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Honestly, Cappy's made a bit of a blunder here.
I can understand wanted to prevent the resale of games, but this is going a bit far, and could alienate many potential customers. Not only that, I feel it could threaten to encourage piracy- I want to replay this game, ohwaitnopecan't, hmmm how to get around this, aha!, pirate it.
look at fallout. if you added all the DLC to the orginial title, it'd be 80$, and would have been released long after it was supposed to.
not that I'm saying I dislike the idea of adding DLC to the original, but still, partitioning it does have it's own benefits to the company and to the consumer.
Last edited by Eric1; 06-28-2011 at 11:56 AM.
The Brighter the Light the Darker the Shadow
Well gee, an interesting development. At least Capcom agrees with my point of this having no effect on this game in particular, but they still don't explain their thinking behind the implementation of the idea. ^^;;
i think you are getting DLC confused with the tactics developers are using to combat piracy.
first off, yes..... dlc is kinda silly imo. if you buy a game at full price, then all the content should be there to start off with.
other than map-pack type things that come out MONTHS later to increase profit and expand the game.
however DLC has nothing to do with what the gaming industry is doing to combat piracy for online games.
the online pass codes are not technically dlc. they ARE included with the game. the only time you need to DL the pass code, is if you buy a used game for a cheap price.
tactics like this are 100% justifiable.
why should you get to play a game, when the people that spent the time and money to make the game, get nothing for it??
Last edited by Gauntlgrym; 06-28-2011 at 06:50 PM.
@Gauntlgrym How am I getting them mixed up? Things like securom are designed to combat piracy. Which failed and so will any anti-piracy methods they'd ever think up since 99% of the time it's cracked within a few hours after release. I'm even against things like map packs simply because the content to price ratio is way off. As for the code, why should I not be able to by a game used and with all its features? Well it's because it cost them nothing extra to produce another copy of a game. All it does is change hands. Lets use another example that takes the used game industry out of the equation. What happens if you decided to give over ownership of a game you don't want anymore to a friend. That friend should have full access to the game. These tactics are nothing more then petty maneuvers by companies.
"If I'm wrong I'd like you to point out where."
That quote kinda shows the opposite. I'm starting to think you read only what you want to hear. As for the club, it's just a silly thing and shouldn't be used as a point in an argument. I don't even think I've posted in it. I have her on MSN/YIM too, you want to use that as a point against me?
And yes I do, I'd like to point you to the pre DLC era. Back when companies didn't have a problem with the used game market. Why wasn't there a need to bounce back from used game sales then? Why has it suddenly become an issue now?
"it takes no money to produce an extra copy of a game"
I didn't say that. And you missed the point there. I meant they're not producing another copy of the game since there isn't a need for one. All the game is doing is changing hands and I gave another example for that without the used game market. And it's completely relevant. And I do. I know a skin is not worth five bucks for three. At most a dollar per. All this is is a way for companies to make more money. That's what companies do. Make money. Do you really think they'd do something if it didn't make them money? DLC is a lucrative business. That's why companies do it. It's also why we get things like ports. It takes little effort and resources and provides plenty of profit.
Oh and please give me a full detailed account of how I'm wrong and another dislike, please.
Secondly, let's start explaining how you're wrong with your arguments for "1 buck DLC". You are NOT the only entity gaining or losing money based on your purchases. You are directly helping to fund companies and, as a direct result, pay employees. DLC is priced over $1 to pay workers and fund projects; expecting low/free costs is terribly selfish and ignorant to where the funds are going.
Now, as for your argument of "pre-DLC era something-or-other", there's an extremely easy answer to that that, for some reason, you've entirely missed.
Think of the Playstation 2; a great system, sure, but it was unable to have DLC for various reasons and an internet connection was optional (in fact, most people never had an internet connection on their PS2s). Now, fast-forward a generation to the Xbox 360; what is the first innovation you should notice? Xbox-LIVE enabled. An easy-to-use internet connection right out of the box. The simple answer? DLC was unable to be used as a tactic for bouncing back in the pre-DLC era because there was no DLC.
Used game sales have always been a problem, and are only increasing in their problematic nature. That is why companies are taking measures against them. It isn't just Capcom, either; take a look around you. Think about why things are as they are for more than 30 seconds before making an argument against me that completely misses the point. You aren't even arguing the 'forever-save' in games anymore, you're arguing the nature of DLC and it's pricepoint. Not only is it irrelevant to the topic, your arguments against it miss the purpose of DLC from a business perspective in the first place.
Next paragraph. And you could have DLC on the PS2. Look at Oblivion. Bethsda had DLC for it on the XBox. All you'd need is to have the data stored on the memory card (hard drive in the XBox's case). Not to mention FFXI on the PS2 was able to have expansions. So something like DLC could be done. They'd just would have been sold on store shelves instead of downloaded.
And again the next paragraph. And if they where always a problem you would have heard companies complaining about it before now. They haven't. It's only been the last few years that they have. If anything it can help companies as people can trade in used games for new ones. And how am I not thinking for more then thirty seconds? I gave you many examples for my reasoning. And no you miss the purpose of DLC from a business perspective. The perspective is PROFIT. And I haven't been arguing the forever save because we moved on to DLC. That's not DLC.
I'll take another dislike please.
You're not forced to buy the skins and your game is not incomplete without them. You don't need them to be kicking noob's donkey.
Also, @UmJammerEri , please don't be telling which member is useless or not in a thread I made. As a matter of fact, whether is my thread is not, you have no right to tell someone that they are useless on the discussion.
@GameGeeks To be honest some DLC is good as a good expansion of the game. For example, extra chapters to the game. Like in L.A Noire, they are just extra cases that doesn't influence the main story. We can also consider the Liberty Episodes for GTAIV, they more of expansions so people enjoy their game and they are also games of their own. So yeah, some DLC should be already part of the game as some are expansion to please the fan's hunger for more content of a good game.
UmJammerEri Again, not reading properly. I said the XBox for the DLC. And it was released on disc which proves my point that it could have been done sooner. And no it wasn't as you couldn't download anything online via an original XBox. Not the 360.
I don't know if I understand your post correctly but by DLC on disc you mean the GOTY Editions like for Fallout 3 or Borderlands? If so, the DLCs were still made after the game and they are just a marketing strategy to get you to buy the game at the price of one. Basically still paying 60 bucks for the game but getting all the DLC free, or just add the prices of the DLC and lower the price of the original game..Kinda like what Capcom did with SSFIV AE.
And he said you aren't proving your point, but you kept telling him that he's wrong.And you also in the other hand told him he was useless on the discussion.
Last edited by Kaitou+; 06-28-2011 at 09:09 PM.
Blueangel stated her opinion, which she's allowed to make...and an opinion is an untruth statement thus you can't prove an opinion with facts. She is neither right or wrong, simple as that.
To prove your point. That's the only thing I agree with you.
@GameGeeks Well he did closed a similar discussion about this when it got heated up a bit, just like this thread so better cool down things.
Last edited by Kaitou+; 06-28-2011 at 09:21 PM.
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