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    Banned Forum / Chat abcdefgh12345678 is infamous around these parts abcdefgh12345678 is infamous around these parts abcdefgh12345678 is infamous around these parts abcdefgh12345678 is infamous around these parts abcdefgh12345678 is infamous around these parts abcdefgh12345678 is infamous around these parts abcdefgh12345678 is infamous around these parts abcdefgh12345678 is infamous around these parts abcdefgh12345678 is infamous around these parts abcdefgh12345678 is infamous around these parts abcdefgh12345678 is infamous around these parts abcdefgh12345678's Avatar
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    Default Game Graphics Ripping

    I ripped the 5 anime girls from the solitare mahjongg game called Kyodai Mahjongg. In this game there were 5 different anime/manga girls (each one for a different subtype of the game) that would appear under the ingame score box that showed the top 10 scores. After searching the game's resource files with no luck, I realized that the best approach would be Windows 7's memory dump feature. So I went to the Task Manager after starting the game, and dumped to a file the "in memory" running process for the game's EXE file (which gets all the loaded graphics from the game). After using Gimp's raw image loader to find the offsets for the palettes and images in the memory dump file, I wrote a program in VB6 to save the graphics to a series of BMP files. I've now uploaded them to Imgur for you to see (it automatically converted them to PNG to save space, letting you know just in case you are wondering why these BMP files are showing as PNG files).











    ---------- Post added at 10:17 PM ---------- Previous post was at 09:47 PM ----------

    And here are the images as GIF files with transparency. I went back to my original BMP files and used Photoshop to set the background color in each image's color palette to transparency, and then saved each as a GIF file which preserves transparency. I then uploaded these to Imgur so you can see them.









    Last edited by abcdefgh12345678; 12-17-2012 at 12:19 AM.

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