gave himself a pseudonym, the same pseudonym he had used as an artist. Ghost.
    My other bio:
    Name: Father Hayah
    Age before the fall: 25
    Gender: Male
    Demonic Traits:
    ·Blindness. He may open his eyes from time to time, but he is, in fact, blind.
    ·Oneness with Anima: He flows with the magic of the world of Chaos and can hear its subtlest whispers and most veiled truths. He is able to react to things he would not otherwise know.
    ·Palm of Return: He can return demonic spirits to the Anima with a touch of his hand
    ·White Magic: Can cast various spells of light and healing.
    ·Divine Aura: He seems to glow with an inner light.
    ·Three White Wings: He has three white wings across his left flank
    Weapons: None
    Army Composition: 10 Serenity; 20 Patience; 15 Despair; 5 Hope; 10 Self-Sacrifice; 10 Guilt; 10 Sorrow; 20 Wisdom
    Allegiance: Wisdom
    Appearance: http://www.trinitygoth.bravehost.com...zaphikel12.jpg
    Personality: An incredibly calm man, he has never been seen in a moment of passion and bears about him a sense of authority and wisdom. His defocused eyes only further increase this sense of otherworldliness about him. He works hard for those who have faith in him to the point that he will over-extend himself in order to avoid letting others down. Despite this calm there is always, behind the bright glow of his skin, a sense of lingering doubt and sadness.
    History: Like all of the trinity, not much is known about Father Hayah until he worked with Yeshua and Ghost to bring about the end of the world. When Hayah talks about his past he talks only in broad sweeping generalities, he used to be a Roman Catholic priest, but at some point he became disillusioned with both the Church and the world entire. He felt that no one could obtain salvation in a world so mired in sin and sorrow and felt that the world needed a new beginning. With the other members of the Trinity he brought the Shard of Tetragrammaton down upon the world and created Chaos, as we know it today.
    He will admit he feels guilty about what he had to do but he knew that it was a necessary action, something that had to be done. He continues to say, “If God himself were to give me the chance to undo what I have done, and if I chose not to I would be cast into the flames of hell, I would not. For my salvation does not come before the salvation of others.”
    Last edited by Shuuchishin; 09-17-2008 at 07:59 PM.

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