> Pikmin 3.
FAAAAAAAAAAKE. I've accepted the fact that Nintendo has no intentions of revealing any information on Pikmin 3 to us for at least another 5 years. T__T
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> Pikmin 3.
FAAAAAAAAAAKE. I've accepted the fact that Nintendo has no intentions of revealing any information on Pikmin 3 to us for at least another 5 years. T__T
You're mean. Seriously, not cool.Pokemon RPG (video, launch or near launch title)
http://www.gamespot.com/news/6314761...3Bheadline%3B1
Oh great, a screen and now a camera in the controller? Oh Nintendo.
Also, "Will the Wii 2's controller be watching players?"
So we don't have privacy anymore?
It outta be good...
This would be kinda nice.Rumor: Project Cafe Virtual Console
Today I received some info from an insider source about whether people will be able to transfer their virtual console games to the new Nintendo console. I don’t know anything about whether people will be able to transfer WiiWare games. I do know that a new service was created similar to WiiWare.
* A “select group” Virtual Console games will be made available in HD (High Definition) for Project Cafe.
*Not all VC games will be made available in high definition. This is due to the money, time, and effort that would be required to convert each game to high definition. Also, not all classic games convert to high definition perfectly.
*Some SNES/Genesis games won’t ever get a high definition widescreen treatment because they turn into a blurry or pixilated mess when converted to widescreen high definition. This is because they weren’t originally designed with widescreen high definition television’s in mind.
* Nintendo has found a sneaky way to get you to rebuy games that you already bought on virtual console.
*Virtual console games are transferrable to Project Café. But if you want the high definition (HD) version of a Wii 1 virtual console game instead of the standard version you own now, you will have to pay full price for the high definition version.
*You will NOT receive a free upgrade from standard definition virtual console game that you bought on Wii 1 to a HD version of the same game. If you want HD version, you have to rebuy the game.
*Sega is getting ready to port some of their “Xbox Live Arcade” Genesis HD games (like Sonic) on Project Cafe’s virtual console service.
Read more: http://telewatcher.com/telewatching/...#ixzz1NN1rCgBM
Project Cafe rumor - System won't be 'another Dreamcast' in terms of power
This information supposedly comes from a close 3rd party contact...
“Nintendo’s new machine is powerful and though I hate to bash, it won’t be another Dreamcast. This will be the PS2 of its generation.”
http://gonintendo.com/viewstory.php?id=159944
Project Cafe rumor - Major third party announcements at Nintendo's press conference
The following comment comes from Shane Satterfield...
“I have kind of heard some things through the grapevine... there are going to be some big third-party announcements for Nintendo’s new console at the show, there’s no doubt about that.”
http://gonintendo.com/viewstory.php?id=159918
Project Cafe rumor - Your latest controller mock-up
What the hell is this bs?
And more info;
Project Cafe rumor - The motherload of speculation
The System:
Uses a custom IBM triple-core CPU running at 3.6GHz per core
The development kit contains 1gb RAM, but Nintendo have hinted that the console will actually have 1.5gb
Nintendo will be releasing games that will run 1080p natively. Sources say that with Nintendo’s art style and the power the system has, the games look ‘stunning’.
The system does run on AMD R700 card, but the architecture is slightly different and the clock speeds are much higher.
The System resembles JPN/EU SNES machines in color only and not in shape
The development kit is about the size of a 360, not the console
Close sources say it’s as if Nintendo is in “damage control” with 3rd party developers.
Nintendo is trying really hard to get 3rd parties on board to develop games and have offered incentives such as not releasing big-title Nintendo games in holiday seasons to compete against 3rd party titles.
Nintendo went to many 3rd party developers on guidance on what they were after with the new console in terms of system specs, controller and online system.
The Controller:
Nintendo have been keeping this really quiet and have only given developers controller prototypes to start designing games. However, the final controller build with all the features have only been given to Nintendo 1st and 2nd party developers for now.
Nintendo had planned on inserting a screen on the controller back when the Gamecube was in development, but opted out due to technology not being advanced enough to be functional
The controller that’s been given to developers has a large 5.7inch hd (960x640pixel) screen, 2 analogue sticks, 4 face buttons, 3 middle buttons (select/home/start in that order), 2 shoulder buttons and 2 triggers.
The triggers aren’t as deep as the 360’s triggers, but have plenty of push
The big thing about the screen is that it’s a multi-touch screen, contains it’s own battery and is detachable from the controller unit
The screen when detached contains its own memory so developers can store data on it, so gamers can play whatever the developer designs for the screen-only use
When the screen is attached to the controller it works by streaming content directly from the console
Nintendo are giving developers ideas other than just having it function as a quick menu screen for games while attached, or as a simple tamagochi-like mini-game when detached
The controller contains a gyroscope, but motion controls isn’t the focus of the controller like it was for the Wii
Games:
Nintendo will release a Mario platformer as a launch title which hasn’t been done since the N64.
The Mario platformer looks to be the spiritual successor to Mario 64.
Gamefreak and EAD are hard at work developing a Pokemon online RPG.
The Pokemon RPG is not an MMO, but does have a large online emphasis and will be Nintendo’s flagship title when showing off the online capabilities of the console.
There will be at least one new IP Nintendo will reveal at E3.
Nintendo is working on a new Zelda, but didn’t reveal anything to developers.
Other:
Some developers have had the Wii 2 dev kit for going on 2 years now. When the Wii 2 is released in late, that’s 3 years to develop games on.
Because of such generous development time, Nintendo have pushed 3rd parties to develop high quality games to be released at or near launch.
Nintendo have sourced an external company to develop their online network, which the developer has commented, surpasses both the PS3 and 360 in terms of speed and functionality.
Nintendo is pushing for the console to be online 24/7 and have seamless online integration with many of their games
Friend codes are confirmed to be gone
Nintendo has been toying with the idea of a game where the main character is your Mii
Nintendo will be pushing their Pokemon RPG to showcase their online network
Rockstar are supposedly hard at work in bringing on of their “most popular” titles to the console.
http://gonintendo.com/viewstory.php?id=159963
http://www.qj.net/wii/news/massive-p...ls-leaked.html
http://www.neogaf.com/forum/showthread.php?t=432525
___
http://uk.kotaku.com/5808694/is-the-...alled-nintendo
"So do you guys have the Nintendo in-stock?"
"What Nintendo?"
"The Nintendo Nintendo."
[image]http://i236.photobucket.com/albums/ff286/nfforums/NF%20smilies/6xt26q1.png[/image] That's lovely.
Last edited by Hanamaru Kunikida; 06-05-2011 at 10:10 PM.
Ever since the N64, Nintendo has made one Super Smash Bros game for each of their consoles. Hopefull the Wii II will be no different. Only this time they've GOT to put Megaman X in it. Or at least put Megaman Volnut in it, and give him the same move set as used in Tatsunoko Vs. Capcom. Also put in Zero from Megaman X series and let him have the same move set as as TvC as well. Yes I know TvC has a different control scheme, so different buttons and combinations of them will be needed in SSB than in TvC. But MM-X Zero and one version of Megaman (preferably either X or Volnut) needs to be in it.
Also with the fact that Nintendo owns 86% of the company Monolith Soft now (as actually was the case shortly after the release of Brawl) they own Xenosaga rights (and in fact in Japan a Xenosaga I+II game for Nintendo DS was released) so they really really should put KOS-MOS in the next SSB game.
Also just for the LULZ Nintendo should include a completely random character like Miku Hatsune (after getting that character's original artist's permission of course).
The controllers look like Nintendos way of getting into the "ipad epidemic" Seriously I prefer to not hold something the size of two bricks to play a game. Especially a Wii game which is supposed to be all "into the action" based. How is holding a big chunck of a controller going to help me achieve that.
Rather than Wii2 it should be Nintendo pad: The latest in handheld gaming.
今日...明日...永遠に...
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It's called Wii U, lol.
And lol...that controller, for real.
Anyways;
http://kotaku.com/5809572/seven-diff...ii-u/gallery/7
Last edited by Hanamaru Kunikida; 06-07-2011 at 02:35 PM.
I think that's special accessory as it has a built in screen. The actual controller would have no screen and would be a LOT smaller.
I'm not talking about the post just like 2 posts ago which had just a link. I'm talking about the one twice that high up on the page, the one with this picture.
THAT looks like an accessory of some kind, not a real controller.
No it's not.
THIS is the controller http://kotaku.com/5809572/seven-diff...ii-u/gallery/7
The white one is much smaller. It is about as tall as the width of your hand. The black one is about 2 times that height.
So the fact that it's taller makes it an accessory even though it functions just like the controller in every way?
Why would you do this Nintendo? Why!? I think I may have finally given up on you old friend. I've followed you since the snes but I'm cashing my chips in now. I want a console, not an ipad.
This is a Sig. It's horribly out of date.
You ARE aware that different companies make controllers look different
Sony-
Not Sony-
Just because it's size/form changes from standard. Does not change to an accessory. It is what it is reguardless of appearance changes. Its like the difference between the white and black iphones. Iphone4's come standard black. Just because you have the new white one doesn't mean it's an accessory. Only the case you put it in is the accessory.
Last edited by blueangel06661; 06-07-2011 at 06:24 PM.
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Why did you ever think that this would be a good idea, Nintendo? No, I'm not trying to bash on you. Seriously. Why?
That aside, onto waiting for the Wii 3 to come out in however many years. Let us hope they get it right next time.
My thanks to Xey Oiz for the awesome new set.
"Screw being normal and be awesome instead!"
Nintendo's stock has dropped 10% so far. It dropped 5% on Tuesday and a reported 5% today.
Let's hope it keeps on dropping. Maybe this'll get Nintendo wake up and realize that their "console" is flawed in so many ways. Also, the screen on the controller isn't even 1080P, and the footage they used was recorded on FRAPS, and through PS3 footage. Sure, the tech demo was nice, but they were advertising the screen on the controller so much, and it isn't even HD.
Analyst predicts doom and gloom for Wii U, says Activision has no plans for support, Konami support low
The following analysis and commentary comes from David Gibson at Macquarie Capital Securities (Japan) Limited...
- has downgraded Nintendo stock to "underperform"
- "increasingly problematic structural problems for the company."
- target price of ¥10,000
- "if Nintendo went iOS/Android with games we think the stock could be worth ¥20,000+, but in our view that's not going to happen."
- "competitive position of the WiiU has deteriorated"
- advises avoiding Nintendo stock until E3.
Gibson outlined three potentially big problems for Nintendo:
- Wii U GPU is less powerful than Xbox360/PS3 according to developers
- iPad with its retina display shows where Apple is taking its 4 screen infrastructure, leaving Wii U less connected and less relevant
- Wii U will have 1-year window to gain installed base before PS4 (Orbis) and then Xbox Durango launch in late 2013. At that point, the core gamer that Nintendo is after for the first time will have no interest in Wii U. We understand that Activision has no plans to support Wii U, which means the biggest selling title of Call of Duty will be missing; Konami is also planning minimal support.
I don't know where these comments about Activision are coming from. Last we heard, the company had plays to support Wii U. Let's hope this analyst is just being fed incorrect info.
http://gonintendo.com/?mode=viewstory&id=175045
I probably didn't posted a lot of the news, but I will try from now on.
I'll always be a Nintendo fan, and provided Nintendo release enough quality games for the Wii II, I really don't give two hoots about how it stacks up against the competition. Since it's easier for game developers to simply port from weaker to stronger platforms anyway, I doubt many 3rd-party titles would look more superior on the Wii II, so my focus is on the 1st-party games.
I'm not going to get sucked into the reports because there's nothing concrete to go on, and I've heard it all before.
Miyamoto talks F-Zero on the Wii U
http://wiiublog.com/miyamoto-talks-f-zero-on-the-wii-u/There’s a lot of interest in F-Zero for the Wii U and, in just a few glorious sentences, Shigeru Miyamoto has provided the hope that it might actually be in development, or is at least being thought about. He said:
Please be more than idle chit-chat.I think at the time it (F-Zero) was a really big surprise, a new thing, a product that made sense. I don’t see with current hardware how you could create a similar surprise. But maybe with future hardware, with Wii U coming up, maybe we could create something that does make sense, either as a smaller game, or a fully fledged title
I'll get my hands on one of these if this happens. All the way.
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