Originally Posted by
Nineteenth
A good portion of those games have replay value that fades after the first two weeks of ownership.
Bad Examples of Replay Value.
Halo : Crappy single player mode. So, you're a super warrior , big deal. Is there anything special about Master Chef? Nope, countless other games have created better armored one-man armies. The only plus side? Online mode. Without it, it would be exactly the same as just about every multiplayer game out there.No wait. It still is.
Grand Theft Auto in General: After hearing the same songs over and over, after stealing every possible car with every possible paint scheme, after going on Max Star rampages that have lasted well over 3 hours without a cheat device; the game will get dull fast, faster if you have the previous Psx titles.
Final Fantasy: Play through it once, alright. Twice? No problem. Three +? You have some serious issues. Unless you're talking about Final Fantasy 8 and Final Fantasy X-2, no other Final Fantasy Games have replay value or altering story.
FF8 is listed because of the poor marketing so the Pocket Station was never released making getting the PocketStation items a real challenge without a cheat device.
FF X-2, it's the only Final Fantasy that allows you to pick your path and choose what events you don't want to do.
Kingdom Hearts : Unlike Final Fantasy ( Where you can salvage some sort of relpay value.), the only game changing choice you can make is at the start and all that does is affect Sora's Growth. Some awesome change.
The only real reason to play it again is if you missed that trinity mark in Halloween Town before you fight oogie boogie, other than that, you can gather everything in the first go through the game. Even the hidden bosses are'nt that much of a treat. All the hidden bosses have some exploitable glitch and pattern, yes. Even that silver hair'd reject goes down faster than the final boss at level 40-45.
Xenogears/Xenosaga : Oh, since the storylines don't change that's a silver bullet to the replay value. Xenogears has a good story so some people will be able to stand it, but there's nothing else to treat players who want more. Xenosaga, on the other hand is an insult to the term replay value. Okay, so you can unlock everything on the first time through, so you have to sit through the same boss music through every single possible battle except the last one, there's no point in buying anything since only two enemies give money. ( I put 70 hours in the game to get the Psycho Gundam Reject Mech.) and Momo's Special ability gives money.. and that's about it. Last but not least, it's not a game, it's a movie.
Beyond Good and Evil: It's a good game but it takes less than 4 hours to get every possible item and take every possible photo.( Don't bother with that find the ball game. ) -/ Considering there are segements were you have infinte lives and the infinity boss battle, it's good for a quick play when your favorite t.v show has been cancelled and you need to kill an hour. Don't whip it out on a rainy day.
Chrono Cross: Oh boy, so it has multiple endings? The conditions for getting those endings are quite secret and without help you can't figure out most of the requirements. Considering there is a way to glitch the game by abusing the New Game +/Continue + option. Make it to the Dragon Isle (Where you fight Lynx) and not go save that Kid.. What was her name again? You'll end up stuck since the boat boy won't be there and you'll be there too soon before that fighting Lynx event happens.
That is a so-so replay value, it all depends on how much you like defeating all enemies with extreme ease.
Jax and Daxter/Ratchet and Clank : I'm not going to go into how they both are the same game. Scavenger hunt games (The first of both) and Mission games (Both) Are so-so once you figure out the tips and tricks to beating the levels flawlessly. Then it's the sheer similarity to each other that kills the replay a little " Why would I play Jax again when I can play Ratchet for the same game?"
Good Examples and So-So Examples:
Dark Cloud and Dark Cloud 2 : It's a dungeon crawler that offers alot to do . Ironically, the game does takes quite some time to finish, so by time you do happen to finish it, you won't want to play it again. Yet,do realize you have gotten your cash out of the game and then some.
Hidden levels? Of course , even in part 2 the hidden level goes against the rule set forth in the ending of the game.
Karaoke Revolution and On the Mic : Like Halo, not so great when you're alone; but toss in a few friends, some popcorn and some drinks and maybe a strobe light, instant party. The only downsides? The cost of the expansion packs and being hit by objects thrown at people in your house.
Makken X: Deus Ex Machina : It's a dreamcast game with several endings and not only that it's a prequel to the Digital Devil Story. Same universe farther in the past on the human side. Plenty of characters play as, plenty of endings and plenty of ways to piss off those said characters.
For example: The Boss Hakke Ray will comment on you depending on what form and what story path you're following.
The Final Boss will also comment on how you played through the game , which is quite shocking and funny.
Space Channel 5 and Space Channel Five 2 : It's a rather simple , but musical little game that alters depending on how you play it. If you're a completion beating the game once unlock "Another World" , where the actions and songs are changed , so are the characters you have to rescue. Funny enough, even then there will STILL be more characters to rescue and when you do that, they offer hidden items to customize and change your character.
Star Ocean 2 : Once again, the options to customize the storyline to the point that you'll never have the same substory twice (unless you picked the same options twice that is.) Plenty of items that can only be obtained through hard work and a little determination and sometimes a cheat device ( the hidden items which were removed from the game! Use them and you'll know why. x_X )
Famicom Wars, Super Famicom Wars ,Gameboy Wars ,Advanced Wars 2 and DS Wars.
Slap the word "Wars" after it and you'll automatically get a winner. Many characters to choose from (CO Powers being created AFTER GameboyWars.) plenty of options to fight battles and the Map Creator (The Advanced and onwards) which allows you to create a map and challenge your friends and the Ai to some epic battles.
The only flaw in the computer Ai is that it won't break through the pipe barriers and it loves to abuse level specific weapons.
Two levels of challenges, Normal and Hard and a character that can only be unlocked through hard mode, Hatchi. . (He was a wars game of the past, can't spoil which one.)
Silloute Mirage :A Treasure game? Oh noez! Head for the hills , a game that can become impossible at points. Dispite what reviews say , the final bosses are not easy unless you obtained the bad ending. Pretty sick sense of humor, if you get the running joke. For completion freaks, it's a dream ( The requirements for the secret stuff is outlandish.)
Bookmarks