View Full Version : Ghost In A Shell
07-18-2004, 01:26 PM
Okay i was just making this background and then i decided to put ghost in a shell ( i don't know her name) and so this is how it turned out.
07-18-2004, 01:32 PM
Her name is Motoko Kusenagi.
The BG and the image are fighting one another. She seems lost in all the confusion, try either a gaussian blur on the BG or something else, because it's hard to look at for long because it feels bright. Don't get me wrong, I really really like the idea, but it needs tweaking. ^_^
07-18-2004, 01:39 PM
the bg doesn't fit. Its a nice bg thought. It kinda reminds me of the unknown from a pokemon movie that I saw last night haha..I was bored and pokemon was the only anime on at the time...ok the girl's extractions needs work. :)
07-18-2004, 02:01 PM
i put a guassion blur i think i should just change the BG
(>_<)EDIT: i messed up i forgot to cut out some parts of white on her still
07-18-2004, 05:57 PM
phew, no more eye strain :)
07-18-2004, 07:08 PM
so its fine or know anybody is there somthing wrong
07-18-2004, 08:40 PM
theres this weird bluish white patch around her right hand, theres odd bits of garbage around her head as well
07-19-2004, 02:23 AM
There's still a lot of cleaning you need to do on Motoko. Try this when extracting - I use it and clean up my images a lot.
Have two layers. Put the actual image on the top layer and on the second layer that's beneath it, fill it with a contrasting colour. Like red, green, blue, white, black - in any order. The contrasting colours will help you pick out what you need to clean.
07-19-2004, 03:39 AM
I spose the background is better... but it sorta gives me a headache
hmm... yea, and the extraction
07-19-2004, 12:08 PM
okay hows this
07-19-2004, 03:00 PM
extraction is better but you still missed a few specks here and there..for example near (not around) her bending knee..her weapon I suppose that's what you called it on her hips..around there..Is this the bg you are sticking to? or you have something else..?
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