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Thread: SigmaSD Reviews The Last of Us

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    Default SigmaSD Reviews The Last of Us

    SigmaSD Reviews The Last of Us
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    Storyline: You immediately take control of Joel, a young man in his 20's living a normal life alongside his daughter Sara. A normal day quickly changes after Sara gives you a present, making your character, Joel, feel the sting of age. Everything is nice and calm but birthdays are hardly as relaxing as they appear to be.

    The world completely turns upside down in mere hours. As you take control of Sara, you quickly start to see how everything quickly falls apart. From news reporters going down in flames, to a city bombarded, and finally having to see her own dad murder the next door neighbor. Something is definitely not right as you make you try to seek shelter whereever possible.

    As you resume your role as Joel, you are forced to carry your daughter and escape the hell on Earth unleashed before you, escaping infected, dodging cars, and avoiding fires. It all seems to end when you meet up with a soldier; a sigh of relief escaping Joel as it seems help has finally arrived.

    But things turn for the worst as he is given orders to eradicate anyone escaping from the city, in fear that they might be infected. Joel tries his best to save both of them, flinging his daughter down a ditch and throwing himself afterward, leaving everything to lady luck in hopes of coming out unscathed.

    In the end he winds up victorious after having his brother save him just as he is about to get shot, though his joy is short lived. As he slowly scampers up towards his daughter, he realizes a bullet has pierced her, in which case he holds her body closer to him desparately trying to apply pressure to the wound and trying to reassure himself and her that everything will be alright. Sadly all he could do is slowly watch in agony as the life slowly slips away from her, feeling her full weight as she leaves, taking everything he ever had with her.

    As the prologue finishes, you are given an explanation to what actually happens. A fungal virus emerges, causing damage to the brain which takes away their humanity and leaves a savage being in its place. It basically attacks the thinking or rational part of the brain and leaves only the motor part functioning. The fungus takes control in a mere two days, making the epidemic that much deadlier. The government struggles to keep the virus contained but starts to fail quickly, and revolts emerge, causing the formation of a rebel group called the Fireflies.

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    You take control of Joel again, only age has taken its toll considering its been 20 years since the outbreak. This introduces you to Tess, a survival companion of sorts and immediately takes you on a journey to get back some weapons from a conman. Such a simple task quickly changes course as you eventually meet the leader of the Fireflies named Marlene.

    Marlene is obviously injured and is in need of help so she assigns you an escort task in return for the weapons and maybe a bit more if you happen to be succesful. It turns out she wants you to deliver a child, to which Joel is strongly opposed of. Tess slowly convinces Joel of the worthwhileness of the task and is forced to comply. What they end up realizing is that this is more than just a child and that their assignment is much more than they bargained for. It turns out she is infected and has not turned, making her humanities final hope to eradicate this disease once and for all.

    Your small task has now transformed into a vital mission of survival, navigating the treacherous landscape of post apocalyptic USA in hopes of finding the people that may put a stop to the plague and bring society back into the world.

    Gameplay: The Last of Us is a survival action/adventure game that pits you against the unpredictability of an inhospitable post apocalyptic environment. You are given a variety of enemies along with ways to cope with each. Though each decision has pros and cons.

    For example, if you choose to go all out you will be able to quickly clear a room full of enemies and the rewards they drop might be significantly better, but this might make you take more damage than other decisions and you also run the risk of running out of supplies. Another approach you can chose is sneak attack in which you basically go behind enemies and take care of them stealthily. This takes up more time and can be challenging depending on the battleground but it reduces your chances of taking heavy damage and won't drain your inventory. The hardest approach but sometimes smarter is to completely avoid conflict. This requires you to stealthily avoid enemies, but you'll often have to sacrifice opening important doors containing vital loot and is the most time consuming. You will also find yourself constantly overstocked which might make the game slightly boring.

    The variety of enemies keeps the game interesting, as certain tactics are more effective than others. Military opponents seem to mostly run and gun at you, while bandit groups incorporate both a run and gun along with a stealth approach. Then there are the infected which contain four groups. The first stage of the infected are easy as they tend to just stand there, but it gets dangerous as it reaches the runners, which like to run up and attack. Clickers take it up to a whole new level, forcing you to be quiet considering they use sound to "see". And finally you have the tank-like bloaters that make you wonder if you should really play this game offensively throughout.

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    There is also a crafting system that takes a while to get used to, but its the only way to make use of your supplies. Mixing and matching certain ingredients makes different weapons that you can use to strategize when you happen to fall in conflict. There isn't much to say about it because its pretty straight forward, but you could increase your crafting speed with upgrades.

    Now upgrades are interesting but fairly easy to understand. There are three types of upgrades in The Last of Us, one being weapon upgrades, the other being character upgrades and the last one being training manuals.

    Througout the world you will find pills or bottles of pills, which are basically used as points for character upgrades. Some updrades have two levels while others have three and choosing the right ones could drastically help your survival rate.

    Weapon upgrades are a bit different. Instead of pills you use gears that you find lying around. But in order to access different levels of upgrades you need to find the appropriate number of tool kits. For example, level one upgrades require no tool kit, so most weapons will let you at least upgrade the first level of fire rate or reload speed, etc. After that first upgrade, most weapons will require one tool kit to let you upgrade that same category again, so if you upgraded fire rate already you need one tool kit to put your points on that same thing again. Depending on the weapon, you might need two or three tool kits to at least upgrade a category by one level (these weapons are usually the ones that deal more damage).
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    Training Manuals will cause you to look at every inch nook and cranny of the game, because not only are they very helpful but they are also elusive. And all you have to do is find them for the effect to be applied. Most manuals increase the use of items such as shivs. Since at the beginning of the game, if you use a shiv once, its gone, finding the shiv manuals are crucial (because they're the only way to escape clickers). Other manuals just increase the effectiveness of your items. Most of thse manuals can be found in safes throughout the levels, so finding that combination is key.

    The thing that makes The Last of Us one of the best games of this year is the story and music. The score for this game is very well done and it fits the scenarios perfectly, making tear jerking moments much more effective (such as the prologue). The companions you meet along the way also help to spice up the story; it makes you see how other people were affected since the outbreak occured. Just talking to them helps you learn more about them and it also eases the tension after a fierce encounter. Whether its the supercautious crazy Bill to the overprotective Henry, you will always find a point in which you will laugh or come close to crying.
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    My opinion: With so many games going out in the market, its hard to find time to stick to just one and finish it. But thats exactly what I did with this game. It was the first game in a long time that actually kept me hooked and made me want to play again, regardless of how many other games I had left to play. I can see why it is getting the hype now and that's only because it feels like a lot of time and effort was put into providing such a rewarding and addictively fun game. I quickly used my pills to upgrade the shivs due to the fact that clickers were the main reason I died in the game, and they are so annoying sometimes. Though without spoiling too much, my favorite part of the game (and the most freaky part) was the showdown you have against that crazy man at the restaurant with Ellie.

    There are a lot of pros to this game, one being the amazing storyline. It feels like something everyone needs to experience at least once in their lifetime, like the reading of Hamlet or watching Steamboat Willie. I also liked how flexible it was when choosing my tactics against enemies. I could run and gun a little and then hide accross the map, confusing the enemies and making it easier to finish off stealthily. I also absolutely loved the musical score, and thats something I don't really pay much attention to when playing games. It was also fairly easy to get into and didn't require extensive manuals. Though it did feel a bit like an uncharted game at times.
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    Though with pros there always comes cons. And one of the biggest cons I had with this game was how easy it was to take down enemies. You could be choking an enemy directly in front of another's line of sight and they wouldn't budge or engage you. Other times the enemies would move and stare at a wall for some reason. Then there is the fact that your followers ignore the rules sometimes. For example, you're supposed to be quiet around clickers or else they will destroy you, but I constantly had Ellie or Tess talking very loudy at some point, and at other times they would run to catch up with me. I died about 30 times in the metro station level only because Ellie kept getting in the way of a clicker, which of course would cause the horde to attack. Another pet peeve of mine is what's the point of upgrading the AK if you don't even get it until the end? Also, being an action adventure game makes it lose some of its replayability considering there is nothing like alternate endings to change your experience.

    If you feel bored and are in need of some fresh gameplay or just want to let your emotions run wild, this game is right for you.

    With everything into account, I would give this game a 9.5 out of 10.

    Let's face it, you will never look at mushrooms the same way again.
    Last edited by SigmaSD; 07-21-2013 at 12:48 PM.

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    Default Re: SigmaSD Reviews The Last of Us

    Good review. Felt a little bit too long and there's parts you could cut (like too much story details imo) but it was a good review regardless.

    Yeah this game is definitely a GOTY or GOTY contender.
    Last edited by Hanamaru Kunikida; 07-21-2013 at 05:50 PM.

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    Default Re: SigmaSD Reviews The Last of Us

    Yeah, I agree with Kaitou. Sorta long, but still a nice review. I am getting a PS3 for this and Agarest War 2.
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    Default Re: SigmaSD Reviews The Last of Us

    I thought it was a bit too short so I just mentioned the whole prologue in order to make it longer. But thank you for the tips. Also if you plan on getting a PS3 @Yoko Littner , pick up a copy of Uncharted. It shouldn't cost too much now but its a pretty good game if you want to try something out. That and the God of War collection.
    Last edited by SigmaSD; 07-22-2013 at 08:10 AM.

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    Default Re: SigmaSD Reviews The Last of Us

    Quote Originally Posted by SigmaSD View Post
    I thought it was a bit too short so I just mentioned the whole prologue in order to make it longer. But thank you for the tips. Also if you plan on getting a PS3 @Yoko Littner , pick up a copy of Uncharted. It shouldn't cost too much now but its a pretty good game if you want to try something out. That and the God of War Saga
    Fixed.

    It has all 5 games.

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    Default Re: SigmaSD Reviews The Last of Us

    It's a good review. And I agree, everyone has to play it at least once. It's a really good game and you create a connection with the charcters to the point that once you stop playing the game you'll miss them. Appart from that I really liked the fact that during the gameplay you get to expirience an evolution on Ellie and Joel's realationship.

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    Default Re: SigmaSD Reviews The Last of Us

    If this game does not earn GOTY, imma throw pancakes at a cow.
    ....

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    Default Re: SigmaSD Reviews The Last of Us

    Quote Originally Posted by Capitán View Post
    If this game does not earn GOTY, imma throw pancakes at a cow.
    GTAV will win. I can guarantee you that.

    GTAIV took the cake back in 2008, and that was the worst GTA game to this date.

    By @GameGeeks ' logic...because it's multiplat.
    Lmao, that's still funny today.

    GTAV will get it though.

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    Default Re: SigmaSD Reviews The Last of Us

    Quote Originally Posted by Kaitou+ View Post
    GTAV will win. I can guarantee you that.

    GTAIV took the cake back in 2008, and that was the worst GTA game to this date.

    By @GameGeeks ' logic...because it's multiplat.
    Lmao, that's still funny today.

    GTAV will get it though.
    Yeah, go quote the entire thing. I said it'd have a harder time. Didn't say it couldn't do it.

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    Default Re: SigmaSD Reviews The Last of Us

    Quote Originally Posted by GameGeeks View Post
    Yeah, go quote the entire thing. I said it'd have a harder time. Didn't say it couldn't do it.
    The multiplat joke had nothing to do with GTAV but The Last of Us vs. Remember Me.

    You said Remember Me could of beaten The Last of Us in sales back in June because it's a multiplat. That's the joke because that's something new to gaming would say.
    Last edited by Hanamaru Kunikida; 08-04-2013 at 05:33 PM.

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    Default Re: SigmaSD Reviews The Last of Us

    Quote Originally Posted by Kaitou+ View Post
    The multiplat joke had nothing to do with GTAV but The Last of Us vs. Remember Me.

    You said Remember Me could of beaten The Last of Us in sales back in June because it's a multiplat. That's the joke because that's something new to gaming would say.
    Yes, but that was before either game came out. All there was was hype and Remember Me ended up falling on its face.

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    Default Re: SigmaSD Reviews The Last of Us

    Quote Originally Posted by GameGeeks View Post
    Yes, but that was before either game came out. All there was was hype and Remember Me ended up falling on its face.
    Then your head too stuck into PC Gaming that you became too oblivious in gaming in general or you are simply waaaaay too optimistic for a first (new) IP of a new developer that got barely advertised by the third party publisher to think it had a chance with a first party developer, heavily advertised AAA game published by first party publisher....and that game already had a HUGE Fanbase because it's previous projects while Remember Me, like I said, it's a completely new IP by a completely new developer. Dontnod Entertainment doesn't even have a Wiki obviously since they don't have much history.

    GTAV again had nothing to do with this, this is just me poking fun at your horrible logic in general every chance I can.

    Just look at these and you'll see how much your logic fails
    http://www.vgchartz.com/gamedb/
    Last edited by Hanamaru Kunikida; 08-04-2013 at 06:11 PM.

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    Default Re: SigmaSD Reviews The Last of Us

    Quote Originally Posted by Kaitou+ View Post
    Then your head too stuck into PC Gaming that you became too oblivious in gaming in general or you are simply waaaaay too optimistic for a first (new) IP of a new developer that got barely advertised by the third party publisher to think it had a chance with a first party developer, heavily advertised AAA game published by first party publisher....and that game already had a HUGE Fanbase because it's previous projects while Remember Me, like I said, it's a completely new IP by a completely new developer. Dontnod Entertainment doesn't even have a Wiki obviously since they don't have much history.

    GTAV again had nothing to do with this, this is just me poking fun at your horrible logic in general every chance I can.

    Just look at these and you'll see how much your logic fails
    http://www.vgchartz.com/gamedb/
    Nothing wrong with my logic. And you'd be surprised how well word of mouth works. Look at games like Minecraft.

  16. #14
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    Default Re: SigmaSD Reviews The Last of Us

    Quote Originally Posted by GameGeeks View Post
    Nothing wrong with my logic. And you'd be surprised how well word of mouth works. Look at games like Minecraft.
    Nah, you're right.

    Multiplats = Will always do better than exclusives guaranteed and VgChartz is BS, despite exclusives taking the lead...Multiplats will always do better.

    New IPs >>>>> First Party AAA Games, especially when they are so dirt below a rock known.

    Minecraft (sold 1 million copies within the same week of release) = Remember Me >> The Last of Us...because a game published by Capcom (the best publishers and developers known to date = Gods) and made by a nobody dev had chance with The Last of Us, the game people were waiting for 2 years and is made by Naughty Dog who people love since Crash and Jack and Daxter so it won't sell 3.4 copies in three weeks...cause you know, it was only hype, so a Naughty Dog game won't outclass a new IP game.

    GameGeeks' Logic = Best Logic of 2013 = Emmy Award = Half Life 3 Confirmed.
    Last edited by Hanamaru Kunikida; 08-04-2013 at 09:24 PM.

  17. #15
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    Default Re: SigmaSD Reviews The Last of Us

    Okay, will you stop arguing and junk? I understand what your opinion on it is but it's making you look a child by not respecting GameGeek's opinion.


    Besides, he has a point. Multiplatform games have more chance of higher sales due to being available on a wider range of platforms, that's why platform-exclusive games are so rare these days. Companies don't have the balls to alienate a potential high % of customers by not releasing the game on certain hardware like they did back in the '90's and stuff.



    ... this is what I get for posting at 3 a.m.
    : The Game. You just lost it. :

    My signature was so old it broke. RIP signature.

  18. #16
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    Default Re: SigmaSD Reviews The Last of Us

    Quote Originally Posted by Ranshiin View Post
    Okay, will you stop arguing and junk? I understand what your opinion on it is but it's making you look a child by not respecting GameGeek's opinion.


    Besides, he has a point. Multiplatform games have more chance of higher sales due to being available on a wider range of platforms, that's why platform-exclusive games are so rare these days. Companies don't have the balls to alienate a potential high % of customers by not releasing the game on certain hardware like they did back in the '90's and stuff.

    ... this is what I get for posting at 3 a.m.
    Detailed Post
     

    1) It was a semi-joke/trolling.
    2) It has nothing to do with opinion, lol. I'm presenting facts, lol. Or you actually think a new ip, by a new dev will beat, let's say Epic Games and a Gears of War sequel or game by then and heavily known it's by Epic Games? It's factual GOW or that game by EG will outsell it. lol (Hence this talk is about SALES and not about A-Game > B-Game or vice-versa in terms of gameplay, story, ost etc etc etc, that's an opinion). This is a SALES talk. Sales are facts, not an opinion.

    You totally missed the point that Remember Me is a new IP by a new dev and that it's very underground unlike TLOU.

    It's not an opinion to say 10 is greater than 8.

    It HAS nothing to do with opinion. That's the whole debate. A First Party (Publisher/Dev) Exclusive by vs A Third Party Dev, Third Party Publisher that a lot of people hate New IP. lol I'm just presenting facts.
    I know this is a The Last of Us thread but to sound fair, I am going to use Animal Crossing too.

    http://www.gamespot.com/news/sony-se...-of-us-6411180
    http://venturebeat.com/2013/07/31/ni...leaf-globally/
    http://www.vgchartz.com/gamedb/?name=Remember+Me

    So because Remember Me is an Multiplat, it had a good chance of outselling these two anticipated, hyped, had a huge fanbase to begin with games?
    I know he already admitted he was wrong after it happened, but it was stupid to begin with to say REMEMBER ME, was gonna outsell The Last of Us (he didn't say Animal Crossing but it's still a exclusive so let's use it too) just because it's an multuplat. I just gave links to facts.

    Oh, more facts.

    3) http://www.vgchartz.com/gamedb/

    It's obvious a POPULAR MULTIPLAT will do better than a exclusive multiplat, even if it's also popular....But if you read, you know that's not the really argument....the simple argument is....New Ips, New devs wont outsell a Highly hyped anticipated exclusive game.

    However, the link also shows that Exclusives are able to outsell multiplats, but again, not the argument but still presenting facts.

    TLDR
    It's not an opinion to say that an AAA, highly anticipated game will OUTSELL a game nobody knows game by nobody knows who published by Crapcom, even if it's an multiplat. It's silly to think that.
    I know you are Xbox dude, but I am pretty sure you know who Naughty Dog are,

    ___

    TLDR to @GameGeeks

     
    You know, you keep mentioning hype but you do know that's an argument against you, right? You said TLOU is a lot of hype = overrated = highly praise (in a nutshell) = lots of buys. (COD is overrated aka lots of hype since it gets a lot of praise and a lot of sales)

    Remember Me, assuming it was good, it would be an underrated game - not a lot of buys.

    This is a sales debate, which was silly to begin with cause of you. It was never a this game is better than this game and vice versa.

    TLOU was already confirmed over 1M sales same week (or next since it was release on a Friday) easily just because its first party and a Naughty Dog game. You forgot who Naughty Dog are? They were gonna have a hard time beating a dev that nobody knows?

    Since it relates, did you also thought Remember Me would outsell Animal Crossing, a game with a HUGE fanbase, a direct sequel, a game that people still play it's previous games and were playing it until this game comes out just because it was a multiplat?

    You need to get back console gaming, really.....you are getting behind with these developers and publishers and how relevant they are because I think you are forgetting who Sony and Naughty Dog are, and how much relevance they have in this gaming industry, Don't let your serious distaste for consoles make you blind.

    ___

    I apologize to @SigmaSD for derailing the thread, although it had little discussion, you still deserve an apology since it still went off-topic from OP.

    I think I'm done with I have to say though, lol. I mean, we already established I was right from facts and numbers. (and you learning Remember Me would do miserably in the end and the game was a solid okay).

    i guess it doesn't matter if he still thinks he wasn't wrong back then or wrong for thinking like that,
    Last edited by Hanamaru Kunikida; 08-04-2013 at 10:47 PM.

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    Default Re: SigmaSD Reviews The Last of Us

    @Kaitou+
    GTAV? And what makes you think that? Fanbase or replay value?
    ....

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    Default Re: SigmaSD Reviews The Last of Us

    Quote Originally Posted by Capitán View Post
    @Kaitou+
    GTAV? And what makes you think that? Fanbase or replay value?
    Both.

    We can already see this game is gonna be "GTA IV << " so, yeah.

    Obviously, it's not definitive but this game has the most potential.
    Last edited by Hanamaru Kunikida; 08-05-2013 at 04:50 PM.

  21. #19
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    Default Re: SigmaSD Reviews The Last of Us

    Quote Originally Posted by Kaitou+ View Post
    Both.

    We can already see this game is gonna be "GTA IV << " so, yeah.

    Obviously, it's not definitive but this game has the most potential.
    I kinda have to agree, GTAV has a lot of hype and a lot of potential, and given what we know about the game already (biggest map to date, biggest variation of vehicles and activities, new story-mode gimmick, multiplayer, etc etc) then it's going to be difficult to beat it.


    I actually liked GTA4 though. Then again I had the PC version which, after a few patches, ran pretty much like butter. San Andreas is probably the best GTA to date .... but enough of this, because it's entirely off-topic.
    : The Game. You just lost it. :

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