(This happened awhile ago and I'm not sure it if was discussed.)
"A South Korean man has died after reportedly playing an online computer game for 50 hours with few breaks."
Also, there was another one with EverQuest, I believe. However, I could be wrong. Anyway!
Simple question to ask: Can video games become too addictive?
I believe that they can, most evidence is from the above article. Of course, it's the players choice on how to construct their life. But it is possible to lose track of time, forget to do things and put things off because you're "too busy" with your game.
Online games like World of Warcraft, EverQuest and Starcraft require a lot of game-time play and because it's online and thusly connected to other users, it's harder to do things that require groups of people and thusly, you may wait around or take out time from your daily life to do these things. I'm not saying that every user does this, but a lot do and usually it's not a big deal. I've stopped for a few hours to play WoW before, or forgot to do something because of it. However, I'd never let myself get to the point where I don't notice the world around me.
Over all, there are plenty of stories about gamers who have, in turn, have major problems as a result of doing something with a video game.
"A boy who spent an entire day kneeling down playing computer games needed hospital treatment for a blood clot in his leg. "
"A Shanghai online gamer has been given a suspended death sentence for killing a fellow gamer."
None of these are "all gamers", saying that all gamers do this or will be this way. Things like this could happen for any reason. But are video games becoming too dangerous, too addictive?